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Results 31 - 37 of 37 for sng (0.02 sec)

  1. src/image/png/testdata/pngsuite/basn0g04-31.sng

    #SNG: from basn0g04-31.png
    IHDR {
        width: 31; height: 31; bitdepth: 8;
        using grayscale;
    }
    gAMA {1.0000}
    IMAGE {
        pixels hex
    00000000111111112222222233333333444444445555555566666666777777
    00000000111111112222222233333333444444445555555566666666777777
    00000000111111112222222233333333444444445555555566666666777777
    00000000111111112222222233333333444444445555555566666666777777
    11111111222222223333333344444444555555556666666677777777888888
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 08 04:08:51 UTC 2014
    - 2K bytes
    - Viewed (0)
  2. src/image/png/testdata/pngsuite/basn0g02-29.sng

    #SNG: from basn0g02-29.png
    IHDR {
        width: 29; height: 29; bitdepth: 8;
        using grayscale;
    }
    gAMA {1.0000}
    IMAGE {
        pixels hex
    0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
    0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
    0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
    0000000055555555aaaaaaaaffffffff0000000055555555aaaaaaaaff
    55555555aaaaaaaaffffffff0000000055555555aaaaaaaaffffffff00
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 08 04:08:51 UTC 2014
    - 1.8K bytes
    - Viewed (0)
  3. src/image/png/testdata/pngsuite/basn3p04-31i.sng

    #SNG: from basn3p04-31i.png
    IHDR {
        width: 31; height: 31; bitdepth: 4;
        using color palette;
    }
    gAMA {1.0000}
    PLTE {
        ( 34,  0,255)     # rgb = (0x22,0x00,0xff)
        (  0,255,255)     # rgb = (0x00,0xff,0xff)
        (136,  0,255)     # rgb = (0x88,0x00,0xff)
        ( 34,255,  0)     # rgb = (0x22,0xff,0x00)
        (  0,153,255)     # rgb = (0x00,0x99,0xff)
        (255,102,  0)     # rgb = (0xff,0x66,0x00)
        (221,  0,255)     # rgb = (0xdd,0x00,0xff)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 08 04:08:51 UTC 2014
    - 1.8K bytes
    - Viewed (0)
  4. src/image/png/testdata/pngsuite/basn0g01-30.sng

    #SNG: from basn0g01-30.png
    IHDR {
        width: 30; height: 30; bitdepth: 8;
        using grayscale;
    }
    gAMA {1.0000}
    IMAGE {
        pixels hex
    ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
    ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
    ffffffffffffffffffffffffffffffffffffffffffffffffffffffffff00
    ffffffffffffffffffffffffffffffffffffffffffffffffffffffff0000
    ffffffff0000ffffffffffff0000ffffffffffffffffffffffffff000000
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 08 04:08:51 UTC 2014
    - 1.9K bytes
    - Viewed (0)
  5. src/image/png/testdata/pngsuite/basn3p08-trns.sng

    #SNG: from basn3p08-trns.png
    IHDR {
        width: 32; height: 32; bitdepth: 8;
        using color palette;
    }
    gAMA {1.0000}
    PLTE {
        (255,  3,  7)     # rgb = (0xff,0x03,0x07)
        (255,  4,  7)     # rgb = (0xff,0x04,0x07)
        (255,  9,  7)     # rgb = (0xff,0x09,0x07)
        (217, 14,  7)     # rgb = (0xd9,0x0e,0x07)
        (255, 14,  7)     # rgb = (0xff,0x0e,0x07)
        (  2, 22, 19)     # rgb = (0x02,0x16,0x13)
        (255, 26,  7)     # rgb = (0xff,0x1a,0x07)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Sep 08 04:08:51 UTC 2014
    - 14.6K bytes
    - Viewed (0)
  6. src/image/png/testdata/pngsuite/README

    converted it to the 8-bit paletted image with alpha values in tRNS chunk.
    
    The *.sng files in this directory were generated from the *.png files by the
    sng command-line tool and some hand editing. The files basn0g0{1,2,4}.sng and
    ftbbn0g0{1,2,4}.sng were actually generated by first converting the PNG to a
    bitdepth of 8 and then running sng on them. basn4a08.sng was generated from a
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Oct 28 02:10:13 UTC 2016
    - 1K bytes
    - Viewed (0)
  7. src/image/png/reader_test.go

    		}
    
    		piper, pipew := io.Pipe()
    		pb := bufio.NewScanner(piper)
    		go sng(pipew, fn, img)
    		defer piper.Close()
    
    		// Read the .sng file.
    		sf, err := os.Open("testdata/pngsuite/" + fn + ".sng")
    		if err != nil {
    			t.Error(fn, err)
    			continue
    		}
    		defer sf.Close()
    		sb := bufio.NewScanner(sf)
    
    		// Compare the two, in SNG format, line by line.
    		for {
    			pdone := !pb.Scan()
    			sdone := !sb.Scan()
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Aug 24 12:12:12 UTC 2022
    - 28.5K bytes
    - Viewed (0)
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