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  1. android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

          if (!seen.add(this)) {
            return null; // Already traversed this node.
          }
          ExampleStackTrace found = allowedPriorLocks.get(node);
          if (found != null) {
            return found; // Found a path ending at the node!
          }
          // Recurse the edges.
          for (Entry<LockGraphNode, ExampleStackTrace> entry : allowedPriorLocks.entrySet()) {
            LockGraphNode preAcquiredLock = entry.getKey();
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Thu Sep 11 17:06:34 UTC 2025
    - 35.9K bytes
    - Viewed (0)
  2. docs/en/docs/index.md

    * **Intuitive**: Great editor support. <abbr title="also known as auto-complete, autocompletion, IntelliSense">Completion</abbr> everywhere. Less time debugging.
    * **Easy**: Designed to be easy to use and learn. Less time reading docs.
    * **Short**: Minimize code duplication. Multiple features from each parameter declaration. Fewer bugs.
    * **Robust**: Get production-ready code. With automatic interactive documentation.
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Thu Dec 25 11:01:37 UTC 2025
    - 23.5K bytes
    - Viewed (0)
  3. cmd/erasure-server-pool-rebalance.go

    	defer xioutil.SafeClose(doneCh)
    
    	// Save rebalance.bin periodically.
    	go func() {
    		// Update rebalance.bin periodically once every 5-10s, chosen randomly
    		// to avoid multiple pool leaders herding to update around the same
    		// time.
    		r := rand.New(rand.NewSource(time.Now().UnixNano()))
    		randSleepFor := func() time.Duration {
    			return 5*time.Second + time.Duration(float64(5*time.Second)*r.Float64())
    		}
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 28.7K bytes
    - Viewed (0)
  4. guava/src/com/google/common/primitives/Floats.java

       * <p>Unlike {@link Float#parseFloat(String)}, this method returns {@code null} instead of
       * throwing an exception if parsing fails. Valid inputs are exactly those accepted by {@link
       * Float#valueOf(String)}, except that leading and trailing whitespace is not permitted.
       *
       * <p>This implementation is likely to be faster than {@code Float.parseFloat} if many failures
       * are expected.
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 22 18:14:49 UTC 2025
    - 25.6K bytes
    - Viewed (0)
  5. tests/query_test.go

    	if len(results2) != 0 {
    		t.Errorf("Search all records with inline map containing null value finding 0 records")
    	}
    
    	DB.Find(&results2, map[string]interface{}{"name": users[0].Name, "company_id": nil})
    	if len(results2) != 1 {
    		t.Errorf("Search all records with inline map containing null value finding 1 record")
    	}
    
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Tue Jul 22 06:21:04 UTC 2025
    - 51K bytes
    - Viewed (0)
  6. README.md

    * **Intuitive**: Great editor support. <abbr title="also known as auto-complete, autocompletion, IntelliSense">Completion</abbr> everywhere. Less time debugging.
    * **Easy**: Designed to be easy to use and learn. Less time reading docs.
    * **Short**: Minimize code duplication. Multiple features from each parameter declaration. Fewer bugs.
    * **Robust**: Get production-ready code. With automatic interactive documentation.
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Thu Dec 25 11:01:37 UTC 2025
    - 26.4K bytes
    - Viewed (0)
  7. guava/src/com/google/common/primitives/Doubles.java

       * <p>Unlike {@link Double#parseDouble(String)}, this method returns {@code null} instead of
       * throwing an exception if parsing fails. Valid inputs are exactly those accepted by {@link
       * Double#valueOf(String)}, except that leading and trailing whitespace is not permitted.
       *
       * <p>This implementation is likely to be faster than {@code Double.parseDouble} if many failures
       * are expected.
       *
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 22 18:14:49 UTC 2025
    - 27.6K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

       * the segment.
       */
      final transient int segmentMask;
    
      /**
       * Shift value for indexing within segments. Helps prevent entries that end up in the same segment
       * from also ending up in the same bucket.
       */
      final transient int segmentShift;
    
      /** The segments, each of which is a specialized hash table. */
      final transient Segment<K, V, E, S>[] segments;
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Sep 22 18:35:44 UTC 2025
    - 89.9K bytes
    - Viewed (0)
  9. docs/en/docs/virtual-environments.md

    ## Ready to Work { #ready-to-work }
    
    Now you're ready to start working on your project.
    
    
    
    /// tip
    
    Do you want to understand what's all that above?
    
    Continue reading. 👇🤓
    
    ///
    
    ## Why Virtual Environments { #why-virtual-environments }
    
    To work with FastAPI you need to install <a href="https://www.python.org/" class="external-link" target="_blank">Python</a>.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Tue Dec 02 05:09:25 UTC 2025
    - 22.8K bytes
    - Viewed (0)
  10. cmd/metacache-set.go

    	case metacacheSharePrefix:
    		return
    	case o.Prefix == o.BaseDir:
    		// No additional prefix
    		return
    	}
    	// Remove basedir.
    	o.FilterPrefix = strings.TrimPrefix(o.Prefix, o.BaseDir)
    	// Remove leading and trailing slashes.
    	o.FilterPrefix = strings.Trim(o.FilterPrefix, slashSeparator)
    
    	if strings.Contains(o.FilterPrefix, slashSeparator) {
    		// Sanity check, should not happen.
    		o.FilterPrefix = ""
    	}
    }
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 30.7K bytes
    - Viewed (0)
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