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Results 41 - 50 of 3,944 for connections (0.17 sec)

  1. staging/src/k8s.io/apimachinery/pkg/util/httpstream/spdy/connection.go

    }
    
    // NewClientConnection creates a new SPDY client connection.
    func NewClientConnection(conn net.Conn) (httpstream.Connection, error) {
    	return NewClientConnectionWithPings(conn, 0)
    }
    
    // NewClientConnectionWithPings creates a new SPDY client connection.
    //
    // If pingPeriod is non-zero, a background goroutine will send periodic Ping
    // frames to the server. Use this to keep idle connections through certain load
    // balancers alive longer.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Tue Jun 01 15:04:07 UTC 2021
    - 6.7K bytes
    - Viewed (0)
  2. android/guava-tests/test/com/google/common/graph/GraphEquivalenceTest.java

      }
    
      // Node/edge sets are the same, but node/edge connections differ due to edge type.
      @Test
      public void equivalent_directedVsUndirected() {
        graph.putEdge(N1, N2);
    
        MutableGraph<Integer> g2 = createGraph(oppositeType(edgeType));
        g2.putEdge(N1, N2);
    
        assertThat(graph).isNotEqualTo(g2);
      }
    
      // Node/edge sets and node/edge connections are the same, but directedness differs.
      @Test
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Jun 22 19:09:27 UTC 2017
    - 4.7K bytes
    - Viewed (0)
  3. guava-tests/test/com/google/common/graph/GraphEquivalenceTest.java

      }
    
      // Node/edge sets are the same, but node/edge connections differ due to edge type.
      @Test
      public void equivalent_directedVsUndirected() {
        graph.putEdge(N1, N2);
    
        MutableGraph<Integer> g2 = createGraph(oppositeType(edgeType));
        g2.putEdge(N1, N2);
    
        assertThat(graph).isNotEqualTo(g2);
      }
    
      // Node/edge sets and node/edge connections are the same, but directedness differs.
      @Test
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Jun 22 19:09:27 UTC 2017
    - 4.7K bytes
    - Viewed (0)
  4. manifests/addons/dashboards/lib/queries.libsonnet

              |||
            ),
          ],
    
          xdsConnections: [
            self.query(
              'Connections (client reported)',
              |||
                sum(envoy_cluster_upstream_cx_active{cluster_name="xds-grpc"})
              |||
            ),
            self.query(
              'Connections (server reported)',
              |||
                sum(pilot_xds{})
              |||
            ),
          ],
    
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Wed Jun 12 20:46:28 UTC 2024
    - 7.7K bytes
    - Viewed (0)
  5. src/net/http/httptest/server.go

    			// Force-close any idle connections (those between
    			// requests) and new connections (those which connected
    			// but never sent a request). StateNew connections are
    			// super rare and have only been seen (in
    			// previously-flaky tests) in the case of
    			// socket-late-binding races from the http Client
    			// dialing this server and then getting an idle
    			// connection before the dial completed. There is thus
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 10 17:26:10 UTC 2024
    - 10.7K bytes
    - Viewed (0)
  6. docs/changelogs/changelog_3x.md

     *  **There is no longer a global singleton connection pool.** In OkHttp 2.x,
        all `OkHttpClient` instances shared a common connection pool by default.
        In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool.
        Applications should avoid creating many connection pools as doing so
        prevents connection reuse. Each connection pool holds its own set of
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
  7. pkg/kubelet/prober/scale_test.go

    						t.Logf("UNKNOWN state for %v", result)
    					default:
    					}
    				}
    			}()
    			wg.Wait()
    
    			// log the number of connections received in each pod for debugging test failures.
    			for _, pod := range fakePods {
    				n := pod.connections()
    				t.Logf("Number of connections %d", n)
    			}
    
    		})
    	}
    
    }
    
    func newProbe(handler v1.ProbeHandler) *v1.Probe {
    	return &v1.Probe{
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Aug 16 16:33:01 UTC 2023
    - 8.2K bytes
    - Viewed (0)
  8. docs/changelogs/changelog_2x.md

    _2016-01-01_
    
     *  Fix: Don't do a health check on newly-created connections. This is
        unnecessary work that could put the client in an inconsistent state if the
        health check fails.
    
    
    ## Version 2.7.0
    
    _2015-12-13_
    
     *  **Rewritten connection management.** Previously OkHttp's connection pool
        managed both idle and active connections for HTTP/2, but only idle
        connections for HTTP/1.x. With this update the connection pool manages both
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 26.6K bytes
    - Viewed (0)
  9. src/database/sql/sql.go

    // ErrConnDone is returned by any operation that is performed on a connection
    // that has already been returned to the connection pool.
    var ErrConnDone = errors.New("sql: connection is already closed")
    
    // Conn returns a single connection by either opening a new connection
    // or returning an existing connection from the connection pool. Conn will
    // block until either a connection is returned or ctx is canceled.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:16:53 UTC 2024
    - 103.6K bytes
    - Viewed (0)
  10. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

    import okhttp3.internal.ws.RealWebSocket
    import okio.BufferedSink
    import okio.BufferedSource
    
    /**
     * A connection to a remote web server capable of carrying 1 or more concurrent streams.
     *
     * Connections are shared in a connection pool. Accesses to the connection's state must be guarded
     * by holding a lock on the connection.
     */
    class RealConnection(
      val taskRunner: TaskRunner,
      val connectionPool: RealConnectionPool,
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 15.4K bytes
    - Viewed (0)
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