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Results 31 - 35 of 35 for Guard (0.05 seconds)

  1. guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

    they arrived, with a great crowd assembled about them--all sorts
    of little birds and beasts, as well as the whole pack of cards:
    the Knave was standing before them, in chains, with a soldier on
    each side to guard him; and near the King was the White Rabbit,
    with a trumpet in one hand, and a scroll of parchment in the
    other.  In the very middle of the court was a table, with a large
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Oct 29 21:35:03 GMT 2012
    - 145.2K bytes
    - Click Count (0)
  2. src/main/webapp/js/admin/bootstrap.min.js.map

     $(this._dialog)\n        .one(Util.TRANSITION_END, transitionComplete)\n        .emulateTransitionEnd(transitionDuration)\n    } else {\n      transitionComplete()\n    }\n  }\n\n  _enforceFocus() {\n    $(document)\n      .off(EVENT_FOCUSIN) // Guard against infinite focus loop\n      .on(EVENT_FOCUSIN, event => {\n        if (document !== event.target &&\n            this._element !== event.target &&\n            $(this._element).has(event.target).length === 0) {\n          this._element.focus()\n...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Oct 26 01:49:09 GMT 2024
    - 180.9K bytes
    - Click Count (0)
  3. src/main/webapp/js/bootstrap.min.js.map

    static get NAME() {\n    return NAME\n  }\n\n  // Public\n  activate() {\n    if (this._isActive) {\n      return\n    }\n\n    if (this._config.autofocus) {\n      this._config.trapElement.focus()\n    }\n\n    EventHandler.off(document, EVENT_KEY) // guard against infinite focus loop\n    EventHandler.on(document, EVENT_FOCUSIN, event => this._handleFocusin(event))\n    EventHandler.on(document, EVENT_KEYDOWN_TAB, event => this._handleKeydown(event))\n\n    this._isActive = true\n  }\n\n  deactivate()...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sun Jan 12 06:14:02 GMT 2025
    - 211.9K bytes
    - Click Count (0)
  4. doc/go_spec.html

    	default:
    		return 4
    	}
    }
    
    var v1 = f[string]("foo")   // v1 == 0
    var v2 = f[byte]([]byte{})  // v2 == 2
    </pre>
    
    <p>
    The type switch guard may be preceded by a simple statement, which
    executes before the guard is evaluated.
    </p>
    
    <p>
    The "fallthrough" statement is not permitted in a type switch.
    </p>
    
    <h3 id="For_statements">For statements</h3>
    
    <p>
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Wed Apr 01 23:39:18 GMT 2026
    - 287.8K bytes
    - Click Count (1)
  5. RELEASE.md

    *   Add support of local soft device placement for eager op.
    *   Add HW acceleration support for `LogSoftMax`.
    *   Added a function `nested_value_rowids` for ragged tensors.
    *   Add guard to avoid acceleration of L2 Normalization with input rank != 4
    *   Add `tf.math.cumulative_logsumexp operation`.
    *   Add `tf.ragged.stack`.
    *   Fix memory allocation problem when calling `AddNewInputConstantTensor`.
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Mon Mar 30 18:31:38 GMT 2026
    - 746.5K bytes
    - Click Count (3)
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