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docs/it/docs/index.md
--- "_I’m over the moon excited about **FastAPI**. It’s so fun!_"
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 10:49:48 UTC 2025 - 19.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Striped.java
drainQueue(); return created; } // N.B. Draining the queue is only necessary to ensure that we don't accumulate empty references // in the array. We could skip this if we decide we don't care about holding on to Reference // objects indefinitely. private void drainQueue() { Reference<? extends L> ref; while ((ref = queue.poll()) != null) {
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 20.6K bytes - Viewed (0) -
cmd/notification.go
peerChannels[index], err = sys.peerClients[index].GetResourceMetrics(ctx) return err }, index) } return sys.collectPeerMetrics(ctx, peerChannels, g) } // GetSysConfig - Get information about system config // (only the config that are of concern to minio) func (sys *NotificationSys) GetSysConfig(ctx context.Context) []madmin.SysConfig { reply := make([]madmin.SysConfig, len(sys.peerClients))
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 45.9K bytes - Viewed (0) -
guava/src/com/google/common/collect/Multiset.java
* given object is also a multiset and contains equal elements with equal counts, regardless of * order. */ @Override // TODO(kevinb): caveats about equivalence-relation? boolean equals(@Nullable Object object); /** * Returns the hash code for this multiset. This is defined as the sum of * * {@snippet :
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 20.9K bytes - Viewed (0) -
guava/src/com/google/common/base/Predicates.java
* com.google.common.collect.Iterables#filter(Iterable, Class)} in preference. * * <p><b>Warning:</b> contrary to the typical assumptions about predicates (as documented at * {@link Predicate#apply}), the returned predicate may not be <i>consistent with equals</i>. For * example, {@code instanceOf(ArrayList.class)} will yield different results for the two equal
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 26.6K bytes - Viewed (0) -
cmd/object-handlers_test.go
}{ // Test case - 1. // Abort existing upload ID. { bucket: bucketName, object: objectName, uploadID: uploadIDs[0], accessKey: credentials.AccessKey, secretKey: credentials.SecretKey, expectedRespStatus: http.StatusNoContent, }, // Test case - 2. // Abort non-existing upload ID. {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 163.1K bytes - Viewed (0) -
doc/asm.html
what is explained in that document, and describes the peculiarities that apply when writing assembly code to interact with Go. </p> <p> The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine. Some of the details map precisely to the machine, but some do not. This is because the compiler suite (see
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Tue Nov 28 19:15:27 UTC 2023 - 36.3K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* {@code toIndex > fromIndex} * @since 32.0.0 */ public static void rotate(char[] array, int distance, int fromIndex, int toIndex) { // See Ints.rotate for more details about possible algorithms here. checkNotNull(array); checkPositionIndexes(fromIndex, toIndex, array.length); if (array.length <= 1) { return; } int length = toIndex - fromIndex;
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 24.2K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
* {@code toIndex > fromIndex} * @since 32.0.0 */ public static void rotate(float[] array, int distance, int fromIndex, int toIndex) { // See Ints.rotate for more details about possible algorithms here. checkNotNull(array); checkPositionIndexes(fromIndex, toIndex, array.length); if (array.length <= 1) { return; } int length = toIndex - fromIndex;
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 25.7K bytes - Viewed (0) -
docs/smb3-features/06-witness-protocol-design.md
## 1. Overview The SMB Witness Protocol enables rapid notification of resource changes in a clustered file server environment. It provides fast failover capabilities by allowing clients to register for notifications about server node availability, share movement, and other critical cluster events. ## 2. Protocol Specification Reference - **MS-SWN**: Service Witness Protocol Specification
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 42K bytes - Viewed (0)