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platforms/documentation/docs/src/docs/userguide/reference/ci-systems/teamcity.adoc
=== Build scan integration The sample project is equipped with support for generating https://scans.gradle.com/[build scans]. Running the build with the command line option `--scan` renders a link in the console. [listing.terminal.sample-command] ---- $ ./gradlew build --scan Publishing build scan...
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Feb 05 18:33:11 UTC 2024 - 8.3K bytes - Viewed (0) -
.github/workflows/codeql-analysis.yml
run: ./gradlew --no-configuration-cache --init-script .github/workflows/codeql-analysis.init.gradle -DcacheNode=us -S testClasses -Dhttp.keepAlive=false env: # Set the DEVELOCITY_ACCESS_KEY so that Gradle Build Scans are generated DEVELOCITY_ACCESS_KEY: ${{ secrets.GRADLE_ENTERPRISE_ACCESS_KEY }} # Potential stop-gap solution for ReadTimeout issues with the Gradle Build Cache
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 02 09:13:16 UTC 2024 - 4K bytes - Viewed (0) -
src/image/image.go
if r.Empty() { return &RGBA{} } i := p.PixOffset(r.Min.X, r.Min.Y) return &RGBA{ Pix: p.Pix[i:], Stride: p.Stride, Rect: r, } } // Opaque scans the entire image and reports whether it is fully opaque. func (p *RGBA) Opaque() bool { if p.Rect.Empty() { return true } i0, i1 := 3, p.Rect.Dx()*4 for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 12:02:45 UTC 2023 - 34.9K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/build_cache_performance.adoc
A rise in the hit rate there probably indicates better usage by developers: [.screenshot] image::build-cache/cache-admin-hit-rate.png[build cache hit rate] == Analyzing performance in build scans Build scans provide a summary of all cache operations for a build via the _"Build cache"_ section of the _"Performance"_ page. [.screenshot] image::build-cache/build-cache-performance.png[build cache performance]
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue May 14 09:28:20 UTC 2024 - 9.2K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/daemon/server/scaninfo/DaemonScanInfo.java
import org.gradle.internal.service.scopes.Scope; import org.gradle.internal.service.scopes.ServiceScope; /** * A means to expose Daemon information _specifically_ for the purpose of build scans. The associated plugin obtains this via the service registry and queries all values when it is applied. * * This API is a contract with the plugin. Any binary incompatible changes will require changes to the plugin. */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sun May 05 22:23:18 UTC 2024 - 2.3K bytes - Viewed (0) -
subprojects/core-api/src/main/java/org/gradle/api/Project.java
* as per {@link #file(Object)}.</p> * * <p>The returned file tree is lazy, so that it scans for files only when the contents of the file tree are * queried. The file tree is also live, so that it scans for files each time the contents of the file tree are * queried.</p> * * <pre class='autoTested'> * def myTree = fileTree("src")
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 30 04:56:22 UTC 2024 - 74.3K bytes - Viewed (0) -
.github/workflows/contributor-pr.yml
cancel-in-progress: true env: # Set the DEVELOCITY_ACCESS_KEY so that Gradle Build Scans are generated DEVELOCITY_ACCESS_KEY: ${{ secrets.GRADLE_ENTERPRISE_ACCESS_KEY }} # Enable debug for the `gradle-build-action` cache operations GRADLE_BUILD_ACTION_CACHE_DEBUG_ENABLED: true permissions: {} jobs:
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 02 09:13:16 UTC 2024 - 3.9K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/plugins/implementing_gradle_plugins.adoc
|Binary plugin |an abstract class that implements the `apply(Project project)` method of the `Plugin<Project>` interface in Scala. |Nofootnote:2[] |=== If you suspect issues with your plugin code, try creating a link:https://scans.gradle.com/[Build Scan] to identify bottlenecks.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Apr 26 02:15:18 UTC 2024 - 3.7K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/build_cache_concepts.adoc
= Important concepts How much of your build gets loaded from the cache depends on many factors. In this section you will see some of the tools that are essential for well-cached builds. https://gradle.com/build-scans[Build scans] are part of that toolchain and will be used throughout this guide. == Build cache key Artifacts in the build cache are uniquely identified by a <<build_cache.adoc#sec:task_output_caching_details,build cache key>>.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Nov 29 17:38:38 UTC 2023 - 13.4K bytes - Viewed (0) -
pkg/registry/core/service/allocator/bitmap.go
return nil } // Destroy cleans up everything on shutdown. func (r *AllocationBitmap) Destroy() { } // randomScanStrategy chooses a random address from the provided big.Int, and then // scans forward looking for the next available address (it will wrap the range if // necessary). type randomScanStrategy struct { rand *rand.Rand }
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Jan 25 20:32:40 UTC 2023 - 7.6K bytes - Viewed (0)