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Results 21 - 30 of 152 for speed (0.03 sec)

  1. guava/src/com/google/common/collect/ImmutableCollection.java

     *       <i>deeply</i> immutable.
     * </ul>
     *
     * <h4>Performance notes</h4>
     *
     * <ul>
     *   <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of
     *       access, and lastly speed of creation.
     *   <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is
     *       unnecessary; for example, {@code copyOf(copyOf(anArrayList))} should copy the data only
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.7K bytes
    - Viewed (0)
  2. src/main/java/jcifs/internal/smb2/multichannel/ChannelManager.java

                    while (addresses.hasMoreElements()) {
                        InetAddress addr = addresses.nextElement();
    
                        // Estimate link speed (would need platform-specific code for actual speed)
                        int linkSpeed = ni.isVirtual() ? 100 : 1000; // Default 1Gbps
    
                        NetworkInterfaceInfo info = new NetworkInterfaceInfo(addr, linkSpeed);
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 21 11:13:46 UTC 2025
    - 20K bytes
    - Viewed (0)
  3. src/test/java/jcifs/internal/smb2/multichannel/MultiChannelIntegrationTest.java

            assertFalse(nic.isRdmaCapable());
            assertEquals(address, nic.getAddress());
    
            // Test scoring
            int score = nic.getScore();
            assertEquals(11000, score); // 10000 (link speed) + 1000 (RSS bonus)
    
            // Test encoding/decoding
            byte[] encoded = nic.encode();
            assertNotNull(encoded);
            assertEquals(Smb2ChannelCapabilities.NETWORK_INTERFACE_INFO_SIZE, encoded.length);
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 21 11:13:46 UTC 2025
    - 8.2K bytes
    - Viewed (0)
  4. src/main/java/org/codelibs/fess/app/web/admin/general/EditForm.java

        @Required
        @Min(-1)
        @Max(1000)
        @ValidateTypeFailure
        public Integer dayForCleanup;
    
        /**
         * Number of threads to use for crawling operations.
         * Higher values increase crawling speed but consume more resources.
         */
        @Required
        @Min(0)
        @Max(100)
        @ValidateTypeFailure
        public Integer crawlingThreadCount;
    
        /**
         * Enable or disable search query logging.
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 9.9K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/escape/ArrayBasedUnicodeEscaper.java

          this.safeMaxChar = (char) min(safeMax, Character.MIN_HIGH_SURROGATE - 1);
        }
      }
    
      /*
       * This is overridden to improve performance. Rough benchmarking shows that this almost doubles
       * the speed when processing strings that do not require any escaping.
       */
      @Override
      public final String escape(String s) {
        checkNotNull(s); // GWT specific check (do not optimize)
        for (int i = 0; i < s.length(); i++) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Feb 13 15:45:16 UTC 2025
    - 8.5K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/hash/Hashing.java

        hashFunctions[0] = Murmur3_128HashFunction.GOOD_FAST_HASH_128;
        int seed = GOOD_FAST_HASH_SEED;
        for (int i = 1; i < hashFunctionsNeeded; i++) {
          seed += 1500450271; // a prime; shouldn't matter
          hashFunctions[i] = murmur3_128(seed);
        }
        return new ConcatenatedHashFunction(hashFunctions);
      }
    
      /**
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 29.8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/ImmutableCollection.java

     *       <i>deeply</i> immutable.
     * </ul>
     *
     * <h4>Performance notes</h4>
     *
     * <ul>
     *   <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of
     *       access, and lastly speed of creation.
     *   <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is
     *       unnecessary; for example, {@code copyOf(copyOf(anArrayList))} should copy the data only
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 21.4K bytes
    - Viewed (0)
  8. guava/src/com/google/common/primitives/UnsignedInteger.java

    import java.math.BigInteger;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A wrapper class for unsigned {@code int} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 8.3K bytes
    - Viewed (0)
  9. guava/src/com/google/common/escape/ArrayBasedUnicodeEscaper.java

          this.safeMaxChar = (char) min(safeMax, Character.MIN_HIGH_SURROGATE - 1);
        }
      }
    
      /*
       * This is overridden to improve performance. Rough benchmarking shows that this almost doubles
       * the speed when processing strings that do not require any escaping.
       */
      @Override
      public final String escape(String s) {
        checkNotNull(s); // GWT specific check (do not optimize)
        for (int i = 0; i < s.length(); i++) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Feb 13 15:45:16 UTC 2025
    - 8.5K bytes
    - Viewed (0)
  10. guava/src/com/google/common/primitives/UnsignedLong.java

    import java.math.BigInteger;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A wrapper class for unsigned {@code long} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jun 04 13:03:16 UTC 2025
    - 8.8K bytes
    - Viewed (0)
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