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  1. LICENSES/vendor/github.com/container-storage-interface/spec/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
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  2. LICENSES/vendor/github.com/coreos/go-semver/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  3. LICENSES/vendor/github.com/google/btree/LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Fri Sep 05 09:05:11 UTC 2025
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 11.2K bytes
    - Viewed (0)
  4. LICENSE

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Fri Sep 05 20:58:11 UTC 2025
    - Last Modified: Fri Apr 18 13:54:00 UTC 2025
    - 11.1K bytes
    - Viewed (0)
  5. apache-maven/src/main/appended-resources/licenses/Apache-2.0.txt

          "control" means (i) the power, direct or indirect, to cause the
          direction or management of such entity, whether by contract or
          otherwise, or (ii) ownership of fifty percent (50%) or more of the
          outstanding shares, or (iii) beneficial ownership of such entity.
    
          "You" (or "Your") shall mean an individual or Legal Entity
          exercising permissions granted by this License.
    
    Registered: Sun Sep 07 03:35:12 UTC 2025
    - Last Modified: Tue Jan 28 11:47:17 UTC 2020
    - 11.1K bytes
    - Viewed (0)
  6. okhttp-tls/src/main/kotlin/okhttp3/tls/internal/der/Adapters.kt

            }
          }
        }
      }
    
      /**
       * Object class to adapter type. This approach limits us to one adapter per Kotlin class, which
       * might be too few for values like UTF_STRING and OBJECT_IDENTIFIER that share a Kotlin class but
       * have very different ASN.1 interpretations.
       */
      private val defaultAnyChoices =
        listOf(
          Boolean::class to BOOLEAN,
          BigInteger::class to INTEGER_AS_BIG_INTEGER,
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 15K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/AggregateFuture.java

           * regardless of whether some failed. This lets us avoid calling expensive methods like
           * Future.get() when we don't need to (specifically, for whenAllComplete().call*()), and it
           * lets all futures share the same listener.
           *
           * We store `localFuturesOrNull` inside the listener because `this.futures` might be nulled
           * out by the time the listener runs for the final future -- at which point we need to check
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sun Dec 22 03:38:46 UTC 2024
    - 16K bytes
    - Viewed (0)
  8. api/maven-api-xml/src/main/java/org/apache/maven/api/xml/XmlNode.java

        /**
         * This default mode for combining children DOMs during merge means that where element names match, the process will
         * try to merge the element data, rather than putting the dominant and recessive elements (which share the same
         * element name) as siblings in the resulting DOM.
         */
        @Deprecated(since = "4.0.0", forRemoval = true)
        String DEFAULT_CHILDREN_COMBINATION_MODE = XmlService.DEFAULT_CHILDREN_COMBINATION_MODE;
    
    Registered: Sun Sep 07 03:35:12 UTC 2025
    - Last Modified: Sat Jul 19 11:09:56 UTC 2025
    - 18.2K bytes
    - Viewed (0)
  9. src/cmd/cgo/doc.go

    code generated for gcc. The build process links this stub, along with
    _cgo_export.c and *.cgo2.c, into a dynamic executable and then lets
    cgo examine the executable. Cgo records the list of shared library
    references and resolved names and writes them into a new file
    _cgo_import.go, which looks like:
    
    	//go:cgo_dynamic_linker "/lib64/ld-linux-x86-64.so.2"
    	//go:cgo_import_dynamic puts puts#GLIBC_2.2.5 "libc.so.6"
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Wed Dec 11 23:57:34 UTC 2024
    - 44K bytes
    - Viewed (0)
  10. docs/de/docs/deployment/docker.md

        Da der vorherige Schritt des Kopierens der Datei vom **Docker-Cache** erkannt werden konnte, wird dieser Schritt auch **den Docker-Cache verwenden**, sofern verfügbar.
    
        Durch die Verwendung des Caches in diesem Schritt **sparen** Sie viel **Zeit**, wenn Sie das Image während der Entwicklung immer wieder erstellen, anstatt **jedes Mal** alle Abhängigkeiten **herunterzuladen und zu installieren**.
    
    5. Kopiere das Verzeichnis `./app` in das Verzeichnis `/code`.
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 38.9K bytes
    - Viewed (0)
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