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docs/zh-hant/docs/index.md
``` …從: ```Python ... "item_name": item.name ... ``` …改為: ```Python ... "item_price": item.price ... ``` …然後看看你的編輯器如何自動補全屬性並知道它們的型別:  若想看包含更多功能的完整範例,請參考 <a href="https://fastapi.tiangolo.com/zh-hant/tutorial/">Tutorial - User Guide</a>。 **劇透警告**:教學 - 使用者指南包含:Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:05:38 GMT 2026 - 20.8K bytes - Click Count (0) -
src/main/java/jcifs/smb1/smb1/SID.java
} return ret.toString(); } /** * Return a String representing this SID ideal for display to * users. This method should return the same text that the ACL * editor in Windows would display. * <p> * Specifically, if the SID has * been resolved and it is not a domain SID or builtin account, * the full DOMAIN\name form of the account will beCreated: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sat Aug 16 01:32:48 GMT 2025 - 31.5K bytes - Click Count (0) -
docs/ja/docs/index.md
...以下の: ```Python ... "item_name": item.name ... ``` ...を: ```Python ... "item_price": item.price ... ``` ...に変更し、エディタが属性を自動補完し、その型を知ることを確認してください。  より多くの機能を含む、より完全な例については、<a href="https://fastapi.tiangolo.com/ja/tutorial/">Tutorial - User Guide</a> を参照してください。 **ネタバレ注意**: tutorial - user guide には以下が含まれます。Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:07:17 GMT 2026 - 25.6K bytes - Click Count (0) -
docs/zh-hant/docs/virtual-environments.md
在啟用虛擬環境後,你可以執行你的程式,它將使用虛擬環境中的 Python 和你在其中安裝的套件。 <div class="termy"> ```console $ python main.py Hello World ``` </div> ## 設定編輯器 { #configure-your-editor } 你可能會用到編輯器,請確保設定它使用你建立的相同虛擬環境(它可能會自動偵測到),以便你可以獲得自動完成和內嵌錯誤提示。 例如: * [VS Code](https://code.visualstudio.com/docs/python/environments#_select-and-activate-an-environment)
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:05:38 GMT 2026 - 21K bytes - Click Count (0) -
docs/zh/docs/virtual-environments.md
在你激活虚拟环境后,你可以运行你的程序,它将使用虚拟环境中的 Python 和你在其中安装的软件包。 <div class="termy"> ```console $ python main.py Hello World ``` </div> ## 配置编辑器 { #configure-your-editor } 你可能会用到编辑器,请确保配置它使用与你创建的相同的虚拟环境(它可能会自动检测到),以便你可以获得自动补全和内联错误提示。 例如: * [VS Code](https://code.visualstudio.com/docs/python/environments#_select-and-activate-an-environment)
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:06:37 GMT 2026 - 21.4K bytes - Click Count (0) -
docs/tr/docs/deployment/docker.md
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 07:53:17 GMT 2026 - 29.6K bytes - Click Count (0) -
docs/ko/docs/index.md
...에서: ```Python ... "item_name": item.name ... ``` ...으로: ```Python ... "item_price": item.price ... ``` ...그러고 나서 여러분의 편집기가 속성과 타입을 알고 자동 완성하는지 보십시오:  더 많은 기능을 포함한 보다 완전한 예제의 경우, <a href="https://fastapi.tiangolo.com/ko/tutorial/">튜토리얼 - 사용자 가이드</a>를 보십시오. **스포일러 주의**: 튜토리얼 - 사용자 가이드는:Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:06:26 GMT 2026 - 23.4K bytes - Click Count (0) -
docs/zh/docs/tutorial/bigger-applications.md
这样 `fastapi` 命令就知道到哪里去找到你的应用了。 /// Note | 注意 你也可以把路径传给命令,比如: ```console $ fastapi dev app/main.py ``` 但是每次调用 `fastapi` 命令时,你都需要记得传入正确的路径。 另外,其他工具可能找不到它,比如 [VS Code 扩展](../editor-support.md) 或 [FastAPI Cloud](https://fastapicloud.com),因此推荐在 `pyproject.toml` 中使用 `entrypoint`。 /// ## 查看自动化的 API 文档 { #check-the-automatic-api-docs } 现在,运行你的应用: <div class="termy">Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:06:37 GMT 2026 - 19.5K bytes - Click Count (0) -
docs/ko/docs/virtual-environments.md
가상 환경을 활성화한 뒤에는 프로그램을 실행할 수 있으며, 설치한 패키지가 들어있는 가상 환경 내부의 Python을 사용하게 됩니다. <div class="termy"> ```console $ python main.py Hello World ``` </div> ## 에디터 설정 { #configure-your-editor } 아마 에디터를 사용할 텐데, 자동 완성과 인라인 오류 표시를 받을 수 있도록 생성한 가상 환경을 사용하도록 설정하세요(대부분 자동 감지합니다). 예를 들면: * [VS Code](https://code.visualstudio.com/docs/python/environments#_select-and-activate-an-environment)
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:06:26 GMT 2026 - 24.8K bytes - Click Count (0) -
internal/grid/connection.go
if rec := recover(); rec != nil { gridLogIf(ctx, fmt.Errorf("handleMessages: panic recovered: %v", rec)) debug.PrintStack() } if debugPrint { fmt.Println("handleMessages: write goroutine exited") } cancel(ErrDisconnected) c.connChange.L.Lock() if atomic.CompareAndSwapUint32((*uint32)(&c.state), StateConnected, StateConnectionError) { c.connChange.Broadcast() } c.disconnected()
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 46.9K bytes - Click Count (0)