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src/main/resources/fess_label_nl.properties
labels.menu_system_info=Configuratie-informatie labels.menu_crawling_info=Crawlinformatie labels.menu_log=Logbestand labels.menu_jobLog=Taaklogboek labels.menu_searchLog=Zoeklogboek labels.menu_failure_url=Fout-URL labels.menu_search_list=Zoeken labels.menu_backup=Back-up labels.menu_access_token=Toegangstoken labels.menu_maintenance=Onderhoud labels.menu_related_content=Gerelateerde inhoud
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Thu Jul 10 04:56:21 UTC 2025 - 42.8K bytes - Viewed (1) -
docs/features/interceptors.md
### Choosing between application and network interceptors Each interceptor chain has relative merits. **Application interceptors** * Don't need to worry about intermediate responses like redirects and retries. * Are always invoked once, even if the HTTP response is served from the cache.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 02:19:09 UTC 2022 - 8.1K bytes - Viewed (0) -
cmd/bootstrap-peer-server.go
"github.com/minio/pkg/v3/env" ) // To abstract a node over network. type bootstrapRESTServer struct{} //go:generate msgp -file=$GOFILE // ServerSystemConfig - captures information about server configuration. type ServerSystemConfig struct { NEndpoints int CmdLines []string MinioEnv map[string]string Checksum string } // Diff - returns error on first difference found in two configs.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Oct 01 22:13:18 UTC 2024 - 8.4K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Monitor.java
// Imagine: // guard.lock(); // try { /* monitor locked and guard satisfied here */ } // finally { guard.unlock(); } // Here are Justin's design notes about this: // // This idea has come up from time to time, and I think one of my // earlier versions of Monitor even did something like this. I ended // up strongly favoring the current interface. //
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Mar 17 20:26:29 UTC 2025 - 42.8K bytes - Viewed (0) -
src/main/java/jcifs/internal/smb2/multichannel/NetworkInterfaceInfo.java
import java.net.InetAddress; import java.net.NetworkInterface; import java.net.SocketException; import java.nio.ByteBuffer; import java.nio.ByteOrder; import jcifs.internal.util.SMBUtil; /** * Information about a network interface for SMB3 Multi-Channel */ public class NetworkInterfaceInfo { private int interfaceIndex; private int capability; private int linkSpeed; // In units of 1 Mbps
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Thu Aug 21 11:13:46 UTC 2025 - 9.8K bytes - Viewed (0) -
docs/en/docs/tutorial/dependencies/classes-as-dependencies.md
...and **FastAPI** will know what to do. /// tip If that seems more confusing than helpful, disregard it, you don't *need* it. It is just a shortcut. Because **FastAPI** cares about helping you minimize code repetition.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 6.7K bytes - Viewed (0) -
src/main/java/jcifs/internal/smb1/com/SmbComNegotiateResponse.java
import jcifs.internal.util.SMBUtil; import jcifs.util.Hexdump; import jcifs.util.Strings; import jcifs.util.transport.Response; /** * SMB1 Negotiate Protocol Response message. * * This response contains information about the server's capabilities, * security mode, and supported protocol version. */ public class SmbComNegotiateResponse extends ServerMessageBlock implements SmbNegotiationResponse {
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 15.8K bytes - Viewed (0) -
docs/es/docs/tutorial/security/simple-oauth2.md
hashed_password = user_dict["hashed_password"], ) ``` /// info | Información Para una explicación más completa de `**user_dict` revisa en [la documentación para **Extra Models**](../extra-models.md#about-user_indict){.internal-link target=_blank}. /// ## Devolver el token El response del endpoint `token` debe ser un objeto JSON.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Dec 30 18:26:57 UTC 2024 - 9.9K bytes - Viewed (0) -
README.md
``` Snapshot builds are [available][snap]. [R8 and ProGuard][r8_proguard] rules are available. Also, we have a [bill of materials (BOM)][bom] available to help you keep OkHttp artifacts up to date and be sure about version compatibility. ```kotlin dependencies { // define a BOM and its version implementation(platform("com.squareup.okhttp3:okhttp-bom:5.1.0"))
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 07:33:49 UTC 2025 - 8.8K bytes - Viewed (0) -
.github/CODEOWNERS
## GitHub docs: https://docs.github.com/en/repositories/managing-your-repositorys-settings-and-features/customizing-your-repository/about-code-owners ## ## CODEOWNERS style rules: ## 1. Prefer team ownership over individual user ownership. ## 2. GBT-related team should be listed first. ## 3. Try to keep paths alphabetically sorted within visual groups. ## 4. List individual owners last. ## # Build infrastructure
Registered: Wed Sep 10 11:36:15 UTC 2025 - Last Modified: Mon Jul 28 01:45:03 UTC 2025 - 10.9K bytes - Viewed (0)