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.github/workflows/issue-manager.yml
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Tue Oct 15 10:38:53 UTC 2024 - 1.4K bytes - Viewed (0) -
docs/en/docs/tutorial/security/simple-oauth2.md
Now let's build from the previous chapter and add the missing parts to have a complete security flow. ## Get the `username` and `password` { #get-the-username-and-password } We are going to use **FastAPI** security utilities to get the `username` and `password`. OAuth2 specifies that when using the "password flow" (that we are using) the client/user must send a `username` and `password` fields as form data.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 9.4K bytes - Viewed (0) -
docs/distributed/DECOMMISSION.md
ERROR: This pool is not scheduled for decommissioning currently. ``` ## Canceling a decommission Stop an on-going decommission in progress, mainly used in situations when the load may be too high and you may want to schedule the decommission at a later point in time. `mc admin decommission cancel` without an argument, lists out any on-going decommission in progress. ``` λ mc admin decommission cancel alias/
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Mon Jul 11 14:59:49 UTC 2022 - 8.3K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/InvalidatableSet.java
public int hashCode() { return delegate.hashCode(); } private void validate() { // Don't use checkState(), because we don't want the overhead of generating the error message // unless it's actually going to be used; validate() is called for all set method calls, so it // needs to be fast. // (We could instead generate the message once, when the set is created, but zero is better.) if (!validator.get()) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jan 30 16:59:10 UTC 2025 - 1.8K bytes - Viewed (0) -
ci/official/containers/ml_build/builder.devtoolset/build_devtoolset.sh
# Download specific version of libstdc++ shared library based on the value of # the `VERSION` parameter case "${VERSION}" in devtoolset-7) # Download binary libstdc++ 4.4 release we are going to link against. # We only need the shared library, as we're going to develop against the # libstdc++ provided by devtoolset. wget "http://old-releases.ubuntu.com/ubuntu/pool/main/g/gcc-4.4/libstdc++6_4.4.3-4ubuntu5_amd64.deb" && \
Registered: Tue Sep 09 12:39:10 UTC 2025 - Last Modified: Tue Sep 24 20:45:58 UTC 2024 - 8K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ListenerCallQueue.java
// reset state in case of an error so that later dispatch calls will actually do something synchronized (this) { isThreadScheduled = false; } // Log it and keep going. logger .get() .log( Level.SEVERE, "Exception while running callbacks for " + listener + " on " + executor, e);
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 8.1K bytes - Viewed (0) -
cmd/object-handlers-common.go
// and don't process the If-Modified-Since header. if objInfo.ModTime.IsZero() || objInfo.ModTime.Equal(time.Unix(0, 0)) { return false } // Headers to be set of object content is not going to be written to the client. writeHeaders := func() { // set common headers setCommonHeaders(w) // set object-related metadata headers
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Jul 23 12:36:06 UTC 2025 - 15.2K bytes - Viewed (0) -
guava/src/com/google/common/graph/InvalidatableSet.java
public int hashCode() { return delegate.hashCode(); } private void validate() { // Don't use checkState(), because we don't want the overhead of generating the error message // unless it's actually going to be used; validate() is called for all set method calls, so it // needs to be fast. // (We could instead generate the message once, when the set is created, but zero is better.) if (!validator.get()) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jan 30 16:59:10 UTC 2025 - 1.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedLong.java
*/ @Override public float floatValue() { if (value >= 0) { return (float) value; } // The top bit is set, which means that the float value is going to come from the top 24 bits. // So we can ignore the bottom 8, except for rounding. See doubleValue() for more. return (float) ((value >>> 1) | (value & 1)) * 2f; } /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jun 04 13:03:16 UTC 2025 - 8.8K bytes - Viewed (0) -
docs/en/docs/advanced/additional-status-codes.md
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 2K bytes - Viewed (0)