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Results 21 - 30 of 1,693 for connections (0.35 seconds)

  1. docs/changelogs/changelog_3x.md

     *  **There is no longer a global singleton connection pool.** In OkHttp 2.x,
        all `OkHttpClient` instances shared a common connection pool by default.
        In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool.
        Applications should avoid creating many connection pools as doing so
        prevents connection reuse. Each connection pool holds its own set of
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
    - 50.8K bytes
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  2. internal/grid/manager.go

    // ValidateAuthFn should check authentication for the given aud.
    type ValidateAuthFn func(auth string) string
    
    // Connection will return the connection for the specified host.
    // If the host does not exist nil will be returned.
    func (m *Manager) Connection(host string) *Connection {
    	return m.targets[host]
    }
    
    // RegisterSingleHandler will register a stateless handler that serves
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Tue Nov 12 20:41:41 GMT 2024
    - 10.8K bytes
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  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

         *
         * * **Stale pooled connections.** The [ConnectionPool] reuses sockets
         *   to decrease request latency, but these connections will occasionally time out.
         *
         * * **Unreachable proxy servers.** A [ProxySelector] can be used to
         *   attempt multiple proxy servers in sequence, eventually falling back to a direct
         *   connection.
         *
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Feb 03 22:17:59 GMT 2026
    - 51.5K bytes
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  4. internal/grid/README.md

    A **Manager** is used to manage all incoming and outgoing connections to a server.
    
    On startup all remote servers must be specified.
    From that individual connections will be spawned to each remote server,
    or incoming requests will be hooked up to the appropriate connection.
    
    To get a connection to a specific server, use `Manager.Connection(host)` to get a connection to the specified host.
    From this connection individual requests can be made.
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Oct 10 18:57:03 GMT 2025
    - 9.4K bytes
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  5. docs/changelogs/changelog_4x.md

    _2020-03-08_
    
     *  Fix: Don't reuse a connection on redirect if certs match but DNS does not. For better
        locality and performance OkHttp attempts to use the same pooled connection across redirects and
        follow-ups. It independently shares connections when the IP addresses and certificates match,
        even if the host names do not. In 4.4.0 we introduced a regression where we shared a connection
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
    - 25.2K bytes
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  6. docs/changelogs/changelog_1x.md

     * Fix: Respect read timeouts on recycled connections.
     * Fix: Transmit multiple cookie values as a single header with delimiter.
     * Fix: Ensure `null` is never returned from a connection's `getHeaderFields()`.
     * Fix: Persist proper `Content-Encoding` header to cache for GZip responses.
     * Fix: Eliminate rare race condition in SPDY streams that would prevent connection reuse.
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
    - 6.4K bytes
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  7. android/guava-tests/test/com/google/common/graph/NetworkEquivalenceTest.java

      // Node/edge sets are the same, but node/edge connections differ due to edge type.
      @Test
      public void equivalent_directedVsUndirected() {
        network.addEdge(N1, N2, E12);
    
        MutableNetwork<Integer, String> g2 = createNetwork(oppositeType(edgeType));
        g2.addEdge(N1, N2, E12);
    
        assertThat(network).isNotEqualTo(g2);
      }
    
      // Node/edge sets and node/edge connections are the same, but directedness differs.
      @Test
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Dec 19 18:03:30 GMT 2024
    - 5.9K bytes
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  8. guava-tests/test/com/google/common/graph/NetworkEquivalenceTest.java

      // Node/edge sets are the same, but node/edge connections differ due to edge type.
      @Test
      public void equivalent_directedVsUndirected() {
        network.addEdge(N1, N2, E12);
    
        MutableNetwork<Integer, String> g2 = createNetwork(oppositeType(edgeType));
        g2.addEdge(N1, N2, E12);
    
        assertThat(network).isNotEqualTo(g2);
      }
    
      // Node/edge sets and node/edge connections are the same, but directedness differs.
      @Test
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Dec 19 18:03:30 GMT 2024
    - 5.9K bytes
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  9. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnection.kt

    import okhttp3.internal.isHealthy
    import okhttp3.internal.tls.OkHostnameVerifier
    import okio.Buffer
    
    /**
     * A connection to a remote web server capable of carrying 1 or more concurrent streams.
     *
     * Connections are shared in a connection pool. Accesses to the connection's state must be guarded
     * by holding a lock on the connection.
     */
    class RealConnection internal constructor(
      val taskRunner: TaskRunner,
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Oct 07 21:55:03 GMT 2025
    - 14.6K bytes
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  10. src/main/java/jcifs/smb/WinError.java

        /** Array of Windows error messages corresponding to WINERR_CODES */
        String[] WINERR_MESSAGES = { "The operation completed successfully.", "Access is denied.",
                "No more connections can be made to this remote computer at this time because there are already as many connections as the computer can accept.",
                "The pipe state is invalid.", "All pipe instances are busy.", "The pipe is being closed.",
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 16 01:32:48 GMT 2025
    - 2.9K bytes
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