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Results 31 - 40 of 216 for speed (0.04 seconds)

  1. CONTRIBUTING.md

    #### Accepting multiple changes
    
    If you have multiple changes to accept (and you're sure they ought to be accepted instead of corrected), you can use the `Accept Changes for all Errors` button to speed the process.
    This button will cause a Javascript alert dialog to appear asking you to type a reason for accepting the changes, e.g. "Added new API for Gradle 8.x".
    
    Created: Wed Apr 01 11:36:16 GMT 2026
    - Last Modified: Fri Mar 27 18:43:39 GMT 2026
    - 19.1K bytes
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  2. android/guava/src/com/google/common/hash/FarmHashFingerprint64.java

       */
      private static long hashLength65Plus(byte[] bytes, int offset, int length) {
        int seed = 81;
        // For strings over 64 bytes we loop. Internal state consists of 56 bytes: v, w, x, y, and z.
        long x = seed;
        @SuppressWarnings("ConstantOverflow")
        long y = seed * K1 + 113;
        long z = shiftMix(y * K2 + 113) * K2;
        long[] v = new long[2];
        long[] w = new long[2];
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Aug 11 19:31:30 GMT 2025
    - 7.6K bytes
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  3. android/guava/src/com/google/common/escape/ArrayBasedCharEscaper.java

        }
        this.safeMin = safeMin;
        this.safeMax = safeMax;
      }
    
      /*
       * This is overridden to improve performance. Rough benchmarking shows that this almost doubles
       * the speed when processing strings that do not require any escaping.
       */
      @Override
      public final String escape(String s) {
        checkNotNull(s); // GWT specific check (do not optimize).
        for (int i = 0; i < s.length(); i++) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Dec 22 03:38:46 GMT 2024
    - 6.2K bytes
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  4. android/guava/src/com/google/common/primitives/UnsignedInteger.java

    import java.math.BigInteger;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A wrapper class for unsigned {@code int} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}.
     *
     * <p>See the Guava User Guide article on <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Aug 07 16:05:33 GMT 2025
    - 8.3K bytes
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  5. android/guava/src/com/google/common/primitives/UnsignedLong.java

    import java.math.BigInteger;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A wrapper class for unsigned {@code long} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}.
     *
     * <p>See the Guava User Guide article on <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jun 04 13:03:16 GMT 2025
    - 8.8K bytes
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  6. android/guava/src/com/google/common/hash/Hashing.java

        hashFunctions[0] = Murmur3_128HashFunction.GOOD_FAST_HASH_128;
        int seed = GOOD_FAST_HASH_SEED;
        for (int i = 1; i < hashFunctionsNeeded; i++) {
          seed += 1500450271; // a prime; shouldn't matter
          hashFunctions[i] = murmur3_128(seed);
        }
        return new ConcatenatedHashFunction(hashFunctions);
      }
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jul 17 15:26:41 GMT 2025
    - 29.8K bytes
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  7. ci/official/README.md

    # Recommended: use a local+remote cache.
    #
    #   Bazel will cache your builds in tensorflow/build_output/cache,
    #   and will also try using public build cache results to speed up
    #   your builds. This usually saves a lot of time, especially when
    #   re-running tests. However, note that:
    #
    #    - New environments like new CUDA versions, changes to manylinux,
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Thu Feb 01 03:21:19 GMT 2024
    - 8K bytes
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  8. internal/jwt/parser.go

    type StandardClaims struct {
    	AccessKey string `json:"accessKey,omitempty"`
    	jwtgo.StandardClaims
    }
    
    // UnmarshalJSON provides custom JSON unmarshal.
    // This is mainly implemented for speed.
    func (c *StandardClaims) UnmarshalJSON(b []byte) (err error) {
    	return jsonparser.ObjectEach(b, func(key []byte, value []byte, dataType jsonparser.ValueType, _ int) error {
    		if len(key) == 0 {
    			return nil
    		}
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 14.1K bytes
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  9. README.md

    The key features are:
    
    * **Fast**: Very high performance, on par with **NodeJS** and **Go** (thanks to Starlette and Pydantic). [One of the fastest Python frameworks available](#performance).
    * **Fast to code**: Increase the speed to develop features by about 200% to 300%. *
    * **Fewer bugs**: Reduce about 40% of human (developer) induced errors. *
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Sat Mar 07 09:29:03 GMT 2026
    - 24.3K bytes
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  10. docs/SMB3_IMPLEMENTATION_PLAN.md

    - Modify directory listing operations for caching
    - Update change notification handling
    
    ---
    
    ### Phase 5: RDMA (SMB Direct) Support
    **Priority: LOW** | **Estimated Effort: 8-10 weeks**
    
    RDMA provides high-speed, low-latency data transfer for supported network adapters.
    
    #### 5.1 Core RDMA Infrastructure
    ```
    Package: jcifs.internal.smb2.rdma
    ├── RdmaTransport.java           - RDMA transport implementation
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 16 02:53:50 GMT 2025
    - 10.7K bytes
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