- Sort Score
- Num 10 results
- Language All
Results 301 - 310 of 722 for Continued (0.07 seconds)
-
internal/config/policy/opa/config.go
return nil } return &Opa{ args: args, client: &http.Client{Transport: args.Transport}, } } // IsAllowed - checks given policy args is allowed to continue the REST API. func (o *Opa) IsAllowed(args policy.Args) (bool, error) { if o == nil { return false, nil } // OPA input body := make(map[string]any) body["input"] = args
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 5.3K bytes - Click Count (0) -
cmd/xl-storage-disk-id-check.go
var deleteMarkers uint64 for i, nerr := range errs { if nerr != nil { continue } for _, fi := range versions[i].Versions { if fi.Deleted { // Delete markers are a write operation not a permanent delete. deleteMarkers++ continue } permanentDeletes++ } } if deleteMarkers > 0 {Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Apr 25 05:41:04 GMT 2025 - 34.5K bytes - Click Count (0) -
internal/s3select/select.go
} var err error sendRecord := func() bool { buf := bufPool.Get() buf.Reset() for _, outputRecord := range outputQueue { if outputRecord == nil { continue } before := buf.Len() if err = s3Select.marshal(buf, outputRecord); err != nil { bufPool.Put(buf) return false } if buf.Len()-before > maxRecordSize {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Feb 18 16:25:55 GMT 2025 - 21.2K bytes - Click Count (0) -
cmd/data-usage-cache.go
dst := newAllTierStats() for _, bucket := range buckets { e := d.find(bucket.Name) if e == nil { continue } flat := d.flatten(*e) if flat.AllTierStats == nil { continue } dst.merge(flat.AllTierStats) } if len(dst.Tiers) == 0 { return nil } return dst }
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 34.7K bytes - Click Count (0) -
docs/features/calls.md
Calls are executed in one of two ways: * **Synchronous:** your thread blocks until the response is readable.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Mar 15 09:01:42 GMT 2026 - 3.9K bytes - Click Count (0) -
internal/hash/checksum.go
func AddChecksumHeader(w http.ResponseWriter, c map[string]string) { for k, v := range c { if k == xhttp.AmzChecksumType { w.Header().Set(xhttp.AmzChecksumType, v) continue } cksum := NewChecksumString(k, v) if cksum == nil { continue } if cksum.Valid() { w.Header().Set(cksum.Type.Key(), v) } } } // GetContentChecksum returns content checksum.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 22 14:15:21 GMT 2025 - 18.3K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ExecutionError.java
* possibly run in another thread. That cause should itself be an {@code Error}; if not, use {@code * ExecutionException} or {@link UncheckedExecutionException}. This allows the client code to * continue to distinguish between exceptions and errors, even when they come from other threads. * * @author Chris Povirk * @since 10.0 */ @GwtCompatible public class ExecutionError extends Error { /*Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Feb 13 17:34:21 GMT 2025 - 4K bytes - Click Count (0) -
src/main/java/jcifs/smb1/http/Handler.java
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sat Aug 16 01:32:48 GMT 2025 - 6.1K bytes - Click Count (0) -
cmd/background-heal-ops.go
} else { res, err = objAPI.HealObject(ctx, task.bucket, task.object, task.versionID, task.opts) } } if task.respCh != nil { task.respCh <- healResult{result: res, err: err} continue } // when respCh is not set caller is not waiting but we // update the relevant metrics for them if bgSeq != nil { if err == nil { bgSeq.countHealed(res.Type) } else {Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue May 27 15:19:03 GMT 2025 - 4.6K bytes - Click Count (0) -
internal/logger/logonce.go
func unwrapErrs(err error) (leafErr error) { uerr := errors.Unwrap(err) depth := 1 for uerr != nil { // Save the current `uerr` leafErr = uerr // continue to look for leaf errors underneath uerr = errors.Unwrap(leafErr) depth++ if depth == unwrapErrsDepth { // If we have reached enough depth we // do not further recurse down, this
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 3.8K bytes - Click Count (0)