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  1. src/archive/zip/struct.go

    //
    // [ZIP specification]: https://support.pkware.com/pkzip/appnote
    type FileHeader struct {
    	// Name is the name of the file.
    	//
    	// It must be a relative path, not start with a drive letter (such as "C:"),
    	// and must use forward slashes instead of back slashes. A trailing slash
    	// indicates that this file is a directory and should have no data.
    	Name string
    
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Tue May 28 21:41:09 UTC 2024
    - 12.1K bytes
    - Viewed (0)
  2. guava/src/com/google/common/hash/Crc32cHashFunction.java

        /*
         * The striding algorithm works roughly as follows: it is universally the case that
         * CRC(x ^ y) == CRC(x) ^ CRC(y).  The approach we take is to break the message as follows,
         * with each letter representing a 4-byte word: ABCDABCDABCDABCD... and to calculate
         * CRC(A000A000A000...), CRC(0B000B000B...), CRC(00C000C000C...), CRC(000D000D000D...)
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Sat Dec 28 01:26:26 UTC 2024
    - 21.2K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/Multiset.java

         * for this entry is one, this is simply the string representation of the corresponding element.
         * Otherwise, it is the string representation of the element, followed by the three characters
         * {@code " x "} (space, letter x, space), followed by the count.
         */
        @Override
        String toString();
      }
    
      // Comparison and hashing
    
      /**
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 19.5K bytes
    - Viewed (0)
  4. guava/src/com/google/common/collect/Multiset.java

         * for this entry is one, this is simply the string representation of the corresponding element.
         * Otherwise, it is the string representation of the element, followed by the three characters
         * {@code " x "} (space, letter x, space), followed by the count.
         */
        @Override
        String toString();
      }
    
      /**
       * Runs the specified action for each distinct element in this multiset, and the number of
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 20.9K bytes
    - Viewed (0)
  5. src/archive/zip/writer.go

    // It returns a [Writer] to which the file contents should be written.
    // The file contents will be compressed using the [Deflate] method.
    // The name must be a relative path: it must not start with a drive
    // letter (e.g. C:) or leading slash, and only forward slashes are
    // allowed. To create a directory instead of a file, add a trailing
    // slash to the name. Duplicate names will not overwrite previous entries
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Tue Jan 28 04:20:09 UTC 2025
    - 19.4K bytes
    - Viewed (0)
  6. doc/go_spec.html

    <h3 id="Identifiers">Identifiers</h3>
    
    <p>
    Identifiers name program entities such as variables and types.
    An identifier is a sequence of one or more letters and digits.
    The first character in an identifier must be a letter.
    </p>
    <pre class="ebnf">
    identifier = letter { letter | unicode_digit } .
    </pre>
    <pre>
    a
    _x9
    ThisVariableIsExported
    αβ
    </pre>
    
    <p>
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Tue Dec 02 23:07:19 UTC 2025
    - 286.5K bytes
    - Viewed (1)
  7. cmd/test-utils_test.go

    )
    
    const letterBytes = "abcdefghijklmnopqrstuvwxyz01234569"
    const (
    	letterIdxBits = 6                    // 6 bits to represent a letter index
    	letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
    	letterIdxMax  = 63 / letterIdxBits   // # of letter indices fitting in 63 bits
    )
    
    // Random number state.
    // We generate random temporary file names so that there's a good
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 77K bytes
    - Viewed (0)
  8. internal/config/config.go

    	siteLK.RLock()
    	defer siteLK.RUnlock()
    
    	return s.region
    }
    
    var validRegionRegex = regexp.MustCompile("^[a-zA-Z][a-zA-Z0-9-_-]+$")
    
    // validSiteNameRegex - allows lowercase letters, digits and '-', starts with
    // letter. At least 2 characters long.
    var validSiteNameRegex = regexp.MustCompile("^[a-z][a-z0-9-]+$")
    
    // LookupSite - get site related configuration. Loads configuration from legacy
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 37.7K bytes
    - Viewed (0)
  9. android/guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt

      `Take off your hat,' the King said to the Hatter.
    
      `It isn't mine,' said the Hatter.
    
      `Stolen!' the King exclaimed, turning to the jury, who
    instantly made a memorandum of the fact.
    
      `I keep them to sell,' the Hatter added as an explanation;
    `I've none of my own.  I'm a hatter.'
    
      Here the Queen put on her spectacles, and began staring at the
    Hatter, who turned pale and fidgeted.
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Apr 21 02:27:51 UTC 2017
    - 145.2K bytes
    - Viewed (0)
  10. doc/asm.html

    <p>
    The name <code>SP</code> always refers to the virtual stack pointer described earlier.
    For the hardware register, use <code>R13</code>.
    </p>
    
    <p>
    Condition code syntax is to append a period and the one- or two-letter code to the instruction,
    as in <code>MOVW.EQ</code>.
    Multiple codes may be appended: <code>MOVM.IA.W</code>.
    The order of the code modifiers is irrelevant.
    </p>
    
    <p>
    Addressing modes:
    </p>
    
    <ul>
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Fri Nov 14 19:09:46 UTC 2025
    - 36.5K bytes
    - Viewed (0)
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