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Results 51 - 60 of 902 for stat1 (0.27 seconds)

  1. src/main/java/jcifs/internal/smb2/lease/Smb2LeaseState.java

            // Utility class
        }
    
        /**
         * Check if state has read caching
         * @param state lease state
         * @return true if read caching is enabled
         */
        public static boolean hasReadCaching(int state) {
            return (state & SMB2_LEASE_READ_CACHING) != 0;
        }
    
        /**
         * Check if state has handle caching
         * @param state lease state
         * @return true if handle caching is enabled
         */
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Thu Aug 21 00:16:17 GMT 2025
    - 2.4K bytes
    - Click Count (0)
  2. guava-tests/test/com/google/common/util/concurrent/AbstractFutureBenchmarks.java

      static void awaitWaiting(Thread t) {
        while (true) {
          Thread.State state = t.getState();
          switch (state) {
            case RUNNABLE:
            case BLOCKED:
              Thread.yield();
              break;
            case WAITING:
              return;
            default:
              throw new AssertionError("unexpected state: " + state);
          }
        }
      }
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sat Mar 07 02:20:33 GMT 2026
    - 13.8K bytes
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  3. android/guava/src/com/google/common/math/StatsAccumulator.java

          }
          min = Math.min(min, otherMin);
          max = Math.max(max, otherMax);
        }
      }
    
      /** Returns an immutable snapshot of the current statistics. */
      public Stats snapshot() {
        return new Stats(count, mean, sumOfSquaresOfDeltas, min, max);
      }
    
      /** Returns the number of values. */
      public long count() {
        return count;
      }
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Apr 14 16:36:11 GMT 2025
    - 15.8K bytes
    - Click Count (0)
  4. .teamcity/pluginData/Check/plugin-settings.xml

          <states>
            <state type="buildAddedToQueue" enabled="false" />
            <state type="buildRemovedFromQueue" enabled="true" />
            <state type="buildStarted" enabled="true" />
            <state type="changesLoaded" enabled="true" />
            <state type="buildInterrupted" enabled="true" />
            <state type="beforeBuildFinish" enabled="false" />
            <state type="buildFinished" enabled="true" />
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Tue May 18 02:15:16 GMT 2021
    - 2.2K bytes
    - Click Count (0)
  5. src/main/java/jcifs/internal/smb2/multichannel/ChannelInfo.java

        }
    
        /**
         * Get current channel state
         *
         * @return channel state
         */
        public ChannelState getState() {
            return state;
        }
    
        /**
         * Set channel state
         *
         * @param state new state
         */
        public void setState(ChannelState state) {
            this.state = state;
        }
    
        /**
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Thu Aug 21 11:13:46 GMT 2025
    - 10.6K bytes
    - Click Count (0)
  6. guava-tests/test/com/google/common/util/concurrent/AbstractIdleServiceTest.java

          startUpCalled++;
          assertEquals(State.STARTING, state());
        }
    
        @Override
        protected void shutDown() throws Exception {
          assertEquals(1, startUpCalled);
          assertEquals(0, shutDownCalled);
          shutDownCalled++;
          assertEquals(State.STOPPING, state());
        }
    
        @Override
        protected Executor executor() {
          transitionStates.add(state());
          return directExecutor();
        }
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Mar 12 17:47:10 GMT 2026
    - 7.7K bytes
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  7. src/test/java/jcifs/util/SmbCircuitBreakerTest.java

                // NOTE: Implementation behavior - custom predicate may not prevent all state changes
                // Skipping assertions that assume non-critical errors don't affect circuit state
                // as the actual implementation may handle this differently
    
                // Reset to ensure clean state for critical error test
                if (customCb.getState() != State.CLOSED) {
                    customCb.reset();
                }
    
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 30 05:58:03 GMT 2025
    - 23.2K bytes
    - Click Count (0)
  8. src/main/java/jcifs/util/SimpleCircuitBreaker.java

            totalFailures.incrementAndGet();
            lastFailureTime.set(System.currentTimeMillis());
    
            State current = state.get();
    
            if (current == State.HALF_OPEN) {
                // Single failure in half-open state reopens the circuit
                if (state.compareAndSet(State.HALF_OPEN, State.OPEN)) {
                    stateChangeTime.set(System.currentTimeMillis());
                    consecutiveFailures.set(1);
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 30 05:58:03 GMT 2025
    - 11.3K bytes
    - Click Count (0)
  9. guava-tests/test/com/google/common/util/concurrent/AbstractExecutionThreadServiceTest.java

        assertEquals(Service.State.RUNNING, service.state());
    
        exitRun.countDown(); // the service will exit voluntarily
        executionThread.join();
    
        assertTrue(service.shutDownCalled);
        assertEquals(Service.State.TERMINATED, service.state());
    
        service.stopAsync().awaitTerminated(); // no-op
        assertEquals(Service.State.TERMINATED, service.state());
        assertTrue(service.shutDownCalled);
      }
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 16 22:45:21 GMT 2026
    - 12.8K bytes
    - Click Count (0)
  10. guava/src/com/google/common/base/AbstractIterator.java

        checkState(state != State.FAILED);
        switch (state) {
          case DONE:
            return false;
          case READY:
            return true;
          default:
        }
        return tryToComputeNext();
      }
    
      private boolean tryToComputeNext() {
        state = State.FAILED; // temporary pessimism
        next = computeNext();
        if (state != State.DONE) {
          state = State.READY;
          return true;
        }
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Dec 22 03:38:46 GMT 2024
    - 2.4K bytes
    - Click Count (0)
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