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internal/rest/client.go
return true } return false } // MarkOffline - will mark a client as being offline and spawns // a goroutine that will attempt to reconnect if HealthCheckFn is set. // returns true if the node changed state from online to offline func (c *Client) MarkOffline(err error) bool { c.Lock() c.lastErr = err c.lastErrTime = time.Now() atomic.StoreInt64(&c.lastConn, time.Now().UnixNano()) c.Unlock()
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 14.7K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* value. Note that multiple threads can concurrently load values for distinct keys. * * <p>This method does not alter the state of this {@code CacheBuilder} instance, so it can be * invoked again to create multiple independent caches. * * @param loader the cache loader used to obtain new valuesRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 08 18:55:33 UTC 2025 - 51.9K bytes - Viewed (0) -
fastapi/applications.py
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 21:25:59 UTC 2025 - 176.3K bytes - Viewed (0) -
src/test/java/jcifs/SmbResourceTest.java
*/ private SmbResource createMockResource() { return mock(SmbResource.class); } @BeforeEach void setUp() { // Reset mocks to ensure clean state for each test reset(mockResource, mockLocator, mockContext); } @Nested @DisplayName("Interface Contract Tests") class InterfaceContractTests { @TestRegistered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 35K bytes - Viewed (0) -
src/main/java/org/codelibs/core/collection/ArrayMap.java
Registered: Sat Dec 20 08:55:33 UTC 2025 - Last Modified: Sat Nov 22 11:21:59 UTC 2025 - 20.1K bytes - Viewed (0) -
guava-testlib/src/com/google/common/collect/testing/AbstractIteratorTester.java
* iterator's next element and pass it to the reference iterator through this method so it can * return the same element. This enables the assertion to pass and the reference iterator to * properly update its state. */ void promoteToNext(E e) { if (nextElements.remove(e)) { nextElements.push(e); } else { throw new UnknownElementException(nextElements, e); } }
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed May 14 19:40:47 UTC 2025 - 21.4K bytes - Viewed (0) -
.idea/gradle.xml
<option value="$PROJECT_DIR$/platforms/core-runtime/build-profile" /> <option value="$PROJECT_DIR$/platforms/core-runtime/build-state" /> <option value="$PROJECT_DIR$/platforms/core-runtime/classloaders" /> <option value="$PROJECT_DIR$/platforms/core-runtime/cli" />Registered: Wed Dec 31 11:36:14 UTC 2025 - Last Modified: Thu Dec 11 18:02:10 UTC 2025 - 23.2K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/collect/testing/AbstractIteratorTester.java
* iterator's next element and pass it to the reference iterator through this method so it can * return the same element. This enables the assertion to pass and the reference iterator to * properly update its state. */ void promoteToNext(E e) { if (nextElements.remove(e)) { nextElements.push(e); } else { throw new UnknownElementException(nextElements, e); } }
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed May 14 19:40:47 UTC 2025 - 20.8K bytes - Viewed (0) -
internal/grid/muxclient.go
// doPing checks last ping time and sends another ping. func (m *muxClient) doPing(respHandler chan<- Response) (ok bool) { m.respMu.Lock() if m.closed { m.respMu.Unlock() // Already closed. This is not an error state; // we may just be delivering the last responses. return true } // Only check ping when not closed. if got := time.Since(time.Unix(0, atomic.LoadInt64(&m.LastPong))); got > m.clientPingInterval*2 {
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 15.9K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private var writerTask: Task? = null /** Null until this web socket is connected. Only accessed by the reader thread. */ private var reader: WebSocketReader? = null // All mutable web socket state is guarded by this. /** Null until this web socket is connected. Note that messages may be enqueued before that. */ private var writer: WebSocketWriter? = null /** Used for writes, pings, and close timeouts. */
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 21.6K bytes - Viewed (0)