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Results 41 - 50 of 1,052 for signalfd (0.24 sec)
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src/runtime/sys_libc.go
// first call on an M, until that libcCall instance // returns. Reentrance only matters for signals, as // libc never calls back into Go. The tricky case is // where we call libcX from an M and record g/pc/sp. // Before that call returns, a signal arrives on the // same M and the signal handling code calls another // libc function. We don't want that second libcCall
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 05 17:54:15 UTC 2022 - 1.8K bytes - Viewed (0) -
src/runtime/cgo_sigaction.go
// We're no longer on g's stack, so we must be handling a signal. It's // possible that we interrupted the thread during a transition between g // and g0, so we should stay on the current stack to avoid corrupting g0. ret = callCgoSigaction(uintptr(sig), new, old) default: // We're running on g's stack, so either we're not in a signal handler or // the signal handler has set the correct g. If we're on gsignal or g0,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 05 17:54:15 UTC 2022 - 3.3K bytes - Viewed (0) -
src/internal/fuzz/sys_windows.go
return false } // terminationSignal returns -1 and false because Windows doesn't have signals. func terminationSignal(err error) (os.Signal, bool) { return syscall.Signal(-1), false } // isCrashSignal is not implemented because Windows doesn't have signals. func isCrashSignal(signal os.Signal) bool { panic("not implemented: no signals on windows")
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jul 20 18:35:25 UTC 2023 - 4.5K bytes - Viewed (0) -
src/runtime/crash_unix_test.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 12 20:11:47 UTC 2023 - 9.2K bytes - Viewed (0) -
src/runtime/os_netbsd.go
// created thread. On NetBSD, a new thread inherits the signal stack // of the creating thread. That confuses minit, so we remove that // signal stack here before calling the regular mstart. It's a bit // baroque to remove a signal stack here only to add one in minit, but // it's a simple change that keeps NetBSD working like other OS's. // At this point all signals are blocked, so there is no race. // //go:nosplit
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 10.1K bytes - Viewed (0) -
src/cmd/go/testdata/script/test_fuzz_non_crash_signal.txt
# FuzzKill sends itself a signal that cannot be caught by the worker process # and does not appear to be a crash. # We should not save a crasher. ! go test -fuzz=FuzzKill ! exists testdata ! stdout unreachable ! stderr unreachable stdout 'fuzzing process terminated by unexpected signal; no crash will be recorded: signal: killed'
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 16 16:53:11 UTC 2023 - 1.9K bytes - Viewed (0) -
src/os/exec_posix.go
res = "exit status " + itoa.Uitox(uint(code)) } else { // unix systems use small decimal integers res = "exit status " + itoa.Itoa(code) // unix } case status.Signaled(): res = "signal: " + status.Signal().String() case status.Stopped(): res = "stop signal: " + status.StopSignal().String() if status.StopSignal() == syscall.SIGTRAP && status.TrapCause() != 0 { res += " (trap " + itoa.Itoa(status.TrapCause()) + ")" }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 22:06:47 UTC 2024 - 3.7K bytes - Viewed (0) -
src/runtime/testdata/testprogcgo/exec.go
//go:build !plan9 && !windows // +build !plan9,!windows package main /* #include <stddef.h> #include <signal.h> #include <pthread.h> // Save the signal mask at startup so that we see what it is before // the Go runtime starts setting up signals. static sigset_t mask; static void init(void) __attribute__ ((constructor)); static void init() { sigemptyset(&mask);
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Dec 13 18:45:54 UTC 2021 - 2.1K bytes - Viewed (0) -
src/runtime/time_linux_amd64.s
MOVQ R12, SP // Restore real SP // Restore vdsoPC, vdsoSP // We don't worry about being signaled between the two stores. // If we are not in a signal handler, we'll restore vdsoSP to 0, // and no one will care about vdsoPC. If we are in a signal handler, // we cannot receive another signal. MOVQ 8(SP), SI MOVQ SI, m_vdsoSP(BX) MOVQ 0(SP), SI MOVQ SI, m_vdsoPC(BX)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Sat Nov 06 10:24:44 UTC 2021 - 2K bytes - Viewed (0) -
platforms/core-runtime/build-operations/src/main/java/org/gradle/internal/operations/notify/BuildOperationNotificationListener.java
import org.gradle.internal.scan.UsedByScanPlugin; /** * A listener to notifications about build events. * * Implementations are thread safe and can be signalled concurrently. * However, a finished signal must not be emitted before the signal of the * corresponding started event has returned. * * Implementations may retain the notification values beyond the method that passed them.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Oct 24 14:19:43 UTC 2023 - 1.7K bytes - Viewed (0)