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okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
val pooled1 = planReusePooledConnection() if (pooled1 != null) return pooled1 // Attempt a deferred plan before new routes. if (deferredPlans.isNotEmpty()) return deferredPlans.removeFirst() // Do blocking calls to plan a route for a new connection. val connect = planConnect() // Now that we have a set of IP addresses, make another attempt at getting a connection from
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed May 28 23:28:25 UTC 2025 - 12K bytes - Viewed (0) -
README.md
configured to fall back for broad connectivity. Using OkHttp is easy. Its request/response API is designed with fluent builders and immutability. It supports both synchronous blocking calls and async calls with callbacks. A well behaved user agent ------------------------- OkHttp follows modern HTTP specifications such as
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 07:33:49 UTC 2025 - 8.8K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/WebSocket.kt
* See the License for the specific language governing permissions and * limitations under the License. */ package okhttp3 import okio.ByteString /** * A non-blocking interface to a web socket. Use the [factory][WebSocket.Factory] to create * instances; usually this is [OkHttpClient]. * * ## Web Socket Lifecycle *
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Dec 27 13:39:56 UTC 2024 - 5.3K bytes - Viewed (0) -
cmd/main.go
// Main main for minio server. func Main(args []string) { // Set the minio app name. appName := filepath.Base(args[0]) if debugNoExit { freeze := func(_ int) { // Infinite blocking op <-make(chan struct{}) } // Override the logger os.Exit() logger.ExitFunc = freeze defer func() { if err := recover(); err != nil { fmt.Println("panic:", err)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Jul 30 22:59:48 UTC 2024 - 6.5K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jan 15 22:17:15 UTC 2025 - 11.4K bytes - Viewed (0) -
README.md
- **Flexible Text Processing**: Configurable converters and normalizers for text transformation - **OpenSearch Integration**: Seamless integration with OpenSearch/Elasticsearch clusters - **Asynchronous Operations**: Non-blocking suggestion requests with callback support - **Index Management**: Automatic index creation, switching, and maintenance - **Customizable Scoring**: User boost, document frequency, and query frequency weighting
Registered: Fri Sep 19 09:08:11 UTC 2025 - Last Modified: Sun Aug 31 03:31:14 UTC 2025 - 12.1K bytes - Viewed (1) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Response.kt
* call this without consuming the complete response body, any remaining bytes in the response * body will be discarded before trailers are returned. * * If [Call.cancel] is called while this is blocking, this call will immediately throw. * * @throws IllegalStateException if the response is closed. * @throws IOException if the trailers cannot be loaded, such as if the network connection is * dropped.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 14:39:28 UTC 2025 - 18.1K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/AbstractFutureBenchmarks.java
return result; } /** * Following the contract of {@link AbstractQueuedSynchronizer} we create a private subclass to * hold the synchronizer. This synchronizer is used to implement the blocking and waiting calls * as well as to handle state changes in a thread-safe manner. The current state of the future * is held in the Sync state, and the lock is released whenever the state changes to {@link
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jan 30 16:59:10 UTC 2025 - 13.7K bytes - Viewed (0) -
src/builtin/builtin.go
// never the receiver, and has the effect of shutting down the channel after // the last sent value is received. After the last value has been received // from a closed channel c, any receive from c will succeed without // blocking, returning the zero value for the channel element. The form // // x, ok := <-c // // will also set ok to false for a closed and empty channel. func close(c chan<- Type)
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Dec 30 23:59:23 UTC 2024 - 12.8K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/Uninterruptibles.java
* * @author Anthony Zana * @since 10.0 */ @GwtCompatible public final class Uninterruptibles { // Implementation Note: As of 3-7-11, the logic for each blocking/timeout // methods is identical, save for method being invoked. /** Invokes {@code latch.}{@link CountDownLatch#await() await()} uninterruptibly. */ @J2ktIncompatible @GwtIncompatible // concurrency
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 19.8K bytes - Viewed (0)