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okhttp-testing-support/src/main/kotlin/okhttp3/TestUtilJvm.kt
return String(array) } /** * Okio buffers are internally implemented as a linked list of arrays. Usually this implementation * detail is invisible to the caller, but subtle use of certain APIs may depend on these internal * structures. * * We make such subtle calls in [okhttp3.internal.ws.MessageInflater] because we try to read a
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 4.3K bytes - Viewed (0) -
samples/slack/src/main/java/okhttp3/slack/SlackApi.java
import okhttp3.WebSocket; import okhttp3.OkHttpClient; import okhttp3.Request; import okhttp3.Response; import okhttp3.WebSocketListener; import okio.ByteString; /** * API access to the <a href="https://api.slack.com/apps">Slack API</a> as an application. One * instance of this class may operate without a user, or on behalf of many users. Use the Slack API * dashboard to create a client ID and secret for this application. *
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Jul 06 19:30:55 UTC 2018 - 4.4K bytes - Viewed (0) -
architecture/standards/0004-use-a-platform-architecture.md
## Decision Organize the Gradle code base into a set of coarse-grained "architecture modules". An architecture module is responsible for providing a coherent set of features and: - Provides a set of APIs and services for use from outside the module. - Has a private implementation. - Is owned by a single team. A team may own multiple architecture modules. The modules are arranged into several different "Gradle platforms".
Registered: Wed Dec 31 11:36:14 UTC 2025 - Last Modified: Sun Feb 25 22:19:29 UTC 2024 - 4.5K bytes - Viewed (0) -
src/test/java/jcifs/internal/smb2/session/Smb2SessionSetupRequestTest.java
// Test various positions int[] positions = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 15, 16 }; for (int pos : positions) { int padding = (int) pad8Method.invoke(req, pos); // Verify padding makes position 8-byte aligned assertEquals(0, (pos + padding) % 8); } } @Test @DisplayName("Should write bytes at different buffer offsets")Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 21.2K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/api/BaseApiManager.java
import jakarta.servlet.http.HttpServletResponse; /** * Base implementation for API managers providing common functionality. * Abstract class that provides format detection and response handling for web APIs. */ public abstract class BaseApiManager implements WebApiManager { private static final String API_FORMAT_TYPE = "apiFormatType"; /** Path prefix for API endpoints. */ protected String pathPrefix;Registered: Sat Dec 20 09:19:18 UTC 2025 - Last Modified: Thu Jul 17 08:28:31 UTC 2025 - 5.9K bytes - Viewed (0) -
guava/src/com/google/common/base/StandardSystemProperty.java
* <li>{@link #JAVA_COMPILER}, while still listed as required as of Java 15, is typically not * available even under older version. * <li>Any property may be cleared through APIs like {@link System#clearProperty}. * <li>Unusual environments like GWT may have their own special handling of system properties. * </ul> *
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Mar 06 10:03:30 UTC 2025 - 4.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/hash/HashTestUtils.java
byte[] value = new byte[random.nextInt(128)]; random.nextBytes(value); int pos = random.nextInt(value.length + 1); int limit = pos + random.nextInt(value.length - pos + 1); for (PrimitiveSink sink : sinks) { ByteBuffer buffer = ByteBuffer.wrap(value); Java8Compatibility.position(buffer, pos); Java8Compatibility.limit(buffer, limit); sink.putBytes(buffer);
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Oct 28 18:19:59 UTC 2025 - 25.6K bytes - Viewed (0) -
docs/de/docs/history-design-future.md
Hier ist ein wenig über diese Geschichte. ## Alternativen { #alternatives } Ich habe seit mehreren Jahren APIs mit komplexen Anforderungen (maschinelles Lernen, verteilte Systeme, asynchrone Jobs, NoSQL-Datenbanken, usw.) erstellt und leitete mehrere Entwicklerteams. Dabei musste ich viele Alternativen untersuchen, testen und nutzen.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 4.9K bytes - Viewed (0) -
docs/pt/docs/tutorial/security/index.md
Então, ela foi um sistema adicional completo. Ela não é muito popular ou usada nos dias de hoje. ## OpenAPI { #openapi } OpenAPI (anteriormente conhecido como Swagger) é a especificação aberta para a criação de APIs (agora parte da Linux Foundation). **FastAPI** é baseado no **OpenAPI**. Isso é o que torna possível ter múltiplas automações interativas de interfaces de documentação, geração de código, etc.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 10:17:03 UTC 2025 - 4.9K bytes - Viewed (0) -
docs/de/docs/tutorial/security/index.md
Heutzutage ist es nicht sehr populär und wird kaum verwendet. ## OpenAPI { #openapi } OpenAPI (früher bekannt als Swagger) ist die offene Spezifikation zum Erstellen von APIs (jetzt Teil der Linux Foundation). **FastAPI** basiert auf **OpenAPI**. Das ist es, was erlaubt, mehrere automatische interaktive Dokumentations-Oberflächen, Codegenerierung, usw. zu haben.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Sep 20 15:10:09 UTC 2025 - 5.2K bytes - Viewed (0)