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Results 31 - 40 of 1,170 for timeN (0.02 seconds)

  1. guava-tests/test/com/google/common/collect/QueuesTest.java

          producer.beganProducing.await();
    
          // make sure we time out
          Stopwatch timer = Stopwatch.createStarted();
    
          int drained = drain(q, new ArrayList<>(), 2, 10, MILLISECONDS, interruptibly);
          assertThat(drained).isAtMost(1);
    
          assertThat(timer.elapsed(MILLISECONDS)).isAtLeast(10L);
    
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue Nov 04 17:24:58 GMT 2025
    - 12.6K bytes
    - Click Count (0)
  2. internal/deadlineconn/deadlineconn.go

    // A zero value for t means I/O operations will not time out.
    func (c *DeadlineConn) SetDeadline(t time.Time) error {
    	c.mu.Lock()
    	defer c.mu.Unlock()
    
    	c.readSetAt = time.Time{}
    	c.writeSetAt = time.Time{}
    	c.abortReads.Store(!t.IsZero() && time.Until(t) < 0)
    	c.abortWrites.Store(!t.IsZero() && time.Until(t) < 0)
    	c.infReads.Store(t.IsZero())
    	c.infWrites.Store(t.IsZero())
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Mon Dec 02 13:21:17 GMT 2024
    - 5.1K bytes
    - Click Count (0)
  3. cmd/erasure-healing-common_test.go

    // time occurrence from a list of time.
    func TestCommonTime(t *testing.T) {
    	// List of test cases for common modTime.
    	testCases := []struct {
    		times  []time.Time
    		time   time.Time
    		quorum int
    	}{
    		{
    			// 1. Tests common times when slice has varying time elements.
    			[]time.Time{
    				time.Unix(0, 1).UTC(),
    				time.Unix(0, 2).UTC(),
    				time.Unix(0, 3).UTC(),
    				time.Unix(0, 3).UTC(),
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 22.4K bytes
    - Click Count (0)
  4. cmd/dynamic-timeouts.go

    type dynamicTimeout struct {
    	timeout       int64
    	minimum       int64
    	entries       int64
    	log           [dynamicTimeoutLogSize]time.Duration
    	mutex         sync.Mutex
    	retryInterval time.Duration
    }
    
    type dynamicTimeoutOpts struct {
    	timeout       time.Duration
    	minimum       time.Duration
    	retryInterval time.Duration
    }
    
    func newDynamicTimeoutWithOpts(opts dynamicTimeoutOpts) *dynamicTimeout {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 4.5K bytes
    - Click Count (0)
  5. cmd/callhome.go

    				return
    			}
    
    			// callhome running on a different node.
    			// sleep for some time and try again.
    			duration := max(time.Duration(r.Float64()*float64(globalCallhomeConfig.FrequencyDur())),
    				// Make sure to sleep at least a second to avoid high CPU ticks.
    				time.Second)
    			time.Sleep(duration)
    		}
    	}()
    }
    
    func runCallhome(ctx context.Context, objAPI ObjectLayer) bool {
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 5.3K bytes
    - Click Count (0)
  6. internal/s3select/sql/timestampfuncs.go

    		duration = time.Duration(qty) * time.Minute
    	case timePartSecond:
    		duration = time.Duration(qty) * time.Second
    	default:
    		return nil, errNotImplemented
    	}
    	return FromTimestamp(t.Add(duration)), nil
    }
    
    // dateDiff computes the difference between two times in terms of the
    // `timePart` which can be years, months, days, hours, minutes or
    // seconds. For difference in years, months or days, the time part,
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 4.8K bytes
    - Click Count (0)
  7. cmd/erasure-sets.go

    func (s *erasureSets) monitorAndConnectEndpoints(ctx context.Context, monitorInterval time.Duration) {
    	r := rand.New(rand.NewSource(time.Now().UnixNano()))
    
    	time.Sleep(time.Duration(r.Float64() * float64(time.Second)))
    
    	// Pre-emptively connect the disks if possible.
    	s.connectDisks(false)
    
    	monitor := time.NewTimer(monitorInterval)
    	defer monitor.Stop()
    
    	for {
    		select {
    		case <-ctx.Done():
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 37K bytes
    - Click Count (1)
  8. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

      //   so that it looks like we timed out even though we didn't. For comparison FutureTask respects
      //   completion preferably and AQS is non-deterministic (depends on where in the queue the waiter
      //   is). If we wanted to be strict about it, we could store the unpark() time in the Waiter node
      //   and we could use that to make a decision about whether or not we timed out prior to being
      //   unparked.
    
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Aug 07 16:05:33 GMT 2025
    - 33.2K bytes
    - Click Count (0)
  9. cmd/erasure-server-pool-rebalance.go

    		// to avoid multiple pool leaders herding to update around the same
    		// time.
    		r := rand.New(rand.NewSource(time.Now().UnixNano()))
    		randSleepFor := func() time.Duration {
    			return 5*time.Second + time.Duration(float64(5*time.Second)*r.Float64())
    		}
    
    		timer := time.NewTimer(randSleepFor())
    		defer timer.Stop()
    
    		var (
    			quit     bool
    			traceMsg string
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 28.7K bytes
    - Click Count (0)
  10. docs/en/docs/tutorial/dependencies/sub-dependencies.md

    read_query["/items/"]
    
    query_extractor --> query_or_cookie_extractor --> read_query
    ```
    
    ## Using the same dependency multiple times { #using-the-same-dependency-multiple-times }
    
    If one of your dependencies is declared multiple times for the same *path operation*, for example, multiple dependencies have a common sub-dependency, **FastAPI** will know to call that sub-dependency only once per request.
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Wed Dec 17 20:41:43 GMT 2025
    - 3.7K bytes
    - Click Count (0)
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