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Results 21 - 30 of 39 for participating (0.26 sec)

  1. cmd/object-api-interface.go

    	// mainly set for certain WRITE operations.
    	SkipDecommissioned bool
    	// SkipRebalancing should be set to 'true' if the call should skip pools
    	// participating in a rebalance operation. Typically set for 'write' operations.
    	SkipRebalancing bool
    
    	DataMovement bool // indicates an going decommisionning or rebalacing
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Mon May 06 20:27:52 UTC 2024
    - 17K bytes
    - Viewed (0)
  2. platforms/software/dependency-management/src/main/java/org/gradle/api/internal/artifacts/ivyservice/resolveengine/graph/builder/DependencyGraphBuilder.java

            if (c.conflictExists()) {
                // We have a conflict
                LOGGER.debug("Found new conflicting module {}", module);
    
                // For each module participating in the conflict, deselect the currently selection, and remove all outgoing edges from the version.
                // This will propagate through the graph and prune configurations that are no longer required.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Jun 07 14:19:34 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  3. cmd/erasure-server-pool.go

    	nSets := make([]int, len(z.serverPools))
    	g := errgroup.WithNErrs(len(z.serverPools))
    	for index := range z.serverPools {
    		index := index
    		// Skip suspended pools or pools participating in rebalance for any new
    		// I/O.
    		if z.IsSuspended(index) || z.IsPoolRebalancing(index) {
    			continue
    		}
    		pool := z.serverPools[index]
    		nSets[index] = pool.setCount
    		g.Go(func() error {
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Thu May 30 11:58:12 UTC 2024
    - 82.5K bytes
    - Viewed (0)
  4. src/syscall/syscall_linux_test.go

    			// of doing this every time through the loop
    			// is to race thread creation with v.fn(want)
    			// being executed. Via the once boolean we
    			// also encourage one in 5 waiters to return
    			// locked after participating in only one
    			// question response sequence. This allows the
    			// test to race thread destruction too.
    			once := routines%5 == 4
    			go waiter(question, response, once)
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 23K bytes
    - Viewed (0)
  5. src/runtime/runtime2.go

    	// For semaphores, all fields (including the ones above)
    	// are only accessed when holding a semaRoot lock.
    
    	acquiretime int64
    	releasetime int64
    	ticket      uint32
    
    	// isSelect indicates g is participating in a select, so
    	// g.selectDone must be CAS'd to win the wake-up race.
    	isSelect bool
    
    	// success indicates whether communication over channel c
    	// succeeded. It is true if the goroutine was awoken because a
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:57:37 UTC 2024
    - 47.9K bytes
    - Viewed (0)
  6. cmd/site-replication.go

    // PeerSiteInfo is a wrapper struct around madmin.PeerSite with extra info on site status
    type PeerSiteInfo struct {
    	madmin.PeerSite
    	self         bool
    	DeploymentID string
    	Replicated   bool // true if already participating in site replication
    	Empty        bool // true if cluster has no buckets
    }
    
    // getSiteStatuses gathers more info on the sites being added
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 184.3K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/Monitor.java

       * in which case the signal is a no-op, and the bigger-picture signal is lost unless interrupted
       * threads take special action by participating in the signal-passing game.
       */
    
      /*
       * Timeout handling is intricate, especially given our ambitious goals:
       * - Avoid underflow and overflow of timeout values when specified timeouts are close to
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Dec 04 18:22:01 UTC 2023
    - 38.6K bytes
    - Viewed (0)
  8. guava/src/com/google/common/util/concurrent/Monitor.java

       * in which case the signal is a no-op, and the bigger-picture signal is lost unless interrupted
       * threads take special action by participating in the signal-passing game.
       */
    
      /*
       * Timeout handling is intricate, especially given our ambitious goals:
       * - Avoid underflow and overflow of timeout values when specified timeouts are close to
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Dec 04 18:22:01 UTC 2023
    - 42.5K bytes
    - Viewed (0)
  9. cmd/notification.go

    		}
    	}
    
    	if pools, ok := objAPI.(*erasureServerPools); ok {
    		pools.StopRebalance()
    	}
    }
    
    // LoadRebalanceMeta notifies all peers to load rebalance.bin from object layer.
    // Note: Only peers participating in rebalance operation, namely the first node
    // in each pool will load rebalance.bin.
    func (sys *NotificationSys) LoadRebalanceMeta(ctx context.Context, startRebalance bool) {
    	ng := WithNPeers(len(sys.peerClients))
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 44.9K bytes
    - Viewed (0)
  10. src/cmd/link/internal/loader/loader.go

    // the symbol first class sym (participating in the link) or is an
    // anonymous aux or sub-symbol containing some sub-part or payload of
    // another symbol.
    func (l *Loader) TopLevelSym(s Sym) bool {
    	return topLevelSym(l.SymName(s), l.SymType(s))
    }
    
    // topLevelSym tests a symbol name and kind to determine whether
    // the symbol first class sym (participating in the link) or is an
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 24 20:26:10 UTC 2024
    - 81.5K bytes
    - Viewed (0)
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