Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 21 - 30 of 258 for alive (0.02 seconds)

  1. internal/grid/muxserver.go

    		}
    	}()
    	// handlerErr is guarded by 'send' channel.
    	handlerErr = handler.Handle(ctx, msg.Payload, handlerIn, send)
    	return handlerErr
    }
    
    // checkRemoteAlive will check if the remote is alive.
    func (m *muxServer) checkRemoteAlive() {
    	t := time.NewTicker(m.clientPingInterval)
    	defer t.Stop()
    	for {
    		select {
    		case <-m.ctx.Done():
    			return
    		case <-t.C:
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue May 27 15:19:03 GMT 2025
    - 9.7K bytes
    - Click Count (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

        /**
         * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to
         * automatically send ping frames until either the connection fails or it is closed. This keeps
         * the connection alive and may detect connectivity failures.
         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Tue Oct 07 21:55:03 GMT 2025
    - 51.4K bytes
    - Click Count (0)
  3. internal/config/notify/help.go

    			Description: "set the quality of service priority, defaults to '0'",
    			Optional:    true,
    			Type:        "number",
    		},
    		config.HelpKV{
    			Key:         target.MqttKeepAliveInterval,
    			Description: "keep-alive interval for MQTT connections in s,m,h,d",
    			Optional:    true,
    			Type:        "duration",
    		},
    		config.HelpKV{
    			Key:         target.MqttReconnectInterval,
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Sep 06 23:06:30 GMT 2024
    - 19.2K bytes
    - Click Count (0)
  4. docs/bucket/notifications/README.md

    username             (string)    MQTT username
    password             (string)    MQTT password
    qos                  (number)    set the quality of service priority, defaults to '0'
    keep_alive_interval  (duration)  keep-alive interval for MQTT connections in s,m,h,d
    reconnect_interval   (duration)  reconnect interval for MQTT connections in s,m,h,d
    queue_dir            (path)      staging dir for undelivered messages e.g. '/home/events'
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 84.2K bytes
    - Click Count (0)
  5. android/guava/src/com/google/common/net/HttpHeaders.java

      /** The HTTP {@code Location} header field name. */
      public static final String LOCATION = "Location";
    
      /**
       * The HTTP {@code Keep-Alive} header field name.
       *
       * @since 31.0
       */
      public static final String KEEP_ALIVE = "Keep-Alive";
    
      /**
       * The HTTP <a href="https://github.com/WICG/nav-speculation/blob/main/no-vary-search.md">{@code
       * No-Vary-Seearch}</a> header field name.
       *
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Thu Mar 27 20:37:16 GMT 2025
    - 35.4K bytes
    - Click Count (0)
  6. cmd/storage-rest-client.go

    	// return 503 server closed error, consider it as an offline node
    	case strings.Contains(err.Error(), http.ErrServerClosed.Error()):
    		return true
    	// Corner case, the server closed the connection with a keep-alive timeout
    	// some requests are not retried internally, such as POST request with written body
    	case strings.Contains(err.Error(), "server closed idle connection"):
    		return true
    	}
    
    	return false
    }
    
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 08 02:38:41 GMT 2025
    - 30.4K bytes
    - Click Count (0)
  7. cmd/server-main.go

    		Hidden: true,
    	},
    
    	cli.DurationFlag{
    		Name:   "idle-timeout",
    		Value:  xhttp.DefaultIdleTimeout,
    		Usage:  "idle timeout is the maximum amount of time to wait for the next request when keep-alive are enabled",
    		EnvVar: "MINIO_IDLE_TIMEOUT",
    		Hidden: true,
    	},
    	cli.DurationFlag{
    		Name:   "read-header-timeout",
    		Value:  xhttp.DefaultReadHeaderTimeout,
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue May 27 15:18:36 GMT 2025
    - 35.9K bytes
    - Click Count (4)
  8. android/guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

      When the procession came opposite to Alice, they all stopped
    and looked at her, and the Queen said severely `Who is this?'
    She said it to the Knave of Hearts, who only bowed and smiled in reply.
    
      `Idiot!' said the Queen, tossing her head impatiently; and,
    turning to Alice, she went on, `What's your name, child?'
    
      `My name is Alice, so please your Majesty,' said Alice very
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Fri Apr 21 02:27:51 GMT 2017
    - 145.2K bytes
    - Click Count (0)
  9. okhttp/src/jvmTest/kotlin/okhttp3/URLConnectionTest.kt

        assertThat(connect.headers["User-Agent"]).isEqualTo(USER_AGENT)
        assertThat(connect.headers["Host"]).isEqualTo("android.com:443")
        assertThat(connect.headers["Proxy-Connection"]).isEqualTo("Keep-Alive")
        val get = server.takeRequest()
        assertThat(get.headers["Private"]).isEqualTo("Secret")
        assertThat(hostnameVerifier.calls).isEqualTo(listOf("verify android.com"))
      }
    
      @Test
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sat Jun 21 20:36:35 GMT 2025
    - 133.2K bytes
    - Click Count (0)
  10. docs/changelogs/changelog_3x.md

        Applications should avoid creating many connection pools as doing so
        prevents connection reuse. Each connection pool holds its own set of
        connections alive so applications that have many pools also risk exhausting
        memory!
    
        The best practice in OkHttp 3 is to create a single OkHttpClient instance
    Created: Fri Dec 26 11:42:13 GMT 2025
    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
    - 50.8K bytes
    - Click Count (0)
Back to Top