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docs/zh/llm-prompt.md
### Quotes and punctuation - Keep punctuation style consistent with existing Simplified Chinese docs (they often mix English terms like “FastAPI” with Chinese text). - Never change punctuation inside inline code, code blocks, URLs, or file paths. ### Ellipsis - Keep ellipsis style consistent within each document, prefer `...` over `……`.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Mon Dec 29 18:54:20 GMT 2025 - 1.4K bytes - Click Count (0) -
android/guava-testlib/src/com/google/common/testing/ArbitraryInstances.java
} @Keep public static final class DeterministicRandom extends Random { @Keep public DeterministicRandom() { super(0); } } @Keep public static final class DummyScheduledThreadPoolExecutor extends ScheduledThreadPoolExecutor { @Keep public DummyScheduledThreadPoolExecutor() { super(1); } } @KeepCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Sep 23 17:50:58 GMT 2025 - 20.9K bytes - Click Count (0) -
docs/uk/llm-prompt.md
Language code: uk. ### Grammar and tone - Use polite/formal address consistent with existing Ukrainian docs (use “ви/ваш”). - Keep the tone concise and technical. - Use one style of dashes. For example, if text contains "-" then use only this symbol to represent a dash. ### Headings - Follow existing Ukrainian heading style; keep headings short and instructional. - Do not add trailing punctuation to headings. ### Quotes
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Wed Feb 04 16:47:51 GMT 2026 - 4K bytes - Click Count (0) -
guava-testlib/test/com/google/common/testing/ArbitraryInstancesTest.java
private static class WithPublicConstants { @Keep public static final WithPublicConstants FIRST = new WithPublicConstants(); // To test that we pick the first constant alphabetically @Keep public static final WithPublicConstants SECOND = new WithPublicConstants(); } private static class FirstConstantIsNull { // To test that null constant is ignoredCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Mar 13 13:01:07 GMT 2026 - 22.8K bytes - Click Count (0) -
cmd/os-readdir_test.go
testResults = append(testResults, result{dir, entries}) t.Fatalf("Unable to create file, %s", err) } entries = append(entries, name) } // Keep entries sorted for easier comparison. sort.Strings(entries) // Add entries slice for this test directory. testResults = append(testResults, result{dir, entries}) return testResults }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue May 27 15:19:03 GMT 2025 - 7.5K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* simultaneously adopted and removed. */ private val connections = ConcurrentLinkedQueue<RealConnection>() init { // Put a floor on the keep alive duration, otherwise cleanup will spin loop. require(keepAliveDuration > 0L) { "keepAliveDuration <= 0: $keepAliveDuration" } } fun idleConnectionCount(): Int = connections.count {
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 11.1K bytes - Click Count (0) -
fastapi/sse.py
lines.append(f"retry: {retry}") lines.append("") lines.append("") return "\n".join(lines).encode("utf-8") # Keep-alive comment, per the SSE spec recommendation KEEPALIVE_COMMENT = b": ping\n\n" # Seconds between keep-alive pings when a generator is idle. # Private but importable so tests can monkeypatch it.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Sun Mar 01 09:21:52 GMT 2026 - 6.2K bytes - Click Count (0) -
android/guava-testlib/test/com/google/common/testing/ArbitraryInstancesTest.java
private static class WithPublicConstants { @Keep public static final WithPublicConstants FIRST = new WithPublicConstants(); // To test that we pick the first constant alphabetically @Keep public static final WithPublicConstants SECOND = new WithPublicConstants(); } private static class FirstConstantIsNull { // To test that null constant is ignoredCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Mar 13 13:01:07 GMT 2026 - 22.4K bytes - Click Count (0) -
docs/ko/docs/tutorial/stream-json-lines.md
App->>Client: Send Item 2 App->>App: Produce Item 3 Client->>Client: Process Item 2 App->>Client: Send Item 3 Client->>Client: Process Item 3 Note over App: Keeps producing... Note over Client: Keeps consuming... ``` 데이터를 계속 보내는 무한 스트림일 수도 있습니다. ## JSON Lines { #json-lines } 이런 경우에는 한 줄에 하나의 JSON 객체를 보내는 형식인 "**JSON Lines**"를 사용하는 것이 일반적입니다.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:56:39 GMT 2026 - 4.8K bytes - Click Count (0) -
docs/pt/docs/tutorial/stream-json-lines.md
App->>Client: Send Item 2 App->>App: Produce Item 3 Client->>Client: Process Item 2 App->>Client: Send Item 3 Client->>Client: Process Item 3 Note over App: Keeps producing... Note over Client: Keeps consuming... ``` Pode até ser um Stream infinito, em que você continua enviando dados. ## JSON Lines { #json-lines }Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 19 18:20:13 GMT 2026 - 4.6K bytes - Click Count (0)