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Results 31 - 40 of 57 for synchrones (0.05 sec)
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okhttp/src/jvmTest/kotlin/okhttp3/UrlComponentEncodingTester.kt
encodings[ 0x13] = encoding // Device Control 3 (oft. XOFF) encodings[ 0x14] = encoding // Device Control 4 encodings[ 0x15] = encoding // Negative Acknowledgment encodings[ 0x16] = encoding // Synchronous idle encodings[ 0x17] = encoding // End of Transmission Block encodings[ 0x18] = encoding // Cancel encodings[ 0x19] = encoding // End of Medium encodings[ 0x1a] = encoding // Substitute
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 12.3K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/ConnectPlan.kt
) { // Do nothing. } override fun noNewExchanges() { // Do nothing. } override fun cancel() { canceled = true // Close the raw socket so we don't end up doing synchronous I/O. rawSocket?.closeQuietly() } override fun retry(): RoutePlanner.Plan = ConnectPlan( taskRunner = taskRunner, connectionPool = connectionPool,Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Oct 08 03:50:05 UTC 2025 - 19.3K bytes - Viewed (2) -
guava/src/com/google/common/cache/CacheBuilder.java
* of refreshes are specified in {@link LoadingCache#refresh}, and are performed by calling {@link * CacheLoader#reload}. * * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous * implementation; otherwise refreshes will be performed during unrelated cache read and write * operations.Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 08 18:55:33 UTC 2025 - 51.6K bytes - Viewed (0) -
README.md
); suggester.indexer().index(item); ``` #### 3. Get Suggestions ```java import org.codelibs.fess.suggest.request.suggest.SuggestResponse; // Synchronous suggestion request SuggestResponse response = suggester.suggest() .setQuery("sea") // user input .setSize(10) // max suggestions .execute() .getResponse();
Registered: Sat Dec 20 13:04:59 UTC 2025 - Last Modified: Sun Aug 31 03:31:14 UTC 2025 - 12.1K bytes - Viewed (1) -
guava/src/com/google/common/cache/CacheLoader.java
/** * Returns a {@code CacheLoader} which wraps {@code loader}, executing calls to {@link * CacheLoader#reload} using {@code executor}. * * <p>This method is useful only when {@code loader.reload} has a synchronous implementation, such * as {@linkplain #reload the default implementation}. * * @since 17.0 */ @GwtIncompatible // Executor + Futures public static <K, V> CacheLoader<K, V> asyncReloading(Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 9.5K bytes - Viewed (0) -
docs/en/docs/async.md
For "synchronous" (contrary to "asynchronous") they commonly also use the term "sequential", because the computer / program follows all the steps in sequence before switching to a different task, even if those steps involve waiting.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/ResponseBody.kt
* * `Response.body().byteStream().close()` * * `Response.body().bytes()` * * `Response.body().string()` * * There is no benefit to invoking multiple `close()` methods for the same response body. * * For synchronous calls, the easiest way to make sure a response body is closed is with a `try` * block. With this structure the compiler inserts an implicit `finally` clause that calls * [close()][Response.close] for you. * * ```java
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue May 27 14:51:25 UTC 2025 - 11.6K bytes - Viewed (0) -
README.md
configured to fall back for broad connectivity. Using OkHttp is easy. Its request/response API is designed with fluent builders and immutability. It supports both synchronous blocking calls and async calls with callbacks. A well behaved user agent ------------------------- OkHttp follows modern HTTP specifications such as
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Oct 30 21:39:59 UTC 2025 - 9.5K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt
import okio.Buffer import okio.BufferedSource import okio.ByteString /** * A socket connection to a remote peer. A connection hosts streams which can send and receive * data. * * Many methods in this API are **synchronous:** the call is completed before the method returns. * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 31.8K bytes - Viewed (0) -
docs/bucket/notifications/README.md
Install [Elasticsearch](https://www.elastic.co/downloads/elasticsearch) server. This notification target supports two formats: _namespace_ and _access_.
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Tue Aug 12 18:20:36 UTC 2025 - 84.2K bytes - Viewed (0)