Search Options

Results per page
Sort
Preferred Languages
Advance

Results 371 - 380 of 1,463 for case81 (0.06 sec)

  1. cmd/peer-rest-client.go

    		select {
    		case listenCh <- *b:
    		default:
    			// Do not block on slow receivers.
    			b.Recycle()
    		}
    		return nil
    	})
    }
    
    // Listen - listen on peers.
    func (client *peerRESTClient) Listen(ctx context.Context, listenCh chan<- []byte, v url.Values) {
    	go func() {
    		for {
    			client.doListen(ctx, listenCh, v)
    			select {
    			case <-ctx.Done():
    				return
    			default:
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 26.1K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/collect/CompactHashSet.java

       *       simply switch over to use the JDK implementation wholesale if probable hash flooding is
       *       detected, sacrificing the compactness guarantee in very rare cases in exchange for much
       *       more reliable worst-case behavior.
       *   <li>null, if no entries have yet been added to the map
       * </ul>
       */
      private transient @Nullable Object table;
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 23.9K bytes
    - Viewed (0)
  3. tensorflow/c/c_api_experimental.cc

      // threadpool of GPU event mgr, as that can trigger more callbacks to be
      // scheduled on that same threadpool, causing a deadlock in cases where the
      // caller of event_mgr->ThenExecute() blocks on the completion of the callback
      // (as in the case of ConstOp kernel creation on GPU, which involves copying a
      // CPU tensor to GPU).
      // Setting a larger thread pool does not help with the Swift caller, as we use
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Mon Aug 18 03:53:25 UTC 2025
    - 29.5K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/hash/PrimitiveSink.java

       * running on the equivalent input. For cross-language compatibility, use {@link #putString},
       * usually with a charset of UTF-8. For other use cases, use {@code putUnencodedChars}.
       *
       * @since 15.0 (since 11.0 as putString(CharSequence))
       */
      @CanIgnoreReturnValue
      PrimitiveSink putUnencodedChars(CharSequence charSequence);
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Dec 21 03:10:51 UTC 2024
    - 3.9K bytes
    - Viewed (0)
  5. cmd/lock-rest-server.go

    	*dst = dsync.LockResp{Code: dsync.RespOK}
    	switch err {
    	case nil:
    	case errLockNotInitialized:
    		dst.Code = dsync.RespLockNotInitialized
    	case errLockConflict:
    		dst.Code = dsync.RespLockConflict
    	case errLockNotFound:
    		dst.Code = dsync.RespLockNotFound
    	default:
    		dst.Code = dsync.RespErr
    		dst.Err = err.Error()
    	}
    	return dst, nil
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Jan 31 19:54:34 UTC 2025
    - 6.3K bytes
    - Viewed (0)
  6. android/guava-tests/benchmark/com/google/common/util/concurrent/AbstractFutureFootprintBenchmark.java

        for (Thread thread : blockedThreads) {
          AbstractFutureBenchmarks.awaitWaiting(thread);
        }
        switch (state) {
          case NOT_DONE:
            break;
          case FINISHED:
            f.set(null);
            break;
          case CANCELLED:
            f.cancel(false);
            break;
          case FAILED:
            f.setException(new Exception());
            break;
        }
        return f;
      }
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Tue May 13 18:46:00 UTC 2025
    - 3K bytes
    - Viewed (0)
  7. src/test/java/jcifs/dcerpc/ndr/NdrObjectTest.java

                this.throwOnDecode = throwOnDecode;
            }
        }
    
        @BeforeEach
        void setUp() {
            ndrObject = new ConcreteNdrObject();
        }
    
        /**
         * Test case for the encode method.
         * Verifies that the encode method of a concrete implementation is called
         * and interacts with the NdrBuffer as expected.
         * @throws NdrException if encoding fails.
         */
        @Test
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 3.4K bytes
    - Viewed (0)
  8. cmd/bucket-replication-utils.go

    	return rt != NoResync
    }
    
    func (rt ResyncStatusType) String() string {
    	switch rt {
    	case ResyncStarted:
    		return "Ongoing"
    	case ResyncCompleted:
    		return "Completed"
    	case ResyncFailed:
    		return "Failed"
    	case ResyncPending:
    		return "Pending"
    	case ResyncCanceled:
    		return "Canceled"
    	default:
    		return ""
    	}
    }
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 26K bytes
    - Viewed (0)
  9. cmd/callhome.go

    	for {
    		if !globalCallhomeConfig.Enabled() {
    			// Stop the processing as callhome got disabled
    			return false
    		}
    
    		select {
    		case <-ctx.Done():
    			// indicates that we do not need to run callhome anymore
    			return false
    		case <-callhomeTimer.C:
    			if !globalCallhomeConfig.Enabled() {
    				// Stop the processing as callhome got disabled
    				return false
    			}
    
    			performCallhome(ctx)
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 5.3K bytes
    - Viewed (0)
  10. docs/changelogs/changelog_3x.md

     *  New: We've added `requestFailed()` and `responseFailed()` methods to `EventListener`. These
        are called instead of `requestBodyEnd()` and `responseBodyEnd()` in some failure situations.
        They may also be fired in cases where no event was published previously. In this release we did
        an internal rewrite of our event code to fix problems where events were lost or unbalanced.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
Back to top