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staging/src/k8s.io/apimachinery/pkg/util/httpstream/spdy/connection.go
} // NewClientConnection creates a new SPDY client connection. func NewClientConnection(conn net.Conn) (httpstream.Connection, error) { return NewClientConnectionWithPings(conn, 0) } // NewClientConnectionWithPings creates a new SPDY client connection. // // If pingPeriod is non-zero, a background goroutine will send periodic Ping // frames to the server. Use this to keep idle connections through certain load // balancers alive longer.
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Jun 01 15:04:07 UTC 2021 - 6.7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/graph/GraphEquivalenceTest.java
} // Node/edge sets are the same, but node/edge connections differ due to edge type. @Test public void equivalent_directedVsUndirected() { graph.putEdge(N1, N2); MutableGraph<Integer> g2 = createGraph(oppositeType(edgeType)); g2.putEdge(N1, N2); assertThat(graph).isNotEqualTo(g2); } // Node/edge sets and node/edge connections are the same, but directedness differs. @Test
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Jun 22 19:09:27 UTC 2017 - 4.7K bytes - Viewed (0) -
guava-tests/test/com/google/common/graph/GraphEquivalenceTest.java
} // Node/edge sets are the same, but node/edge connections differ due to edge type. @Test public void equivalent_directedVsUndirected() { graph.putEdge(N1, N2); MutableGraph<Integer> g2 = createGraph(oppositeType(edgeType)); g2.putEdge(N1, N2); assertThat(graph).isNotEqualTo(g2); } // Node/edge sets and node/edge connections are the same, but directedness differs. @Test
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Jun 22 19:09:27 UTC 2017 - 4.7K bytes - Viewed (0) -
manifests/addons/dashboards/lib/queries.libsonnet
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Wed Jun 12 20:46:28 UTC 2024 - 7.7K bytes - Viewed (0) -
src/net/http/httptest/server.go
// Force-close any idle connections (those between // requests) and new connections (those which connected // but never sent a request). StateNew connections are // super rare and have only been seen (in // previously-flaky tests) in the case of // socket-late-binding races from the http Client // dialing this server and then getting an idle // connection before the dial completed. There is thus
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 10 17:26:10 UTC 2024 - 10.7K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
* **There is no longer a global singleton connection pool.** In OkHttp 2.x, all `OkHttpClient` instances shared a common connection pool by default. In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool. Applications should avoid creating many connection pools as doing so prevents connection reuse. Each connection pool holds its own set of
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
pkg/kubelet/prober/scale_test.go
t.Logf("UNKNOWN state for %v", result) default: } } }() wg.Wait() // log the number of connections received in each pod for debugging test failures. for _, pod := range fakePods { n := pod.connections() t.Logf("Number of connections %d", n) } }) } } func newProbe(handler v1.ProbeHandler) *v1.Probe { return &v1.Probe{
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Aug 16 16:33:01 UTC 2023 - 8.2K bytes - Viewed (0) -
docs/changelogs/changelog_2x.md
_2016-01-01_ * Fix: Don't do a health check on newly-created connections. This is unnecessary work that could put the client in an inconsistent state if the health check fails. ## Version 2.7.0 _2015-12-13_ * **Rewritten connection management.** Previously OkHttp's connection pool managed both idle and active connections for HTTP/2, but only idle connections for HTTP/1.x. With this update the connection pool manages both
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 26.6K bytes - Viewed (0) -
src/database/sql/sql.go
// ErrConnDone is returned by any operation that is performed on a connection // that has already been returned to the connection pool. var ErrConnDone = errors.New("sql: connection is already closed") // Conn returns a single connection by either opening a new connection // or returning an existing connection from the connection pool. Conn will // block until either a connection is returned or ctx is canceled.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 01:16:53 UTC 2024 - 103.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
import okhttp3.internal.ws.RealWebSocket import okio.BufferedSink import okio.BufferedSource /** * A connection to a remote web server capable of carrying 1 or more concurrent streams. * * Connections are shared in a connection pool. Accesses to the connection's state must be guarded * by holding a lock on the connection. */ class RealConnection( val taskRunner: TaskRunner, val connectionPool: RealConnectionPool,
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 15.4K bytes - Viewed (0)