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cmd/endpoint-ellipses.go
setCounts = possibleSetCountsWithSymmetry(setCounts, argPatterns) if len(setCounts) == 0 { msg := fmt.Sprintf("No symmetric distribution detected with input endpoints provided %s, drives %d cannot be spread symmetrically by any supported erasure set sizes %d", args, commonSize, setSizes) return nil, config.ErrInvalidNumberOfErasureEndpoints(nil).Msg(msg) } // Final set size with all the symmetry accounted for.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Aug 14 17:11:51 UTC 2024 - 14.7K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/mylasta/action/FessLabels.java
public static final String LABELS_MAX_ACCESS_COUNT = "{labels.maxAccessCount}"; /** The key of the message: Name */ public static final String LABELS_NAME = "{labels.name}"; /** The key of the message: Num of Thread */ public static final String LABELS_NUM_OF_THREAD = "{labels.numOfThread}"; /** The key of the message: Duplicate Name */ public static final String LABELS_DUPLICATE_HOST_NAME = "{labels.duplicateHostName}";
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Fri Mar 22 11:58:34 UTC 2024 - 146.4K bytes - Viewed (0) -
doc/go_mem.html
*p += i </pre> <p> If <code>i</code> and <code>*p</code> start equal to 2, the original code does <code>*p = 3</code>, so a racing thread can read only 2 or 3 from <code>*p</code>. The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>, allowing a racing thread to read 1 as well. </p> <p> Note that all these optimizations are permitted in C/C++ compilers:
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Mon Mar 04 15:54:42 UTC 2024 - 26.6K bytes - Viewed (0) -
src/main/java/org/codelibs/core/lang/ClassUtil.java
*/ public static <T> Class<T> forName(final String className) throws ClassNotFoundRuntimeException { assertArgumentNotEmpty("className", className); return forName(className, Thread.currentThread().getContextClassLoader()); } /** * 指定されたクラスローダを使って、 指定された文字列名を持つクラスまたはインタフェースに関連付けられた{@link Class} * オブジェクトを返します。 * * @param <T>
Registered: Fri Nov 01 20:58:10 UTC 2024 - Last Modified: Thu Mar 07 01:59:08 UTC 2024 - 27.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Cache.kt
* cache size. The application needs to be aware of calling this function during the * initialization phase and preferably in a background worker thread. * * Note that if the application chooses to not call this method to initialize the cache. By * default, OkHttp will perform lazy initialization upon the first usage of the cache. */
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 10 19:46:48 UTC 2024 - 26.8K bytes - Viewed (0) -
cmd/bucket-metadata.go
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Aug 28 15:32:18 UTC 2024 - 18.2K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Graph.java
* }</pre> * * <p>Instances of {@link ImmutableGraph} do not implement {@link MutableGraph} (obviously!) and are * contractually guaranteed to be unmodifiable and thread-safe. * * <p>The Guava User Guide has <a * href="https://github.com/google/guava/wiki/GraphsExplained#building-graph-instances">more * information on (and examples of) building graphs</a>. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 13.7K bytes - Viewed (0) -
guava-tests/test/com/google/common/collect/AbstractImmutableSetTest.java
assertThrows( NullPointerException.class, () -> builder.addAll((Iterable<String>) iterableWithNulls)); } } /** * Verify thread safety by using a collection whose size() may be inconsistent with the actual * number of elements and whose elements may change over time. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 18.5K bytes - Viewed (0) -
guava/src/com/google/common/graph/Graph.java
* }</pre> * * <p>Instances of {@link ImmutableGraph} do not implement {@link MutableGraph} (obviously!) and are * contractually guaranteed to be unmodifiable and thread-safe. * * <p>The Guava User Guide has <a * href="https://github.com/google/guava/wiki/GraphsExplained#building-graph-instances">more * information on (and examples of) building graphs</a>. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 13.7K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Bytes.java
* in the manner of {@link Number#byteValue}. * * <p>Elements are copied from the argument collection as if by {@code collection.toArray()}. * Calling this method is as thread-safe as calling that method. * * @param collection a collection of {@code Number} instances * @return an array containing the same values as {@code collection}, in the same order, converted * to primitives
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 15.3K bytes - Viewed (0)