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docs/en/docs/tutorial/security/oauth2-jwt.md
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Mon Sep 29 02:57:38 GMT 2025 - 10.6K bytes - Click Count (0) -
guava/src/com/google/common/util/concurrent/ExecutionSequencer.java
return callable.call(); } @Override public String toString() { return callable.toString(); } }; /* * Four futures are at play here: * taskFuture is the future tracking the result of the callable. * newFuture is a future that completes after this and all prior tasks are done. * oldFuture is the previous task's newFuture.
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue Sep 23 01:35:55 GMT 2025 - 22.1K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ExecutionSequencer.java
return callable.call(); } @Override public String toString() { return callable.toString(); } }; /* * Four futures are at play here: * taskFuture is the future tracking the result of the callable. * newFuture is a future that completes after this and all prior tasks are done. * oldFuture is the previous task's newFuture.
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Tue Sep 23 01:35:55 GMT 2025 - 22.1K bytes - Click Count (0) -
android/guava/src/com/google/common/math/Quantiles.java
if (array[min] > array[index]) { min = index; } } if (min != from) { swap(array, min, from); } return; } // Let's play quickselect! We'll repeatedly partition the range [from, to] containing the // required element, as long as it has more than one element. while (to > from) { int partitionPoint = partition(array, from, to);
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Mon Mar 17 20:26:29 GMT 2025 - 30.1K bytes - Click Count (0) -
internal/grid/grid_test.go
os.Exit(2) } }() return func() { close(cc) } } func assertNoActive(t *testing.T, c *Connection) { t.Helper() // Tiny bit racy for tests, but we try to play nice. for i := 10; i >= 0; i-- { runtime.Gosched() stats := c.Stats() if stats.IncomingStreams != 0 { if i > 0 { time.Sleep(100 * time.Millisecond) continue }
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 36.1K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/EventListenerTest.kt
assertThat(connectEnd.protocol).isEqualTo(Protocol.HTTP_1_1) } @Test fun successfulSocksProxyConnect() { server.enqueue(MockResponse()) socksProxy = SocksProxy() socksProxy!!.play() val proxy = socksProxy!!.proxy() client = client .newBuilder() .proxy(proxy) .build() val call = client.newCallWithListener( Request
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Wed Nov 05 18:28:35 GMT 2025 - 70.5K bytes - Click Count (0) -
cmd/xl-storage-disk-id-check.go
// is either nil or io.EOF the disk is considered good. // So if unsure if the disk status is ok, return nil as a parameter to done. // Shadowing will work as long as return error is named: https://go.dev/play/p/sauq86SsTN2 func (p *xlStorageDiskIDCheck) TrackDiskHealth(ctx context.Context, s storageMetric, paths ...string) (c context.Context, done func(int64, *error), err error) { done = noopDoneFunc if contextCanceled(ctx) {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Apr 25 05:41:04 GMT 2025 - 34.5K bytes - Click Count (0) -
src/cmd/asm/internal/asm/testdata/loong64enc1.s
lable2: BFPF 1(PC) // 00040048 BFPF lable2 // BFPF 6 // 1ffcff4b BFPF FCC0, lable2 // BFPF FCC0, 6 // 1ff8ff4b BFPF FCC7, lable2 // BFPF FCC7, 6 // fff4ff4b // relocation in play so the assembled offset should be 0 JMP foo(SB) // 00000050 JMP (R4) // 8000004c JMP 1(PC) // 00040050 MOVW $65536, R4 // 04020014 MOVW $4096, R4 // 24000014 MOVV $65536, R4 // 04020014
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Thu Nov 27 00:46:52 GMT 2025 - 44.5K bytes - Click Count (0) -
okhttp/src/jvmTest/resources/okhttp3/internal/publicsuffix/public_suffix_list.dat
// https://www.iana.org/domains/root/db/pizza.html pizza // place : Binky Moon, LLC // https://www.iana.org/domains/root/db/place.html place // play : Charleston Road Registry Inc. // https://www.iana.org/domains/root/db/play.html play // playstation : Sony Interactive Entertainment Inc. // https://www.iana.org/domains/root/db/playstation.html playstation // plumbing : Binky Moon, LLC
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Fri Dec 27 13:39:56 GMT 2024 - 309.7K bytes - Click Count (1) -
okhttp/src/jvmMain/resources/okhttp3/internal/publicsuffix/PublicSuffixDatabase.list
pixolino.com pizza pk pl pl.eu.org pl.ua place platform0.app platter-app.com platter-app.dev platterp.us play playstation playstation-cloud.com plc.co.im plc.ly plc.ng plc.uk plesk.page pleskns.com pley.games plo.ps plock.pl plumbing plurinacional.bo plus pm pmn.it pn pn.it pnc po.gov.pl po.it
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Tue May 27 22:00:49 GMT 2025 - 129.6K bytes - Click Count (3)