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  1. docs/bucket/replication/DESIGN.md

    This document explains the design approach of server side bucket replication. If you're looking to get started with replication, we suggest you go through the [Bucket replication guide](https://github.com/minio/minio/blob/master/docs/bucket/replication/README.md) first.
    
    ## Overview
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
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  2. .github/ISSUE_TEMPLATE/feature_addition_request.yaml

      - type: checkboxes
        attributes:
          label: Checklist
          options:
            - label: >
                I agree to follow the
                [code of conduct](https://github.com/google/.github/blob/master/CODE_OF_CONDUCT.md).
              required: true
            - label: >
                I have read and understood the [contribution
                guidelines](https://github.com/google/guava/wiki/HowToContribute#feature-requests).
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Nov 17 18:47:47 UTC 2023
    - 5.8K bytes
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  3. docs/ko/docs/advanced/middlewares.md

    ## 기타 미들웨어
    
    다른 많은 ASGI 미들웨어가 있습니다.
    
    예를 들어:
    
    <a href=“https://github.com/encode/uvicorn/blob/master/uvicorn/middleware/proxy_headers.py” class=“external-link” target=“_blank”>유비콘의 `ProxyHeadersMiddleware`></a>
    <a href=“https://github.com/florimondmanca/msgpack-asgi” class=“external-link” target=“_blank”>MessagePack</a>
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Tue Nov 26 22:35:09 UTC 2024
    - 4.6K bytes
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  4. guava/src/com/google/common/primitives/UnsignedLong.java

    import org.jspecify.annotations.Nullable;
    
    /**
     * A wrapper class for unsigned {@code long} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jun 04 13:03:16 UTC 2025
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  5. docs/compression/README.md

    Compression happens inflight, i.e objects are compressed before being written to disk(s).
    MinIO uses [`klauspost/compress/s2`](https://github.com/klauspost/compress/tree/master/s2)
    streaming compression due to its stability and performance.
    
    This algorithm is specifically optimized for machine generated content.
    Write throughput is typically at least 500MB/s per CPU core,
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 5.2K bytes
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  6. android/guava/src/com/google/common/hash/Fingerprint2011.java

        b ^= b >>> 47;
        b *= K3;
        return b;
      }
    
      /**
       * Computes intermediate hash of 32 bytes of byte array from the given offset. Results are
       * returned in the output array - this is 12% faster than allocating new arrays every time.
       */
      private static void weakHashLength32WithSeeds(
          byte[] bytes, int offset, long seedA, long seedB, long[] output) {
        long part1 = load64(bytes, offset);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 6.5K bytes
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  7. android/guava/src/com/google/common/primitives/Chars.java

       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(char[] array, int distance) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 24.2K bytes
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  8. android/guava/src/com/google/common/primitives/Shorts.java

       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
       */
      public static void rotate(short[] array, int distance) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
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  9. android/guava/src/com/google/common/io/CharSource.java

       *
       * <p>Since Strings are immutable and built into the jdk we can optimize some operations
       *
       * <ul>
       *   <li>use {@link StringReader} instead of {@link CharSequenceReader}. It is faster since it can
       *       use {@link String#getChars(int, int, char[], int)} instead of copying characters one by
       *       one with {@link CharSequence#charAt(int)}.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 17:42:14 UTC 2025
    - 25.7K bytes
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  10. guava/src/com/google/common/io/CharSource.java

       *
       * <p>Since Strings are immutable and built into the jdk we can optimize some operations
       *
       * <ul>
       *   <li>use {@link StringReader} instead of {@link CharSequenceReader}. It is faster since it can
       *       use {@link String#getChars(int, int, char[], int)} instead of copying characters one by
       *       one with {@link CharSequence#charAt(int)}.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jul 16 17:42:14 UTC 2025
    - 25.3K bytes
    - Viewed (0)
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