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docs/pt/docs/tutorial/response-status-code.md
* `200` é o código de status padrão, o que significa que tudo estava "OK". * Outro exemplo seria `201`, "Criado". É comumente usado após a criação de um novo registro no banco de dados. * Um caso especial é `204`, "Sem Conteúdo". Essa resposta é usada quando não há conteúdo para retornar ao cliente e, portanto, a resposta não deve ter um corpo.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 4.3K bytes - Viewed (0) -
guava/src/com/google/common/cache/Cache.java
import java.util.Map; import java.util.concurrent.Callable; import java.util.concurrent.ConcurrentMap; import java.util.concurrent.ExecutionException; import javax.annotation.CheckForNull; /** * A semi-persistent mapping from keys to values. Cache entries are manually added using {@link * #get(Object, Callable)} or {@link #put(Object, Object)}, and are stored in the cache until either
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sun Aug 07 02:38:22 UTC 2022 - 7.9K bytes - Viewed (0) -
cmd/object-lambda-handlers.go
return } eventData, err := getLambdaEventData(bucket, object, cred, r) if err != nil { writeErrorResponse(ctx, w, toAPIError(ctx, err), r.URL) return } resp, err := target.Send(eventData) if err != nil { writeErrorResponse(ctx, w, toAPIError(ctx, err), r.URL) return } defer resp.Body.Close() if eventData.GetObjectContext.OutputRoute != resp.Header.Get(xhttp.AmzRequestRoute) {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 22 07:04:48 UTC 2024 - 10.3K bytes - Viewed (0) -
cmd/signature-v4-parser.go
// credElement is fetched first to skip replacing the space in access key. credElement := strings.TrimPrefix(strings.Split(strings.TrimSpace(v4Auth), ",")[0], signV4Algorithm) // Replace all spaced strings, some clients can send spaced // parameters and some won't. So we pro-actively remove any spaces // to make parsing easier. v4Auth = strings.ReplaceAll(v4Auth, " ", "") if v4Auth == "" { return sv, ErrAuthHeaderEmpty }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Jan 18 07:03:17 UTC 2024 - 9.4K bytes - Viewed (0) -
internal/grid/msg.go
OpConnect Op = iota + 1 // OpConnectResponse is a response to a connect request. OpConnectResponse // OpPing is a ping request. // If a mux id is specified that mux is pinged. // Clients send ping requests. OpPing // OpPong is a OpPing response returned by the server. OpPong // OpConnectMux will connect a new mux with optional payload. OpConnectMux
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Jul 25 21:07:21 UTC 2024 - 7.6K bytes - Viewed (0) -
compat/maven-compat/src/main/java/org/apache/maven/artifact/resolver/DefaultArtifactResolver.java
// We have collected all the problems so let's mimic the way the old code worked and just blow up right here. // That's right lets just let it rip right here and send a big incomprehensible blob of text at unsuspecting // users. Bad dog! resolutionErrorHandler.throwErrors(request, result); return result; }
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 24.8K bytes - Viewed (0) -
src/main/java/jcifs/http/NtlmHttpURLConnection.java
while ( attempt < MAX_REDIRECTS ) { this.connection.setRequestProperty(this.authProperty, this.authMethod + ' ' + Base64.toBase64String(type1.toByteArray())); this.connection.connect(); // send type 1 response = parseResponseCode(); if ( response != HTTP_UNAUTHORIZED && response != HTTP_PROXY_AUTH ) { return; }
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sun Jul 01 13:12:10 UTC 2018 - 25.5K bytes - Viewed (0) -
docs/pt/docs/tutorial/security/index.md
**FastAPI** tem muitas ferramentas para ajudar você com a parte de **Segurança** facilmente, rapidamente, de uma forma padrão, sem ter que estudar e aprender tudo sobre especificações de segurança. Mas primeiro, vamos verificar alguns pequenos conceitos. ## Está com pressa?
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 4.8K bytes - Viewed (0) -
docs/bigdata/README.md
fs.s3a.multipart.size=512M # Size of each multipart chunk fs.s3a.multipart.threshold=512M # Size before using multipart uploads fs.s3a.socket.recv.buffer=65536 # Read socket buffer hint fs.s3a.socket.send.buffer=65536 # Write socket buffer hint fs.s3a.threads.max=2048 # Maximum number of threads for S3A ``` The rest of the other optimization options are discussed in the links below
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 29 04:28:45 UTC 2022 - 14.7K bytes - Viewed (0) -
ci/official/utilities/code_check_full.bats
# targets. license_query() { bazel cquery --experimental_cc_shared_library "$1" --keep_going \ | grep -e "^//" -e "^@" \ | grep -E -v "^//tensorflow" \ | sed -e 's|:.*||' \ | sort -u } # Verify that, given a build target and a license-list generator target, all of # the dependencies of that target which include a license notice file are then
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Wed Oct 23 18:48:35 UTC 2024 - 13.6K bytes - Viewed (0)