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src/cmd/vendor/golang.org/x/tools/go/ast/inspector/inspector.go
// is not justified. // More combinations could be supported by expressing them as // wrappers around a more generic traversal, but this was measured // and found to degrade performance significantly (30%). import ( "go/ast" ) // An Inspector provides methods for inspecting // (traversing) the syntax trees of a package. type Inspector struct { events []event }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jul 12 20:38:21 UTC 2023 - 6.6K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/inspect.adoc
If you have custom build logic in a `buildSrc` directory, Gradle also processes that logic. After building `buildSrc` once, Gradle considers it up to date. The up-to-date checks take significantly less time than logic processing. If your `buildSrc` phase takes too much time, consider breaking it out into a separate project. You can then add that project's JAR artifact as a dependency.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue May 14 09:28:20 UTC 2024 - 6.7K bytes - Viewed (0) -
src/log/slog/value_test.go
v Value } func (r *replace) LogValue() Value { return r.v } type panickingLogValue struct{} func (panickingLogValue) LogValue() Value { panic("bad") } // A Value with "unsafe" strings is significantly faster: // safe: 1785 ns/op, 0 allocs // unsafe: 690 ns/op, 0 allocs // Run this with and without -tags unsafe_kvs to compare. func BenchmarkUnsafeStrings(b *testing.B) { b.ReportAllocs()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 16 16:12:08 UTC 2024 - 6.9K bytes - Viewed (0) -
guava/src/com/google/common/collect/MinMaxPriorityQueue.java
* * <ul> * <li>If you only access one end of the queue, and do use a maximum size, this class will perform * significantly worse than a {@code PriorityQueue} with manual eviction above the maximum * size. In many cases {@link Ordering#leastOf} may work for your use case with significantly * improved (and asymptotically superior) performance.
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 22 21:19:52 UTC 2024 - 34K bytes - Viewed (0) -
platforms/software/dependency-management/src/integTest/groovy/org/gradle/integtests/resolve/catalog/CatalogPluginsKotlinDSLIntegrationTest.groovy
* This test isn't meant to check the behavior of the extension generation like the other * integration tests in this package, but only what is very specific to the Kotlin DSL. * Because it requires the generated Gradle API it runs significantly slower than the other * tests so avoid adding tests here if they cannot be expressed with the Groovy DSL. * * These tests use Groovy settings files because the parent class sets up things in it already. */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Oct 10 21:10:11 UTC 2023 - 10.7K bytes - Viewed (0) -
pkg/controlplane/reconcilers/endpointsadapter.go
// package always having a consistent set of ports, a single subset, and a small // set of addresses. Any more complex Endpoints resource would likely translate // into multiple Endpoint Slices creating significantly more complexity instead // of the 1:1 mapping this allows. type EndpointsAdapter struct { endpointClient corev1client.EndpointsGetter endpointSliceClient discoveryclient.EndpointSlicesGetter }
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri May 27 12:46:23 UTC 2022 - 7.8K bytes - Viewed (0) -
staging/src/k8s.io/api/apidiscovery/v2beta1/generated.proto
// "Current" indicates the discovery document was recently // refreshed. "Stale" indicates the discovery document could not // be retrieved and the returned discovery document may be // significantly out of date. Clients that require the latest // version of the discovery information be retrieved before // performing an operation should not use the aggregated document optional string freshness = 3;
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Thu Mar 28 15:34:11 UTC 2024 - 7.8K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/caching_android_projects.adoc
These are different things. The Android cache is internal to certain tasks in the Android plugin, and will eventually be removed in favor of native Gradle support. == Why use the build cache? The build cache can _significantly_ improve build performance for Android projects, in many cases by 30-40%. Many of the compilation and assembly tasks provided by the Android Gradle Plugin are cacheable, and more are made so with each new iteration.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Apr 26 12:54:11 UTC 2024 - 7.6K bytes - Viewed (0) -
common-protos/k8s.io/api/apidiscovery/v2beta1/generated.proto
// "Current" indicates the discovery document was recently // refreshed. "Stale" indicates the discovery document could not // be retrieved and the returned discovery document may be // significantly out of date. Clients that require the latest // version of the discovery information be retrieved before // performing an operation should not use the aggregated document optional string freshness = 3;
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 7.8K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/BloomFilterStrategies.java
enum BloomFilterStrategies implements BloomFilter.Strategy { /** * See "Less Hashing, Same Performance: Building a Better Bloom Filter" by Adam Kirsch and Michael * Mitzenmacher. The paper argues that this trick doesn't significantly deteriorate the * performance of a Bloom filter (yet only needs two 32bit hash functions). */ MURMUR128_MITZ_32() { @Override public <T extends @Nullable Object> boolean put(
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Mon Oct 10 19:45:10 UTC 2022 - 10.7K bytes - Viewed (0)