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Results 21 - 30 of 61 for collisions (0.07 sec)

  1. docs/ru/docs/tutorial/bigger-applications.md

    ///
    
    ### Избегайте конфликтов имен { #avoid-name-collisions }
    
    Вместо того чтобы импортировать только переменную `router`, мы импортируем непосредственно суб-модуль `items`.
    
    Мы делаем это потому, что у нас есть ещё одна переменная `router` в суб-модуле `users`.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Thu Dec 11 21:25:03 UTC 2025
    - 30.4K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/Striped.java

       * bulkGet(keys)} operation. See <a href="http://www.mathpages.com/home/kmath199.htm">Balls in
       * Bins model</a> for mathematical formulas that can be used to estimate the probability of
       * collisions.
       *
       * @param keys arbitrary non-null keys
       * @return the stripes corresponding to the objects (one per each object, derived by delegating to
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 16 22:01:32 UTC 2025
    - 20.6K bytes
    - Viewed (0)
  3. guava-tests/test/com/google/common/hash/HashTestUtils.java

       * Test that the hash function contains no funnels. A funnel is a situation where a set of input
       * (key) bits 'affects' a strictly smaller set of output bits. Funneling is bad because it can
       * result in more-than-ideal collisions for a non-uniformly distributed key space. In practice,
       * most key spaces are ANYTHING BUT uniformly distributed. A bit(i) in the input is said to
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Oct 28 18:19:59 UTC 2025
    - 25.6K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/CompactHashSet.java

       *       </ul>
       *   <li>another java.util.Set delegate implementation. In most modern JDKs, normal java.util hash
       *       collections intelligently fall back to a binary search tree if hash table collisions are
       *       detected. Rather than going to all the trouble of reimplementing this ourselves, we
       *       simply switch over to use the JDK implementation wholesale if probable hash flooding is
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 24.7K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/CompactHashMap.java

       *       </ul>
       *   <li>another java.util.Map delegate implementation. In most modern JDKs, normal java.util hash
       *       collections intelligently fall back to a binary search tree if hash table collisions are
       *       detected. Rather than going to all the trouble of reimplementing this ourselves, we
       *       simply switch over to use the JDK implementation wholesale if probable hash flooding is
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 39.6K bytes
    - Viewed (0)
  6. android/guava-tests/test/com/google/common/collect/OrderingTest.java

        }
    
        Ordering<Object> arbitrary =
            new ArbitraryOrdering() {
              @Override
              int identityHashCode(Object object) {
                return ((Integer) object) % 5; // fake tons of collisions!
              }
            };
    
        // Don't let the elements be in such a predictable order
        list = shuffledCopy(list, new Random(1));
    
        sort(list, arbitrary);
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Oct 10 23:13:45 UTC 2025
    - 42.8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/CompactHashMap.java

       *       </ul>
       *   <li>another java.util.Map delegate implementation. In most modern JDKs, normal java.util hash
       *       collections intelligently fall back to a binary search tree if hash table collisions are
       *       detected. Rather than going to all the trouble of reimplementing this ourselves, we
       *       simply switch over to use the JDK implementation wholesale if probable hash flooding is
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 35.7K bytes
    - Viewed (0)
  8. guava-tests/test/com/google/common/collect/OrderingTest.java

        }
    
        Ordering<Object> arbitrary =
            new ArbitraryOrdering() {
              @Override
              int identityHashCode(Object object) {
                return ((Integer) object) % 5; // fake tons of collisions!
              }
            };
    
        // Don't let the elements be in such a predictable order
        list = shuffledCopy(list, new Random(1));
    
        sort(list, arbitrary);
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Oct 10 23:13:45 UTC 2025
    - 42.8K bytes
    - Viewed (0)
  9. tensorflow/c/c_api.cc

          Node* n = g->graph.FindNodeId(i);
          if (n == nullptr) continue;
    
          // Adding the gradients to the graph can alter the prefix to prevent
          // name collisions only if this prefix has not been provided explicitly
          // by the user. If it was provided, assert that it remained intact.
          if (prefix != nullptr && !absl::StartsWith(n->name(), prefix_cmp)) {
    Registered: Tue Dec 30 12:39:10 UTC 2025
    - Last Modified: Sat Oct 04 05:55:32 UTC 2025
    - 102.4K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

       * hash functions. This is critical when the concurrent hash map uses power-of-two length hash
       * tables, that otherwise encounter collisions for hash codes that do not differ in lower or upper
       * bits.
       *
       * @param h hash code
       */
      static int rehash(int h) {
        // Spread bits to regularize both segment and index locations,
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Sep 22 18:35:44 UTC 2025
    - 89.9K bytes
    - Viewed (0)
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