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Results 31 - 40 of 46 for Idle (0.02 sec)

  1. cmd/storage-rest-client.go

    		return true
    	// Corner case, the server closed the connection with a keep-alive timeout
    	// some requests are not retried internally, such as POST request with written body
    	case strings.Contains(err.Error(), "server closed idle connection"):
    		return true
    	}
    
    	return false
    }
    
    // Converts network error to storageErr. This function is
    // written so that the storageAPI errors are consistent
    // across network disks.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Oct 13 13:07:21 UTC 2024
    - 30.2K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/RateLimiter.java

     * acquire(1000)} will result in exactly the same throttling, if any), but it affects the throttling
     * of the <i>next</i> request. I.e., if an expensive task arrives at an idle RateLimiter, it will be
     * granted immediately, but it is the <i>next</i> request that will experience extra throttling,
     * thus paying for the cost of the expensive task.
     *
     * @author Dimitris Andreou
     * @since 13.0
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.6K bytes
    - Viewed (0)
  3. cmd/common-main.go

    	ctxt.Interface = ctx.String("interface")
    	ctxt.UserTimeout = ctx.Duration("conn-user-timeout")
    	ctxt.SendBufSize = ctx.Int("send-buf-size")
    	ctxt.RecvBufSize = ctx.Int("recv-buf-size")
    	ctxt.IdleTimeout = ctx.Duration("idle-timeout")
    	ctxt.UserTimeout = ctx.Duration("conn-user-timeout")
    
    	if conf := ctx.String("config"); len(conf) > 0 {
    		err = mergeServerCtxtFromConfigFile(conf, ctxt)
    	} else {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 31.7K bytes
    - Viewed (0)
  4. guava/src/com/google/common/base/Ascii.java

       * response to the sender.
       *
       * @since 8.0
       */
      public static final byte NAK = 21;
    
      /**
       * Synchronous Idle: A communication control character used by a synchronous transmission system
       * in the absence of any other character to provide a signal from which synchronism may be
       * achieved or retained.
       *
       * @since 8.0
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Aug 02 13:50:22 UTC 2024
    - 21.7K bytes
    - Viewed (0)
  5. docs/metrics/v3.md

    |-------------------------------|---------------------------------------------------------|----------|
    | `minio_system_cpu_avg_idle`   | Average CPU idle time. <br><br>Type: gauge              | `server` |
    | `minio_system_cpu_avg_iowait` | Average CPU IOWait time. <br><br>Type: gauge            | `server` |
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Aug 02 22:30:11 UTC 2024
    - 45.2K bytes
    - Viewed (0)
  6. docs/en/docs/async.md

    ///
    
    ---
    
    Imagine you are the computer / program 🤖 in that story.
    
    While you are at the line, you are just idle 😴, waiting for your turn, not doing anything very "productive". But the line is fast because the cashier is only taking the orders (not preparing them), so that's fine.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Aug 28 23:33:37 UTC 2024
    - 23.5K bytes
    - Viewed (0)
  7. api/go1.11.txt

    pkg crypto/tls, method (*ConnectionState) ExportKeyingMaterial(string, []uint8, int) ([]uint8, error)
    pkg database/sql, method (IsolationLevel) String() string
    pkg database/sql, type DBStats struct, Idle int
    pkg database/sql, type DBStats struct, InUse int
    pkg database/sql, type DBStats struct, MaxIdleClosed int64
    pkg database/sql, type DBStats struct, MaxLifetimeClosed int64
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Wed Aug 22 03:48:56 UTC 2018
    - 25K bytes
    - Viewed (0)
  8. cmd/data-scanner.go

    	scannerCycle                         = uatomic.NewDuration(dataScannerStartDelay)
    	scannerIdleMode                      = uatomic.NewInt32(0) // default is throttled when idle
    	scannerExcessObjectVersions          = uatomic.NewInt64(100)
    	scannerExcessObjectVersionsTotalSize = uatomic.NewInt64(1024 * 1024 * 1024 * 1024) // 1 TB
    	scannerExcessFolders                 = uatomic.NewInt64(50000)
    )
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 22 21:10:34 UTC 2024
    - 48.4K bytes
    - Viewed (0)
  9. docs/changelogs/changelog_3x.md

        be called.
    
        Web sockets have always been had pings, but pings on HTTP/2 connections is
        new in this release. Pings are used for connections that are busy carrying
        calls and for idle connections in the connection pool. (Pings do not impact
        when pooled connections are evicted).
    
        If you have a configured ping interval, you should confirm that it is long
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
  10. CHANGELOG/CHANGELOG-1.12.md

    - The Azure load balancer idle connection timeout for services is now configurable.([#66045](https://github.com/kubernetes/kubernetes/pull/6605), [@cpuguy83](https://github.com/cpuguy83))
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Thu Feb 06 06:04:15 UTC 2020
    - 293.8K bytes
    - Viewed (0)
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