Search Options

Results per page
Sort
Preferred Languages
Advance

Results 41 - 44 of 44 for dependencyLocking (0.17 sec)

  1. platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/common_caching_problems.adoc

    To use the build cache effectively, you should depend on fixed dependencies.
    You may want to look into <<dependency_locking.adoc#dependency-locking,dependency locking>> or switch to using <<composite_builds.adoc#composite_builds,composite builds>> instead.
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Dec 07 01:37:51 UTC 2023
    - 19.2K bytes
    - Viewed (0)
  2. platforms/documentation/docs/src/main/resources/header.html

                            <li><a href="../userguide/dynamic_versions.html">Handling Changing Versions</a></li>
                            <li><a href="../userguide/dependency_locking.html">Locking Versions</a></li>
                        </ul>
                    </li>
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Sat May 25 05:15:02 UTC 2024
    - 35.6K bytes
    - Viewed (0)
  3. platforms/documentation/docs/src/docs/userguide/releases/migrating/migrating_from_ant.adoc

    +
    You might also want to consider <<dependency_locking#dependency-locking,dependency locking>> if you're using dynamic and/or changing dependencies.
    It's a way to make the build more reliable and ensures https://reproducible-builds.org/[reproducibility].
    
    Retrieval::
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Sat Mar 23 22:37:03 UTC 2024
    - 37.7K bytes
    - Viewed (0)
  4. platforms/documentation/docs/src/docs/userguide/releases/upgrading/upgrading_version_4.adoc

     * <<#rel4.8:configure_internal_tasks,Configure existing `wrapper` and `init` tasks>> rather than defining your own
     * Consider migrating to the built-in <<dependency_locking#dependency-locking,dependency locking mechanism>> if you are currently using a plugin or custom solution for this
    
    
    === Potential breaking changes
    
     * Build will now fail if a specified init script is not found.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Feb 22 03:01:48 UTC 2024
    - 60.1K bytes
    - Viewed (0)
Back to top