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  1. compat/maven-compat/src/main/java/org/apache/maven/repository/legacy/resolver/DefaultLegacyArtifactCollector.java

            } else {
                versionMap = new ManagedVersionMap(managedVersions);
            }
    
            // remove the originating artifact if it is also in managed versions to avoid being modified during resolution
            Artifact managedOriginatingArtifact = versionMap.get(originatingArtifact.getDependencyConflictId());
    
            if (managedOriginatingArtifact != null) {
    Created: Sun Apr 05 03:35:12 GMT 2026
    - Last Modified: Fri Jun 06 14:28:57 GMT 2025
    - 36.5K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/collect/Tables.java

       * longer, since an iteration across all row keys occurs.
       *
       * <p>Note that this implementation is not synchronized. If multiple threads access this table
       * concurrently and one of the threads modifies the table, it must be synchronized externally.
       *
       * <p>The table is serializable if {@code backingMap}, {@code factory}, the maps generated by
       * {@code factory}, and the table contents are all serializable.
       *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 24.9K bytes
    - Click Count (0)
  3. src/main/webapp/js/admin/bootstrap.min.js

    e.offsets=r({},e.offsets,t._config.offset(e.offsets,t._element)),e}:e.offset=this._config.offset,e},e._getPopperConfig=function(){var t={placement:this._getPlacement(),modifiers:{offset:this._getOffset(),flip:{enabled:this._config.flip},preventOverflow:{boundariesElement:this._config.boundary}}};return"static"===this._config.display&&(t.modifiers.applyStyle={enabled:!1}),r({},t,this._config.popperConfig)},t._jQueryInterface=function(e){return this.each((function(){var n=o.default(this).data(K);if(n||(n=new...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Oct 26 01:49:09 GMT 2024
    - 61.1K bytes
    - Click Count (0)
  4. guava/src/com/google/common/collect/ImmutableSortedMultiset.java

       * undocumented and subject to change.
       *
       * <p>This method is safe to use even when {@code sortedMultiset} is a synchronized or concurrent
       * collection that is currently being modified by another thread.
       *
       * @throws NullPointerException if {@code sortedMultiset} or any of its elements is null
       */
      public static <E> ImmutableSortedMultiset<E> copyOfSorted(SortedMultiset<E> sortedMultiset) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Sep 22 21:07:18 GMT 2025
    - 29.5K bytes
    - Click Count (0)
  5. android/guava/src/com/google/common/collect/HashBiMap.java

           * seen value. And while we *could* do that, we aren't required to: Map.Entry explicitly says
           * that behavior is undefined when the backing map is modified through another API. (It even
           * permits us to throw IllegalStateException. Maybe we should have done that, but we probably
           * shouldn't change now for fear of breaking people.)
           *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 16:16:42 GMT 2026
    - 37K bytes
    - Click Count (0)
  6. android/guava-tests/benchmark/com/google/common/util/concurrent/MonitorBasedArrayBlockingQueue.java

      public int size() {
        Monitor monitor = this.monitor;
        monitor.enter();
        try {
          return count;
        } finally {
          monitor.leave();
        }
      }
    
      // this doc comment is a modified copy of the inherited doc comment,
      // without the reference to unlimited queues.
      /**
       * Returns the number of additional elements that this queue can ideally (in the absence of memory
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 22.4K bytes
    - Click Count (0)
  7. cmd/config-current.go

    		}
    	}
    
    	return nil
    }
    
    func validateConfig(ctx context.Context, s config.Config, subSys string) error {
    	objAPI := newObjectLayerFn()
    
    	// We must have a global lock for this so nobody else modifies env while we do.
    	defer env.LockSetEnv()()
    
    	// Disable merging env values with config for validation.
    	env.SetEnvOff()
    
    	// Enable env values to validate KMS.
    	defer env.SetEnvOn()
    	if subSys != "" {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 28.5K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/io/ByteStreams.java

       * returned {@code ByteArrayDataOutput} and new data will be appended to any existing content.
       *
       * <p>Note that if the given output stream was not empty or is modified after the {@code
       * ByteArrayDataOutput} is created, the contract for {@link ByteArrayDataOutput#toByteArray} will
       * not be honored (the bytes returned in the byte array may not be exactly what was written via
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 31.1K bytes
    - Click Count (0)
  9. guava/src/com/google/common/collect/Tables.java

       * longer, since an iteration across all row keys occurs.
       *
       * <p>Note that this implementation is not synchronized. If multiple threads access this table
       * concurrently and one of the threads modifies the table, it must be synchronized externally.
       *
       * <p>The table is serializable if {@code backingMap}, {@code factory}, the maps generated by
       * {@code factory}, and the table contents are all serializable.
       *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 16:16:42 GMT 2026
    - 25.3K bytes
    - Click Count (0)
  10. docs/fr/docs/virtual-environments.md

    <div class="termy">
    
    ```console
    $ source .venv/Scripts/activate
    ```
    
    </div>
    
    ////
    
    Cette commande créera ou modifiera certaines [variables d’environnement](environment-variables.md) qui seront disponibles pour les prochaines commandes.
    
    L’une de ces variables est la variable `PATH`.
    
    /// tip | Astuce
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:37:13 GMT 2026
    - 24.5K bytes
    - Click Count (0)
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