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Results 31 - 40 of 733 for Reload (0.04 sec)
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cmd/tier.go
} return pReader, opts, nil } // Reload updates config by reloading remote tier config from config store. func (config *TierConfigMgr) Reload(ctx context.Context, objAPI ObjectLayer) error { newConfig, err := loadTierConfig(ctx, objAPI) config.Lock() defer config.Unlock() switch err { case nil: break case errConfigNotFound: // nothing to reload
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 15.6K bytes - Viewed (0) -
docs/fr/docs/deployment/manually.md
```console $ hypercorn main:app --bind 0.0.0.0:80 Running on 0.0.0.0:8080 over http (CTRL + C to quit) ``` </div> //// /// warning N'oubliez pas de supprimer l'option `--reload` si vous l'utilisiez. L'option `--reload` consomme beaucoup plus de ressources, est plus instable, etc. Cela aide beaucoup pendant le **développement**, mais vous **ne devriez pas** l'utiliser en **production**. ///
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sat Nov 09 16:39:20 UTC 2024 - 5.3K bytes - Viewed (0) -
guava-tests/test/com/google/common/cache/CacheLoadingTest.java
CacheLoader<Object, Object> loader = new CacheLoader<Object, Object>() { @Override public Object load(Object key) { return one; } @Override public ListenableFuture<Object> reload(Object key, Object oldValue) { return immediateFuture(two); } };
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 85.7K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* of refreshes are specified in {@link LoadingCache#refresh}, and are performed by calling {@link * CacheLoader#reload}. * * <p>As the default implementation of {@link CacheLoader#reload} is synchronous, it is * recommended that users of this method override {@link CacheLoader#reload} with an asynchronous * implementation; otherwise refreshes will be performed during unrelated cache read and write * operations.
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 51.7K bytes - Viewed (0) -
src/packaging/deb/init.d/fess
fi log_end_msg 0 ;; status) status_of_proc -p $PID_FILE fess fess && exit 0 || exit $? ;; restart|force-reload) if [ -f "$PID_FILE" ]; then $0 stop sleep 1 fi $0 start ;; *) log_success_msg "Usage: $0 {start|stop|restart|force-reload|status}" exit 1 ;; esac
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sun Jan 15 06:32:15 UTC 2023 - 5.8K bytes - Viewed (0) -
docs/vi/docs/tutorial/first-steps.md
Tệp tin FastAPI đơn giản nhất có thể trông như này: {* ../../docs_src/first_steps/tutorial001.py *} Sao chép sang một tệp tin `main.py`. Chạy live server: <div class="termy"> ```console $ uvicorn main:app --reload <span style="color: green;">INFO</span>: Uvicorn running on http://127.0.0.1:8000 (Press CTRL+C to quit) <span style="color: green;">INFO</span>: Started reloader process [28720]
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Nov 10 16:58:43 UTC 2024 - 11K bytes - Viewed (0) -
docs/pt/docs/deployment/manually.md
Cada programa de servidor ASGI alternativo teria um comando semelhante, você pode ler mais na documentação respectiva. /// warning | Aviso Uvicorn e outros servidores suportam a opção `--reload` que é útil durante o desenvolvimento. A opção `--reload` consome muito mais recursos, é mais instável, etc. Ela ajuda muito durante o **desenvolvimento**, mas você **não deve** usá-la em **produção**. /// ## Conceitos de Implantação
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Thu Jan 09 20:41:07 UTC 2025 - 7.2K bytes - Viewed (0) -
docs/ja/docs/tutorial/first-steps.md
# 最初のステップ 最もシンプルなFastAPIファイルは以下のようになります: {* ../../docs_src/first_steps/tutorial001.py *} これを`main.py`にコピーします。 ライブサーバーを実行します: <div class="termy"> ```console $ uvicorn main:app --reload <span style="color: green;">INFO</span>: Uvicorn running on http://127.0.0.1:8000 (Press CTRL+C to quit) <span style="color: green;">INFO</span>: Started reloader process [28720]
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Nov 18 02:25:44 UTC 2024 - 11K bytes - Viewed (0) -
cmd/tier-handlers.go
writeErrorResponseJSON(ctx, w, toAdminAPIErr(ctx, errTierReservedName), r.URL) return } // Refresh from the disk in case we had missed notifications about edits from peers. if err := globalTierConfigMgr.Reload(ctx, objAPI); err != nil { writeErrorResponseJSON(ctx, w, toAdminAPIErr(ctx, err), r.URL) return } err = globalTierConfigMgr.Add(ctx, cfg, ignoreInUse) if err != nil {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Sep 12 20:44:05 UTC 2024 - 7.5K bytes - Viewed (0) -
docs/ko/docs/fastapi-cli.md
`fastapi dev` 명령을 실행하면 개발 모드가 시작됩니다. 기본적으로 **자동 재시작(auto-reload)** 기능이 활성화되어, 코드에 변경이 생기면 서버를 자동으로 다시 시작합니다. 하지만 이 기능은 리소스를 많이 사용하며, 비활성화했을 때보다 안정성이 떨어질 수 있습니다. 따라서 개발 환경에서만 사용하는 것이 좋습니다. 또한, 서버는 컴퓨터가 자체적으로 통신할 수 있는 IP 주소(`localhost`)인 `127.0.0.1`에서 연결을 대기합니다. ## `fastapi run` `fastapi run` 명령을 실행하면 기본적으로 프로덕션 모드로 FastAPI가 시작됩니다.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Oct 28 11:29:32 UTC 2024 - 6.8K bytes - Viewed (0)