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Results 301 - 310 of 381 for futuna (0.09 sec)

  1. src/main/java/org/codelibs/fess/mylasta/action/FessMessages.java

        public static final String CONSTRAINTS_Digits_MESSAGE = "{constraints.Digits.message}";
    
        /** The key of the message: {item} must be in the future. */
        public static final String CONSTRAINTS_Future_MESSAGE = "{constraints.Future.message}";
    
        /** The key of the message: {item} must be less than or equal to {value}. */
        public static final String CONSTRAINTS_Max_MESSAGE = "{constraints.Max.message}";
    
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Feb 22 01:37:57 UTC 2024
    - 119.9K bytes
    - Viewed (0)
  2. cmd/erasure-object.go

    			// by the client, but we still see an error - this would mean
    			// that we have some parts or data blocks missing or corrupted
    			// - attempt a heal to successfully heal them for future calls.
    			if written == partLength {
    				if errors.Is(err, errFileNotFound) || errors.Is(err, errFileCorrupt) {
    					healOnce.Do(func() {
    						globalMRFState.addPartialOp(PartialOperation{
    							Bucket:     bucket,
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Oct 31 22:10:24 UTC 2024
    - 78.8K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

       * concurrent modification, the iterator fails quickly and cleanly, rather than risking arbitrary,
       * non-deterministic behavior at an undetermined time in the future.
       *
       * <p>Note that the fail-fast behavior of an iterator cannot be guaranteed as it is, generally
       * speaking, impossible to make any hard guarantees in the presence of unsynchronized concurrent
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

        stopwatch.sleepMicrosUninterruptibly(microsToWait);
        return 1.0 * microsToWait / SECONDS.toMicros(1L);
      }
    
      /**
       * Reserves the given number of permits from this {@code RateLimiter} for future use, returning
       * the number of microseconds until the reservation can be consumed.
       *
       * @return time in microseconds to wait until the resource can be acquired, never negative
       */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 21.9K bytes
    - Viewed (0)
  5. docs/tr/docs/async.md

    ### Eşzamanlılık paralellikten daha mı iyi?
    
    Hayır!  Hikayenin ahlakı bu değil.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 21.9K bytes
    - Viewed (0)
  6. docs/pt/docs/virtual-environments.md

    ## Conclusão
    
    Se você leu e entendeu tudo isso, agora **você sabe muito mais** sobre ambientes virtuais do que muitos desenvolvedores por aí. 🤓
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Sep 10 10:37:13 UTC 2024
    - 22.6K bytes
    - Viewed (0)
  7. cmd/api-errors.go

    		HTTPStatusCode: http.StatusBadRequest,
    	},
    	ErrPastObjectLockRetainDate: {
    		Code:           "InvalidRequest",
    		Description:    "the retain until date must be in the future",
    		HTTPStatusCode: http.StatusBadRequest,
    	},
    	ErrUnknownWORMModeDirective: {
    		Code:           "InvalidRequest",
    		Description:    "unknown wormMode directive",
    		HTTPStatusCode: http.StatusBadRequest,
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 01 22:13:18 UTC 2024
    - 92.1K bytes
    - Viewed (0)
  8. docs/en/docs/virtual-environments.md

    ## Conclusion
    
    If you read and understood all this, now **you know much more** about virtual environments than many developers out there. 🤓
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sat Aug 24 03:16:23 UTC 2024
    - 21.7K bytes
    - Viewed (0)
  9. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

       * fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS
       * handshakes will be required.
       *
       * The deadline is currently hardcoded. We may make this configurable in the future!
       */
      internal fun sendDegradedPingLater() {
        this.withLock {
          if (degradedPongsReceived < degradedPingsSent) return // Already awaiting a degraded pong.
          degradedPingsSent++
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 32.6K bytes
    - Viewed (0)
  10. common-protos/k8s.io/api/apps/v1beta1/generated.proto

    // the DaemonSet and StatefulSet controllers for update and rollback, this object is beta. However,
    // it may be subject to name and representation changes in future releases, and clients should not
    // depend on its stability. It is primarily for internal use by controllers.
    message ControllerRevision {
      // Standard object's metadata.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 24K bytes
    - Viewed (0)
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