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Results 51 - 60 of 410 for callbacks (0.53 sec)
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src/main/webapp/js/jquery-3.7.1.min.js
:function(){return f.fireWith(this,arguments),this},fired:function(){return!!o}};return f},ce.extend({Deferred:function(e){var o=[["notify","progress",ce.Callbacks("memory"),ce.Callbacks("memory"),2],["resolve","done",ce.Callbacks("once memory"),ce.Callbacks("once memory"),0,"resolved"],["reject","fail",ce.Callbacks("once memory"),ce.Callbacks("once memory"),1,"rejected"]],i="pending",a={state:function(){return i},always:function(){return s.done(arguments).fail(arguments),this},"catch":function(e){return...
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Oct 26 01:07:52 UTC 2024 - 85.5K bytes - Viewed (0) -
callbacks/associations.go
package callbacks import ( "reflect" "strings" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gorm/utils" ) func SaveBeforeAssociations(create bool) func(db *gorm.DB) { return func(db *gorm.DB) { if db.Error == nil && db.Statement.Schema != nil { selectColumns, restricted := db.Statement.SelectAndOmitColumns(create, !create) // Save Belongs To associations
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Thu Feb 13 06:16:26 UTC 2025 - 14.4K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AbstractService.java
/** * Base class for implementing services that can handle {@link #doStart} and {@link #doStop} * requests, responding to them with {@link #notifyStarted()} and {@link #notifyStopped()} * callbacks. Its subclasses must manage threads manually; consider {@link * AbstractExecutionThreadService} if you need only a single execution thread. * * @author Jesse Wilson * @author Luke Sandberg * @since 1.0 */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Feb 19 21:24:11 UTC 2025 - 20.7K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Futures.java
* * @param future The future attach the callback to. * @param callback The callback to invoke when {@code future} is completed. * @param executor The executor to run {@code callback} when the future completes. * @since 10.0 */ public static <V extends @Nullable Object> void addCallback( ListenableFuture<V> future, FutureCallback<? super V> callback, Executor executor) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 64.3K bytes - Viewed (0) -
tensorflow/c/c_api_experimental.cc
// threadpool, so that we avoid the possibility of running the runner_ in the // threadpool of GPU event mgr, as that can trigger more callbacks to be // scheduled on that same threadpool, causing a deadlock in cases where the // caller of event_mgr->ThenExecute() blocks on the completion of the callback // (as in the case of ConstOp kernel creation on GPU, which involves copying a // CPU tensor to GPU).
Registered: Tue Sep 09 12:39:10 UTC 2025 - Last Modified: Mon Aug 18 03:53:25 UTC 2025 - 29.5K bytes - Viewed (0) -
generics.go
} else { clause.Expr{SQL: sql, Vars: vars}.Build(subdb.Statement) } } else { subdb.Statement.Vars = append(stmt.Vars, subdb.Statement.Vars...) subdb.callbacks.Query().Execute(subdb) } builder.WriteString(subdb.Statement.SQL.String()) stmt.Vars = subdb.Statement.Vars } } type execG[T any] struct { g *g[T] }
Registered: Sun Sep 07 09:35:13 UTC 2025 - Last Modified: Thu Sep 04 13:13:16 UTC 2025 - 15.5K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/AbstractService.java
/** * Base class for implementing services that can handle {@link #doStart} and {@link #doStop} * requests, responding to them with {@link #notifyStarted()} and {@link #notifyStopped()} * callbacks. Its subclasses must manage threads manually; consider {@link * AbstractExecutionThreadService} if you need only a single execution thread. * * @author Jesse Wilson * @author Luke Sandberg * @since 1.0 */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Feb 19 21:24:11 UTC 2025 - 20.3K bytes - Viewed (0) -
fess-crawler/src/test/resources/ajax/js/jquery-2.1.1.min.js
lice():b],d?i.push(b):j(b)),this},fire:function(){return k.fireWith(this,arguments),this},fired:function(){return!!c}};return k},n.extend({Deferred:function(a){var b=[["resolve","done",n.Callbacks("once memory"),"resolved"],["reject","fail",n.Callbacks("once memory"),"rejected"],["notify","progress",n.Callbacks("memory")]],c="pending",d={state:function(){return c},always:function(){return e.done(arguments).fail(arguments),this},then:function(){var a=arguments;return n.Deferred(function(c){n.each...
Registered: Sun Sep 21 03:50:09 UTC 2025 - Last Modified: Sun Oct 11 02:16:55 UTC 2015 - 82.3K bytes - Viewed (0) -
docs/tr/docs/async.md
NodeJS / Browser JavaScript'in önceki sürümlerinde, "callback" kullanırdınız. Bu da "callbacks cehennemine" yol açar. ## Coroutine'ler
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 21.8K bytes - Viewed (0) -
docs/pt/docs/async.md
Nas versões anteriores do NodeJS / Navegador JavaScript, você utilizaria "callbacks". O que leva ao "inferno do callback". ## Corrotinas
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 23.6K bytes - Viewed (0)