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  1. android/guava/src/com/google/common/util/concurrent/ExecutionSequencer.java

       * non-static, and is initialized/removed frequently - this causes churn in the Thread specific
       * hashmaps. Using a static ThreadLocal to avoid that overhead would mean that different
       * ExecutionSequencer objects interfere with each other, which would be undesirable, in addition
       * to increasing the memory footprint of every thread that interacted with it. In order to release
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 23 15:26:56 UTC 2025
    - 22.1K bytes
    - Viewed (0)
  2. docs/bucket/replication/DESIGN.md

    ### Multi destination replication
    
    The replication design for multiple sites works in a similar manner as described above for two site scenario. However there are some
    important exceptions.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 14.7K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

      //   have observed 12 micros on 64-bit linux systems to wake up a parked thread). So if the
      //   timeout is small we shouldn't park(). This needs to be traded off with the cpu overhead of
      //   spinning, so we use SPIN_THRESHOLD_NANOS which is what AbstractQueuedSynchronizer uses for
      //   similar purposes.
      // * We want to behave reasonably for timeouts of 0
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 33.2K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/AbstractFutureState.java

      //   have observed 12 micros on 64-bit linux systems to wake up a parked thread). So if the
      //   timeout is small we shouldn't park(). This needs to be traded off with the cpu overhead of
      //   spinning, so we use SPIN_THRESHOLD_NANOS which is what AbstractQueuedSynchronizer uses for
      //   similar purposes.
      // * We want to behave reasonably for timeouts of 0
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 34.8K bytes
    - Viewed (0)
  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/ws/RealWebSocket.kt

        /**
         * The smallest message that will be compressed. We use 1024 because smaller messages already
         * fit comfortably within a single ethernet packet (1500 bytes) even with framing overhead.
         *
         * For tests this must be big enough to realize real compression on test messages like
         * 'aaaaaaaaaa...'. Our tests check if compression was applied just by looking at the size if
         * the inbound buffer.
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 21.6K bytes
    - Viewed (0)
  6. cmd/bucket-handlers.go

    	if r.ContentLength <= 0 {
    		writeErrorResponse(ctx, w, errorCodes.ToAPIErr(ErrMissingContentLength), r.URL)
    		return
    	}
    
    	// The max. XML contains 100000 object names (each at most 1024 bytes long) + XML overhead
    	const maxBodySize = 2 * 100000 * 1024
    
    	if r.ContentLength > maxBodySize {
    		writeErrorResponse(ctx, w, errorCodes.ToAPIErr(ErrEntityTooLarge), r.URL)
    		return
    	}
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 63.9K bytes
    - Viewed (0)
  7. cmd/object-api-utils.go

    	paths = make([]string, len(elem))
    	for i, e := range elem {
    		paths[i] = pathJoin(prefix, e)
    	}
    	return paths
    }
    
    // string concat alternative to s1 + s2 with low overhead.
    func concat(ss ...string) string {
    	length := len(ss)
    	if length == 0 {
    		return ""
    	}
    	// create & allocate the memory in advance.
    	n := 0
    	for i := range length {
    		n += len(ss[i])
    	}
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Wed Jun 25 15:08:54 UTC 2025
    - 37.3K bytes
    - Viewed (0)
  8. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/DiskLruCache.kt

     * is satisfied. The limit is not strict: the cache may temporarily exceed it while waiting for
     * files to be deleted. The limit does not include filesystem overhead or the cache journal so
     * space-sensitive applications should set a conservative limit.
     *
     * Clients call [edit] to create or update the values of an entry. An entry may have only one editor
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed May 28 23:28:25 UTC 2025
    - 34.7K bytes
    - Viewed (0)
  9. src/main/java/jcifs/Configuration.java

         */
        int getListCount();
    
        /**
         *
         * Property {@code jcifs.smb.client.listSize} (int, default 65435)
         *
         * @return maximum data size for list/info requests (known overhead is subtracted)
         */
        int getListSize();
    
        /**
         *
         *
         * Property {@code jcifs.smb.client.attrExpirationPeriod} (int, 5000)
         *
         * @return timeout of file attribute cache
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sun Aug 31 08:00:57 UTC 2025
    - 25.4K bytes
    - Viewed (0)
  10. guava/src/com/google/common/io/ByteStreams.java

       *       userspace buffer (byte[] or ByteBuffer), then copies them from that buffer into the
       *       destination channel.
       * </ol>
       *
       * This value is intended to be large enough to make the overhead of system calls negligible,
       * without being so large that it causes problems for systems with atypical memory management if
       * approaches 2 or 3 are used.
       */
      private static final int ZERO_COPY_CHUNK_SIZE = 512 * 1024;
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 31.1K bytes
    - Viewed (0)
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