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guava/src/com/google/common/collect/Collections2.java
@GwtCompatible @ElementTypesAreNonnullByDefault public final class Collections2 { private Collections2() {} /** * Returns the elements of {@code unfiltered} that satisfy a predicate. The returned collection is * a live view of {@code unfiltered}; changes to one affect the other. * * <p>The resulting collection's iterator does not support {@code remove()}, but all other
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 20:24:49 UTC 2024 - 23.1K bytes - Viewed (0) -
cni/pkg/install/install.go
isReady: isReady, } } func (in *Installer) installAll(ctx context.Context) (sets.String, error) { // Install binaries // Currently we _always_ do this, since the binaries do not live in a shared location // and we harm no one by doing so. copiedFiles, err := copyBinaries(in.cfg.CNIBinSourceDir, in.cfg.CNIBinTargetDirs) if err != nil {
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Aug 09 21:33:51 UTC 2024 - 13.5K bytes - Viewed (0) -
docs/de/docs/contributing.md
### Dokumentation live Während der lokalen Entwicklung gibt es ein Skript, das die Site erstellt, auf Änderungen prüft und direkt neu lädt (Live Reload): <div class="termy"> ```console $ python ./scripts/docs.py live <span style="color: green;">[INFO]</span> Serving on http://127.0.0.1:8008
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 16.1K bytes - Viewed (0) -
guava/src/com/google/common/collect/MinMaxPriorityQueue.java
} /** Returns the index of the max element. */ private int getMaxElementIndex() { switch (size) { case 1: return 0; // The lone element in the queue is the maximum. case 2: return 1; // The lone element in the maxHeap is the maximum. default: // The max element must sit on the first level of the maxHeap. It is
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 34.1K bytes - Viewed (0) -
guava/src/com/google/common/graph/Network.java
Set<N> nodes(); /** Returns all edges in this network, in the order specified by {@link #edgeOrder()}. */ Set<E> edges(); /** * Returns a live view of this network as a {@link Graph}. The resulting {@link Graph} will have * an edge connecting node A to node B if this {@link Network} has an edge connecting A to B. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 22.4K bytes - Viewed (0) -
docs/en/docs/contributing.md
## Docs First, make sure you set up your environment as described above, that will install all the requirements. ### Docs live During local development, there is a script that builds the site and checks for any changes, live-reloading: <div class="termy"> ```console $ python ./scripts/docs.py live <span style="color: green;">[INFO]</span> Serving on http://127.0.0.1:8008
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Aug 25 02:44:06 UTC 2024 - 12.7K bytes - Viewed (0) -
architecture/standards/0005-introduce-core-ui-architecture-module.md
A downside of this structure is that it is difficult to do focused work on the Gradle UI. ## Decision Introduce a "UI" architecture module to the core platform, and move the user interaction services to this new module. This includes: - Logging and progress services. - Problem generation services (aka the "problems API"). - User prompting services. - Build options infrastructure.
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Mon Mar 04 23:19:15 UTC 2024 - 1.3K bytes - Viewed (0) -
compat/maven-embedder/src/main/java/org/fusesource/jansi/Ansi.java
* * @param x the index (1-based) of the column to move to * @return this Ansi instance */ public Ansi cursorToColumn(final int x) { return appendEscapeSequence('G', Math.max(1, x)); } /** * Moves the cursor up. If the parameter y is negative it moves the cursor down. * * @param y the number of lines to move up * @return this Ansi instance */
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 23.1K bytes - Viewed (0) -
android/guava/src/com/google/common/graph/Network.java
Set<N> nodes(); /** Returns all edges in this network, in the order specified by {@link #edgeOrder()}. */ Set<E> edges(); /** * Returns a live view of this network as a {@link Graph}. The resulting {@link Graph} will have * an edge connecting node A to node B if this {@link Network} has an edge connecting A to B. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 10 15:41:27 UTC 2024 - 21.1K bytes - Viewed (0) -
docs/erasure/README.md
## Why is Erasure Code useful?
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 29 04:28:45 UTC 2022 - 4.1K bytes - Viewed (0)