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  1. cmd/erasure-server-pool-rebalance.go

    }
    
    func (z *erasureServerPools) StartRebalance() {
    	z.rebalMu.Lock()
    	if z.rebalMeta == nil || !z.rebalMeta.StoppedAt.IsZero() { // rebalance not running, nothing to do
    		z.rebalMu.Unlock()
    		return
    	}
    	ctx, cancel := context.WithCancel(GlobalContext)
    	z.rebalCancel = cancel // to be used when rebalance-stop is called
    	z.rebalMu.Unlock()
    
    	z.rebalMu.RLock()
    	participants := make([]bool, len(z.rebalMeta.PoolStats))
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 28.7K bytes
    - Click Count (0)
  2. cmd/erasure-server-pool-decom.go

    	}
    
    	// if no update is needed return right away.
    	if !update {
    		z.poolMetaMutex.Lock()
    		z.poolMeta = meta
    		z.poolMetaMutex.Unlock()
    	} else {
    		newMeta := newPoolMeta(z, meta)
    		if err = newMeta.save(ctx, z.serverPools); err != nil {
    			return err
    		}
    		z.poolMetaMutex.Lock()
    		z.poolMeta = newMeta
    		z.poolMetaMutex.Unlock()
    	}
    
    	pools := meta.returnResumablePools()
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 42.2K bytes
    - Click Count (1)
  3. internal/dsync/dsync-client_test.go

    	}
    }
    
    func (restClient *ReconnectRESTClient) RLock(ctx context.Context, args LockArgs) (status bool, err error) {
    	return restClient.Call("/v1/rlock", args)
    }
    
    func (restClient *ReconnectRESTClient) Lock(ctx context.Context, args LockArgs) (status bool, err error) {
    	return restClient.Call("/v1/lock", args)
    }
    
    func (restClient *ReconnectRESTClient) RUnlock(ctx context.Context, args LockArgs) (status bool, err error) {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Thu Jan 20 17:36:09 GMT 2022
    - 4.4K bytes
    - Click Count (0)
  4. guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

     *
     * <ul>
     *   <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as
     *       opposed to the 24ns taken by a plain lock.
     *   <li>for nested locking, the cost increases with the depth of the nesting:
     *       <ul>
     *         <li>2 levels: average of 64ns per lock()/unlock()
     *         <li>3 levels: average of 77ns per lock()/unlock()
     *         <li>4 levels: average of 99ns per lock()/unlock()
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Sep 11 17:06:34 GMT 2025
    - 35.9K bytes
    - Click Count (0)
  5. cmd/namespace-lock_test.go

    			nsLk.lock(ctx, "volume", "path", "source", "opsID", false, 1*time.Millisecond)
    		}()
    		time.Sleep(1 * time.Millisecond) // wait for goroutine to advance; ref=2
    
    		// Unlock the 1st lock; ref=1 after this line
    		nsLk.unlock("volume", "path", false)
    
    		// Taking another lockMapMutex here allows queuing up additional lockers. This should
    		// not be required but makes reproduction much easier.
    		nsLk.lockMapMutex.Lock()
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 3K bytes
    - Click Count (0)
  6. internal/grid/muxserver.go

    	} else {
    		m.send(message{Op: OpDisconnectClientMux, MuxID: m.ID})
    	}
    	// Unlock, since we are calling deleteMux, which will call close - which will lock recvMu.
    	if locked {
    		m.recvMu.Unlock()
    		defer m.recvMu.Lock()
    	}
    	m.parent.deleteMux(true, m.ID)
    }
    
    func (m *muxServer) send(msg message) {
    	m.sendMu.Lock()
    	defer m.sendMu.Unlock()
    	msg.MuxID = m.ID
    	msg.Seq = m.SendSeq
    	m.SendSeq++
    	if debugPrint {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue May 27 15:19:03 GMT 2025
    - 9.7K bytes
    - Click Count (0)
  7. cmd/tier.go

    }
    
    func (t *tierMetrics) logSuccess(tier string) {
    	t.Lock()
    	defer t.Unlock()
    
    	stat := t.requestsCount[tier]
    	stat.success++
    	t.requestsCount[tier] = stat
    }
    
    func (t *tierMetrics) logFailure(tier string) {
    	t.Lock()
    	defer t.Unlock()
    
    	stat := t.requestsCount[tier]
    	stat.failure++
    	t.requestsCount[tier] = stat
    }
    
    var (
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 15.6K bytes
    - Click Count (0)
  8. cmd/handler-api.go

    		}
    	}
    }
    
    func (t *apiConfig) odirectEnabled() bool {
    	t.mu.RLock()
    	defer t.mu.RUnlock()
    
    	return t.enableODirect
    }
    
    func (t *apiConfig) shouldGzipObjects() bool {
    	t.mu.RLock()
    	defer t.mu.RUnlock()
    
    	return t.gzipObjects
    }
    
    func (t *apiConfig) permitRootAccess() bool {
    	t.mu.RLock()
    	defer t.mu.RUnlock()
    
    	return t.rootAccess
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 10.4K bytes
    - Click Count (0)
  9. cmd/perf-tests.go

    	activeConnections uint64
    	sync.RWMutex
    }
    
    func (n *netPerfRX) Connect() {
    	n.Lock()
    	defer n.Unlock()
    	n.activeConnections++
    	atomic.StoreUint64(&n.RX, 0)
    	n.lastToConnect = time.Now()
    }
    
    func (n *netPerfRX) Disconnect() {
    	n.Lock()
    	defer n.Unlock()
    	n.activeConnections--
    	if n.firstToDisconnect.IsZero() {
    		n.RXSample = atomic.LoadUint64(&n.RX)
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 11.8K bytes
    - Click Count (0)
  10. internal/grid/connection.go

    		if !ok || mid == nil {
    			resp(true)
    			return
    		}
    		mid.respMu.Lock()
    		resp(mid.closed)
    		mid.respMu.Unlock()
    	case debugBlockInboundMessages:
    		c.connMu.Lock()
    		a, _ := args[0].(chan struct{})
    		block := (<-chan struct{})(a)
    		c.blockMessages.Store(&block)
    		c.connMu.Unlock()
    	}
    }
    
    // wsWriter writes websocket messages.
    type wsWriter struct {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 46.9K bytes
    - Click Count (0)
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