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Results 21 - 22 of 22 for worthwhile (0.22 sec)

  1. src/cmd/compile/internal/ssa/regalloc.go

    		if len(b.Succs) == 1 {
    			if s.f.Config.hasGReg && s.regs[s.GReg].v != nil {
    				s.freeReg(s.GReg) // Spill value in G register before any merge.
    			}
    			// For this to be worthwhile, the loop must have no calls in it.
    			top := b.Succs[0].b
    			loop := s.loopnest.b2l[top.ID]
    			if loop == nil || loop.header != top || loop.containsUnavoidableCall {
    				goto badloop
    			}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Nov 21 17:49:56 UTC 2023
    - 87.2K bytes
    - Viewed (0)
  2. src/cmd/compile/internal/ssagen/ssa.go

    	brev_arch := []sys.ArchFamily{sys.AMD64, sys.I386, sys.ARM64, sys.ARM, sys.S390X}
    	if buildcfg.GOPPC64 >= 10 {
    		// Use only on Power10 as the new byte reverse instructions that Power10 provide
    		// make it worthwhile as an intrinsic
    		brev_arch = append(brev_arch, sys.PPC64)
    	}
    	/******** runtime/internal/sys ********/
    	addF("runtime/internal/sys", "Bswap32",
    		func(s *state, n *ir.CallExpr, args []*ssa.Value) *ssa.Value {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 19:44:43 UTC 2024
    - 284.9K bytes
    - Viewed (0)
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