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okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketWriterTest.kt
payload.writeByte('0'.code) } serverWriter.writeMessageFrame(OPCODE_BINARY, payload.snapshot()) // Write directly to the unbuffered sink. This ensures it will become single frame. assertData("827e") // 'e' == 4-byte follow-up length. assertData(format("%04X", payload.completeSegmentByteCount())) assertData(payload.readByteString()) } @Test fun serverMessageLengthLong() {
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Dec 27 13:39:56 UTC 2024 - 9.3K bytes - Viewed (0) -
docs/contribute/concurrency.md
#### Do-stuff-later pool
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0) -
internal/grid/connection.go
const fin = true var frame ws.Frame if s.ClientSide() { // We do not need to copy the payload, since we own it. payload := p frame = ws.NewFrame(op, fin, payload) frame = ws.MaskFrameInPlace(frame) } else { frame = ws.NewFrame(op, fin, p) } return ww.writeFrame(w, frame) } // writeFrame writes frame binary representation into w.
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 46.9K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/ws/WebSocketHttpTest.kt
) assertThat(webSocket.close(1000, null)).isFalse() } /** * There's no read timeout when reading the first byte of a new frame. But as soon as we start * reading a frame we enable the read timeout. In this test we have the server returning the first * byte of a frame but no more frames. */ @Test fun readTimeoutAppliesWithinFrames() { webServer.dispatcher = object : Dispatcher() {Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Nov 04 19:13:52 UTC 2025 - 35.5K bytes - Viewed (0) -
internal/http/transports.go
// if tlsConfig != nil { // trhttp2, _ := http2.ConfigureTransports(tr) // if trhttp2 != nil { // // ReadIdleTimeout is the timeout after which a health check using ping // // frame will be carried out if no frame is received on the // // connection. 5 minutes is sufficient time for any idle connection. // trhttp2.ReadIdleTimeout = 5 * time.MinuteRegistered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 08 17:51:53 UTC 2025 - 6.5K bytes - Viewed (0) -
mockwebserver/src/main/kotlin/mockwebserver3/SocketEffect.kt
public val closeSocket: Boolean = true, public val shutdownInput: Boolean = false, public val shutdownOutput: Boolean = false, ) : SocketEffect /** * On HTTP/2, send a [GOAWAY frame](https://tools.ietf.org/html/rfc7540#section-6.8) immediately * after the response and will close the connection when the client's socket is exhausted. * * On HTTP/1 this closes the socket. */Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 1.6K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 31.8K bytes - Viewed (0) -
docs/contribute/debug_logging.md
``` ### Activating on Android ``` $ adb shell setprop log.tag.okhttp.Http2 DEBUG $ adb shell setprop log.tag.okhttp.TaskRunner DEBUG $ adb logcat '*:E' 'okhttp.Http2:D' 'okhttp.TaskRunner:D' ``` ### HTTP/2 Frame Logging This logs inbound (`<<`) and outbound (`>>`) frames for HTTP/2 connections. ``` [2020-01-01 00:00:00] >> CONNECTION 505249202a20485454502f322e300d0a0d0a534d0d0a0d0a
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 2.7K bytes - Viewed (0) -
docs/en/docs/css/custom.css
code { direction: ltr; display: inline-block; } .illustration { margin-top: 2em; margin-bottom: 2em; } /* Screenshots */ /* Simulate a browser window frame. Inspired by Termynal's CSS tricks with modifications */ .screenshot { display: block; background-color: #d3e0de; border-radius: 4px; padding: 45px 5px 5px; position: relative;Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Fri Nov 28 15:55:15 UTC 2025 - 3.7K bytes - Viewed (0) -
okhttp-testing-support/src/main/kotlin/okhttp3/TestUtilJvm.kt
* structures. * * We make such subtle calls in [okhttp3.internal.ws.MessageInflater] because we try to read a * compressed stream that is terminated in a web socket frame even though the DEFLATE stream is * not terminated. * * Use this method to create a degenerate Okio Buffer where each byte is in a separate segment of * the internal list. */ @JvmStatic
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Mar 19 19:25:20 UTC 2025 - 4.3K bytes - Viewed (0)