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android/guava/src/com/google/common/graph/StandardNetwork.java
private final ElementOrder<E> edgeOrder; final MapIteratorCache<N, NetworkConnections<N, E>> nodeConnections; // We could make this a Map<E, EndpointPair<N>>. It would make incidentNodes(edge) slightly // faster, but also make Networks consume 5 to 20+% (increasing with average degree) more memory. final MapIteratorCache<E, N> edgeToReferenceNode; // referenceNode == source if directed
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sat Dec 21 03:10:51 UTC 2024 - 6.9K bytes - Viewed (0) -
guava/src/com/google/common/graph/StandardNetwork.java
private final ElementOrder<E> edgeOrder; final MapIteratorCache<N, NetworkConnections<N, E>> nodeConnections; // We could make this a Map<E, EndpointPair<N>>. It would make incidentNodes(edge) slightly // faster, but also make Networks consume 5 to 20+% (increasing with average degree) more memory. final MapIteratorCache<E, N> edgeToReferenceNode; // referenceNode == source if directed
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sat Dec 21 03:10:51 UTC 2024 - 6.9K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Maps.java
* <p>Many of the filtered map's methods, such as {@code size()}, iterate across every key/value * mapping in the underlying map and determine which satisfy the filter. When a live view is * <i>not</i> needed, it may be faster to copy the filtered map and use the copy. * * <p><b>Warning:</b> {@code keyPredicate} must be <i>consistent with equals</i>, as documented at * {@link Predicate#apply}. Do not provide a predicate such as {@code
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Sep 23 17:50:58 UTC 2025 - 157.6K bytes - Viewed (0) -
guava/src/com/google/common/collect/Maps.java
* <p>Many of the filtered map's methods, such as {@code size()}, iterate across every key/value * mapping in the underlying map and determine which satisfy the filter. When a live view is * <i>not</i> needed, it may be faster to copy the filtered map and use the copy. * * <p><b>Warning:</b> {@code keyPredicate} must be <i>consistent with equals</i>, as documented at * {@link Predicate#apply}. Do not provide a predicate such as {@code
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Nov 17 22:50:48 UTC 2025 - 163.5K bytes - Viewed (0) -
docs/features/connections.md
URLs that share the same address may also share the same underlying TCP socket connection. Sharing a connection has substantial performance benefits: lower latency, higher throughput (due to [TCP slow start](https://www.igvita.com/2011/10/20/faster-web-vs-tcp-slow-start/)) and conserved battery. OkHttp uses a [ConnectionPool](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-connection-pool/) that automatically reuses HTTP/1.x connections and multiplexes HTTP/2 connections.
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Mon Feb 21 03:33:59 UTC 2022 - 5.4K bytes - Viewed (0) -
internal/hash/reader.go
return nil } r.contentHasher = cs.Type.Hasher() if r.contentHasher == nil { return ErrInvalidChecksum } return nil } // AddServerSideChecksumHasher adds a new hasher for computing the server-side checksum. func (r *Reader) AddServerSideChecksumHasher(t ChecksumType) { h := t.Hasher() if h == nil { return } r.ServerSideHasher = hRegistered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Wed Jun 25 15:08:54 UTC 2025 - 11.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedInteger.java
import org.jspecify.annotations.Nullable; /** * A wrapper class for unsigned {@code int} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}. * * <p>See the Guava User Guide article on <aRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 8.3K bytes - Viewed (0) -
internal/lock/lock_windows_test.go
// 248 is long enough to trigger the longer-than-248 checks in // fixLongPath, but short enough not to make a path component // longer than 255, which is illegal on Windows. (which // doesn't really matter anyway, since this is purely a string // function we're testing, and it's not actually being used to // do a system call) veryLong := "l" + strings.Repeat("o", 248) + "ng" for _, test := range []struct{ in, want string }{
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Wed Oct 18 18:08:15 UTC 2023 - 2.2K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/hash/HashFunctionBenchmark.java
@Param HashFunctionEnum hashFunctionEnum; private byte[] testBytes; @BeforeExperiment void setUp() { testBytes = new byte[size]; random.nextBytes(testBytes); } @Benchmark int hasher(int reps) { HashFunction hashFunction = hashFunctionEnum.getHashFunction(); int result = 37; for (int i = 0; i < reps; i++) { result ^= hashFunction.newHasher().putBytes(testBytes).hash().asBytes()[0]; }
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 19 18:03:30 UTC 2024 - 2.4K bytes - Viewed (0) -
docs/smb3-features/04-directory-leasing-design.md
// Second listing should use cache (much faster) long start2 = System.currentTimeMillis(); SmbFile[] files2 = dir.listFiles(); long time2 = System.currentTimeMillis() - start2; assertEquals(files1.length, files2.length); assertTrue(time2 < time1 / 2); // Should be significantly faster } @Test public void testDirectoryChangeNotification() throws Exception {Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 36.2K bytes - Viewed (0)