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Results 21 - 30 of 216 for speed (0.02 seconds)
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docs/ja/docs/benchmarks.md
ただし、ベンチマークを確認し、比較する際には下記の内容に気を付けてください。 ## ベンチマークと速度 { #benchmarks-and-speed } ベンチマークを確認する時、異なるタイプの複数のツールが同等のものとして比較されているのを目にするのが一般的です。 具体的には、Uvicorn、Starlette、FastAPIを(他の多くのツールの中で)まとめて比較しているのを目にすることがあります。 ツールで解決する問題がシンプルなほど、パフォーマンスが向上します。また、ほとんどのベンチマークは、ツールから提供される追加機能をテストしていません。Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 14:07:17 GMT 2026 - 4.9K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/ImmutableCollection.java
* <i>deeply</i> immutable. * </ul> * * <h4>Performance notes</h4> * * <ul> * <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of * access, and lastly speed of creation. * <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is * unnecessary; for example, {@code copyOf(copyOf(anArrayList))} should copy the data only
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 21.4K bytes - Click Count (0) -
docs/erasure/README.md
MinIO's erasure coded backend uses high speed [HighwayHash](https://github.com/minio/highwayhash) checksums to protect against Bit Rot. ## How are drives used for Erasure Code?
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Aug 12 18:20:36 GMT 2025 - 4.2K bytes - Click Count (0) -
src/test/java/jcifs/internal/smb2/multichannel/MultiChannelIntegrationTest.java
assertFalse(nic.isRdmaCapable()); assertEquals(address, nic.getAddress()); // Test scoring int score = nic.getScore(); assertEquals(11000, score); // 10000 (link speed) + 1000 (RSS bonus) // Test encoding/decoding byte[] encoded = nic.encode(); assertNotNull(encoded); assertEquals(Smb2ChannelCapabilities.NETWORK_INTERFACE_INFO_SIZE, encoded.length);
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 21 11:13:46 GMT 2025 - 8.2K bytes - Click Count (0) -
guava/src/com/google/common/collect/ImmutableCollection.java
* <i>deeply</i> immutable. * </ul> * * <h4>Performance notes</h4> * * <ul> * <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of * access, and lastly speed of creation. * <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is * unnecessary; for example, {@code copyOf(copyOf(anArrayList))} should copy the data only
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 18.7K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/SmoothRateLimiter.java
* the integral of our function, between X permits and X-K permits, assuming we want to * spend K saved permits. * </ol> * * <p>In summary, the time it takes to move to the left (spend K permits), is equal to the area of * the function of width == K. * * <p>Assuming we have saturated demand, the time to go from maxPermits to thresholdPermits is
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed May 14 19:40:47 GMT 2025 - 19.3K bytes - Click Count (0) -
src/main/java/jcifs/internal/smb2/multichannel/ChannelManager.java
while (addresses.hasMoreElements()) { InetAddress addr = addresses.nextElement(); // Estimate link speed (would need platform-specific code for actual speed) int linkSpeed = ni.isVirtual() ? 100 : 1000; // Default 1Gbps NetworkInterfaceInfo info = new NetworkInterfaceInfo(addr, linkSpeed);
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 21 11:13:46 GMT 2025 - 20K bytes - Click Count (0) -
docs/zh/docs/benchmarks.md
但是在查看基准得分和对比时,请注意以下几点。 ## 基准测试和速度 { #benchmarks-and-speed } 当你查看基准测试时,几个不同类型的工具被等效地做比较是很常见的情况。 具体来说,是将 Uvicorn,Starlette 和 FastAPI 一起比较(在许多其它工具中)。 该工具解决的问题最简单,它将获得更好的性能。而且大多数基准测试并未测试该工具提供的其他功能。 层次结构如下: * **Uvicorn**:ASGI服务器Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:06:37 GMT 2026 - 3.3K bytes - Click Count (0) -
docs/zh-hant/docs/benchmarks.md
但是在查看基準得分和對比時,請注意以下幾點。 ## 基準測試和速度 { #benchmarks-and-speed } 當你查看基準測試時,常見到不同類型的多個工具被視為等同來比較。 具體來說,是將 Uvicorn、Starlette 和 FastAPI 同時進行比較(以及許多其他工具)。 該工具解決的問題越簡單,其效能就越好。而且大多數基準測試不會測試該工具提供的附加功能。 層次結構如下: * **Uvicorn**:ASGI 伺服器Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:05:38 GMT 2026 - 3.3K bytes - Click Count (0) -
android/guava/src/com/google/common/escape/ArrayBasedUnicodeEscaper.java
this.safeMaxChar = (char) min(safeMax, Character.MIN_HIGH_SURROGATE - 1); } } /* * This is overridden to improve performance. Rough benchmarking shows that this almost doubles * the speed when processing strings that do not require any escaping. */ @Override public final String escape(String s) { checkNotNull(s); // GWT specific check (do not optimize) for (int i = 0; i < s.length(); i++) {
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Feb 13 15:45:16 GMT 2025 - 8.5K bytes - Click Count (0)