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Results 301 - 310 of 381 for futuna (0.09 sec)
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src/main/java/org/codelibs/fess/mylasta/action/FessMessages.java
public static final String CONSTRAINTS_Digits_MESSAGE = "{constraints.Digits.message}"; /** The key of the message: {item} must be in the future. */ public static final String CONSTRAINTS_Future_MESSAGE = "{constraints.Future.message}"; /** The key of the message: {item} must be less than or equal to {value}. */ public static final String CONSTRAINTS_Max_MESSAGE = "{constraints.Max.message}";
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Thu Feb 22 01:37:57 UTC 2024 - 119.9K bytes - Viewed (0) -
cmd/erasure-object.go
// by the client, but we still see an error - this would mean // that we have some parts or data blocks missing or corrupted // - attempt a heal to successfully heal them for future calls. if written == partLength { if errors.Is(err, errFileNotFound) || errors.Is(err, errFileCorrupt) { healOnce.Do(func() { globalMRFState.addPartialOp(PartialOperation{ Bucket: bucket,
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Oct 31 22:10:24 UTC 2024 - 78.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java
* concurrent modification, the iterator fails quickly and cleanly, rather than risking arbitrary, * non-deterministic behavior at an undetermined time in the future. * * <p>Note that the fail-fast behavior of an iterator cannot be guaranteed as it is, generally * speaking, impossible to make any hard guarantees in the presence of unsynchronized concurrent
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 34.1K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/RateLimiter.java
stopwatch.sleepMicrosUninterruptibly(microsToWait); return 1.0 * microsToWait / SECONDS.toMicros(1L); } /** * Reserves the given number of permits from this {@code RateLimiter} for future use, returning * the number of microseconds until the reservation can be consumed. * * @return time in microseconds to wait until the resource can be acquired, never negative */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:51:36 UTC 2024 - 21.9K bytes - Viewed (0) -
docs/tr/docs/async.md
### Eşzamanlılık paralellikten daha mı iyi? Hayır! Hikayenin ahlakı bu değil.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 21.9K bytes - Viewed (0) -
docs/pt/docs/virtual-environments.md
## Conclusão Se você leu e entendeu tudo isso, agora **você sabe muito mais** sobre ambientes virtuais do que muitos desenvolvedores por aí. 🤓
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Sep 10 10:37:13 UTC 2024 - 22.6K bytes - Viewed (0) -
cmd/api-errors.go
HTTPStatusCode: http.StatusBadRequest, }, ErrPastObjectLockRetainDate: { Code: "InvalidRequest", Description: "the retain until date must be in the future", HTTPStatusCode: http.StatusBadRequest, }, ErrUnknownWORMModeDirective: { Code: "InvalidRequest", Description: "unknown wormMode directive", HTTPStatusCode: http.StatusBadRequest,
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Oct 01 22:13:18 UTC 2024 - 92.1K bytes - Viewed (0) -
docs/en/docs/virtual-environments.md
## Conclusion If you read and understood all this, now **you know much more** about virtual environments than many developers out there. 🤓
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sat Aug 24 03:16:23 UTC 2024 - 21.7K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS * handshakes will be required. * * The deadline is currently hardcoded. We may make this configurable in the future! */ internal fun sendDegradedPingLater() { this.withLock { if (degradedPongsReceived < degradedPingsSent) return // Already awaiting a degraded pong. degradedPingsSent++
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 32.6K bytes - Viewed (0) -
common-protos/k8s.io/api/apps/v1beta1/generated.proto
// the DaemonSet and StatefulSet controllers for update and rollback, this object is beta. However, // it may be subject to name and representation changes in future releases, and clients should not // depend on its stability. It is primarily for internal use by controllers. message ControllerRevision { // Standard object's metadata.
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 24K bytes - Viewed (0)