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guava-tests/test/com/google/common/util/concurrent/ServiceManagerTest.java
// we really just want to wait for the thread to be in the failure callback so we wait for that // explicitly instead. failEnter.await(); assertFalse("State should be updated before calling listeners", manager.isHealthy()); // now we want to stop the services. Thread stoppingThread = new Thread() { @Override public void run() {Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 16 22:45:21 GMT 2026 - 25.6K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/Iterables.java
* * <p>The returned iterable's iterator supports {@code remove()} if the iterator of the underlying * iterable supports it. Note that it is <i>not</i> possible to delete the last skipped element by * immediately calling {@code remove()} on that iterator, as the {@code Iterator} contract states * that a call to {@code remove()} before a call to {@code next()} will throw an {@link * IllegalStateException}. *
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Sep 16 18:35:28 GMT 2025 - 43.8K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/Monitor.java
* interrupted. * * Imagine a monitor with multiple guards. A thread enters the monitor, satisfies all the guards, * and leaves, calling signalNextWaiter. With traditional locks and conditions, all the conditions * need to be signalled because it is not known which if any of them have waiters (and hasWaiters
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 28 22:39:02 GMT 2026 - 43.5K bytes - Click Count (0) -
tensorflow/c/eager/c_api.h
// Some TF ops need a step container to be set to limit the lifetime of some // resources (mostly TensorArray and Stack, used in while loop gradients in // graph mode). Calling this on a context tells it to start a step. TF_CAPI_EXPORT extern void TFE_ContextStartStep(TFE_Context* ctx); // Ends a step. When there is no active step (that is, every started step has
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Thu Apr 27 21:07:00 GMT 2023 - 22.8K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.34.md
- [Changes by Kind](#changes-by-kind-6) - [Deprecation](#deprecation) - [API Change](#api-change) - [Feature](#feature-4) - [Failing Test](#failing-test) - [Bug or Regression](#bug-or-regression-5) - [Other (Cleanup or Flake)](#other-cleanup-or-flake-2) - [Dependencies](#dependencies-6) - [Added](#added-6) - [Changed](#changed-6)Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Thu Mar 19 03:19:43 GMT 2026 - 368.7K bytes - Click Count (2) -
cmd/object-api-utils.go
} // ObjReaderFn is a function type that takes a reader and returns // GetObjectReader and an error. Request headers are passed to provide // encryption parameters. cleanupFns allow cleanup funcs to be // registered for calling after usage of the reader. type ObjReaderFn func(inputReader io.Reader, h http.Header, cleanupFns ...func()) (r *GetObjectReader, err error) // NewGetObjectReader creates a new GetObjectReader. The cleanUpFns
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed Jun 25 15:08:54 GMT 2025 - 37.3K bytes - Click Count (0) -
LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butCreated: Thu Apr 02 15:34:12 GMT 2026 - Last Modified: Thu Jun 14 07:45:22 GMT 2018 - 11.1K bytes - Click Count (0) -
LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butCreated: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Tue Nov 22 19:44:46 GMT 2016 - 11.1K bytes - Click Count (0) -
LICENSES/LICENSE
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LICENSES/vendor/github.com/NYTimes/gziphandler/LICENSE
means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, butCreated: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Wed Feb 03 21:57:36 GMT 2021 - 11.2K bytes - Click Count (0)