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cmd/utils.go
return path2BucketObjectWithBasePath("", s) } // cloneMSS will clone a map[string]string. // If input is nil an empty map is returned, not nil. func cloneMSS(v map[string]string) map[string]string { r := make(map[string]string, len(v)) maps.Copy(r, v) return r } // URI scheme constants. const ( httpScheme = "http" httpsScheme = "https" )
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 33K bytes - Click Count (0) -
docs/contribute/code_of_conduct.md
questions. Those who are asked should be responsive and helpful. * **Step down considerately**: Members of every project come and go. When somebody leaves or disengages from the project, they should make it known and take the proper steps to ensure that others can pick up where they left off. This code is not exhaustive or complete. It serves to distill our common understanding of a
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Sun Feb 06 02:19:09 GMT 2022 - 5.1K bytes - Click Count (0) -
android/guava-tests/test/com/google/common/util/concurrent/InterruptibleTaskTest.java
} void doBegin() { super.begin(); } } /** * Because Thread.interrupt() can invoke arbitrary code, it can be slow (e.g. perform IO). To * protect ourselves from that we want to make sure that tasks don't spin too much waiting for the * interrupting thread to complete the protocol. */ /* * This test hangs (or maybe is just *very* slow) under Android. *Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue May 13 18:46:00 GMT 2025 - 7.1K bytes - Click Count (0) -
cmd/local-locker_gen.go
func (z *localLockMap) DecodeMsg(dc *msgp.Reader) (err error) { var zb0004 uint32 zb0004, err = dc.ReadMapHeader() if err != nil { err = msgp.WrapError(err) return } if (*z) == nil { (*z) = make(localLockMap, zb0004) } else if len((*z)) > 0 { clear((*z)) } var field []byte _ = field for zb0004 > 0 { zb0004-- var zb0001 string zb0001, err = dc.ReadString() if err != nil {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 16.6K bytes - Click Count (0) -
impl/maven-core/src/main/java/org/apache/maven/plugin/PluginDescriptorCache.java
* prior notice. * * @since 3.0 */ public interface PluginDescriptorCache { /** * A cache key. */ interface Key { // marker interface for cache keys } @FunctionalInterface interface PluginDescriptorSupplier { PluginDescriptor load()Created: Sun Dec 28 03:35:09 GMT 2025 - Last Modified: Fri Jan 10 07:09:12 GMT 2025 - 2.5K bytes - Click Count (0) -
android/guava-testlib/src/com/google/common/testing/GcFinalization.java
* gigantic heap, in which case we scale by heap size. */ private static long timeoutSeconds() { // This class can make no hard guarantees. The methods in this class are inherently flaky, but // we try hard to make them robust in practice. We could additionally try to add in a system // load timeout multiplier. Or we could try to use a CPU time bound instead of wall clock time
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Mon Mar 17 20:26:29 GMT 2025 - 11.5K bytes - Click Count (0) -
internal/s3select/jstream/scratch.go
func (s *scratch) reset() { s.fill = 0 } // bytes returns the written contents of scratch buffer func (s *scratch) bytes() []byte { return s.data[0:s.fill] } // grow scratch buffer func (s *scratch) grow() { ndata := make([]byte, cap(s.data)*2) copy(ndata, s.data) s.data = ndata } // append single byte to scratch buffer func (s *scratch) add(c byte) { if s.fill+1 >= cap(s.data) { s.grow() } s.data[s.fill] = c
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Mon Sep 23 19:35:41 GMT 2024 - 758 bytes - Click Count (0) -
.github/workflows/missing_playground.yml
repo-token: ${{ secrets.GITHUB_TOKEN }}Created: Sun Dec 28 09:35:17 GMT 2025 - Last Modified: Tue Apr 11 02:27:05 GMT 2023 - 1.3K bytes - Click Count (0) -
docs/distributed/DECOMMISSION.md
└─────┴─────────────────────────────────┴──────────────────────────────────┴──────────┘ ``` > NOTE: Canceled decommission will not make the pool active again, since we might have potentially partial namespace on the other pools, to avoid this scenario be absolutely sure to make decommissioning a planned well thought activity. This is not to be run on a daily basis. ```
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Mon Jul 11 14:59:49 GMT 2022 - 8.3K bytes - Click Count (0) -
docs/integrations/veeam/README.md
For Veeam Backup with Immutability, choose the amount of days you want to make backups immutable for 
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 5.5K bytes - Click Count (0)