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Results 41 - 50 of 63 for algorism (0.04 sec)

  1. guava/src/com/google/common/collect/TopKSelector.java

     * k). In benchmarks, this implementation performs at least as well as either implementation, and
     * degrades more gracefully for worst-case input.
     *
     * <p>The implementation does not necessarily use a <i>stable</i> sorting algorithm; when multiple
     * equivalent elements are added to it, it is undefined which will come first in the output.
     *
     * @author Louis Wasserman
     */
    @GwtCompatible
    final class TopKSelector<
        T extends @Nullable Object> {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Aug 31 13:15:26 UTC 2025
    - 11.4K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/escape/UnicodeEscaper.java

       *
       * <p>If the character does not need to be escaped, this method should return {@code null}, rather
       * than an array containing the character representation of the code point. This enables the
       * escaping algorithm to perform more efficiently.
       *
       * <p>If the implementation of this method cannot correctly handle a particular code point then it
       * should either throw an appropriate runtime exception or return a suitable replacement
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Feb 13 15:45:16 UTC 2025
    - 13.2K bytes
    - Viewed (0)
  3. guava/src/com/google/common/escape/UnicodeEscaper.java

       *
       * <p>If the character does not need to be escaped, this method should return {@code null}, rather
       * than an array containing the character representation of the code point. This enables the
       * escaping algorithm to perform more efficiently.
       *
       * <p>If the implementation of this method cannot correctly handle a particular code point then it
       * should either throw an appropriate runtime exception or return a suitable replacement
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Feb 13 15:45:16 UTC 2025
    - 13.2K bytes
    - Viewed (0)
  4. src/test/java/org/codelibs/fess/helper/SearchHelperTest.java

        public void test_gzipCompress_and_gzipDecompress() {
            String testData =
                    "This is test data for compression that should be long enough to actually compress effectively when using gzip compression algorithm";
            byte[] originalBytes = testData.getBytes();
    
            byte[] compressed = searchHelper.gzipCompress(originalBytes);
            byte[] decompressed = searchHelper.gzipDecompress(compressed);
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Jul 19 23:49:30 UTC 2025
    - 18.9K bytes
    - Viewed (0)
  5. guava-tests/benchmark/com/google/common/util/concurrent/MonitorBasedArrayBlockingQueue.java

      int takeIndex;
    
      /** items index for next put, offer, or add. */
      int putIndex;
    
      /** Number of items in the queue */
      private int count;
    
      /*
       * Concurrency control uses the classic two-condition algorithm
       * found in any textbook.
       */
    
      /** Monitor guarding all access */
      final Monitor monitor;
    
      /** Guard for waiting takes */
      private final Monitor.Guard notEmpty;
    
      /** Guard for waiting puts */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 22.4K bytes
    - Viewed (0)
  6. guava/src/com/google/common/graph/Network.java

     * subtype of {@code Network} that provides methods for adding and removing nodes and edges. If you
     * do not need to mutate a network (e.g. if you write a method than runs a read-only algorithm on
     * the network), you should use the non-mutating {@link Network} interface, or an {@link
     * ImmutableNetwork}.
     *
     * <p>You can create an immutable copy of an existing {@code Network} using {@link
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 22:03:02 UTC 2025
    - 22.5K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/net/HttpHeaders.java

        public static final String UNSAFE_URL = "unsafe-url";
      }
    
      /**
       * The HTTP <a href="https://www.w3.org/TR/service-workers/#update-algorithm">{@code
       * Service-Worker}</a> header field name.
       *
       * @since 20.0
       */
      public static final String SERVICE_WORKER = "Service-Worker";
    
      /** The HTTP {@code TE} header field name. */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Mar 27 20:37:16 UTC 2025
    - 35.4K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/graph/Graphs.java

       * be updated after modifications to {@code graph}.
       *
       * @since 33.1.0 (present with return type {@code Graph} since 20.0)
       */
      // TODO(b/31438252): Consider potential optimizations for this algorithm.
      public static <N> ImmutableGraph<N> transitiveClosure(Graph<N> graph) {
        ImmutableGraph.Builder<N> transitiveClosure =
            GraphBuilder.from(graph).allowsSelfLoops(true).<N>immutable();
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 22.7K bytes
    - Viewed (0)
  9. guava/src/com/google/common/graph/Graphs.java

       * be updated after modifications to {@code graph}.
       *
       * @since 33.1.0 (present with return type {@code Graph} since 20.0)
       */
      // TODO(b/31438252): Consider potential optimizations for this algorithm.
      public static <N> ImmutableGraph<N> transitiveClosure(Graph<N> graph) {
        ImmutableGraph.Builder<N> transitiveClosure =
            GraphBuilder.from(graph).allowsSelfLoops(true).<N>immutable();
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 23.3K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/primitives/Ints.java

        //     fgh[b]c|[a]de -> fgh[a]c|[b]de. Finally we need to swap [c] with [b]:
        //     fgha[c]|[b]de -> fgha[b]|[c]de. Because these two blocks are the same size, we are done.
        // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each
        // array slot is read and written exactly once. However, it can have very poor memory locality:
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 31.4K bytes
    - Viewed (0)
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