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Results 21 - 22 of 22 for CheckFunc (0.1 sec)
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src/text/template/parse/parse.go
// // A term is a simple "expression". // A nil return means the next item is not a term. func (t *Tree) term() Node { switch token := t.nextNonSpace(); token.typ { case itemIdentifier: checkFunc := t.Mode&SkipFuncCheck == 0 if checkFunc && !t.hasFunction(token.val) { t.errorf("function %q not defined", token.val) } return NewIdentifier(token.val).SetTree(t).SetPos(token.pos) case itemDot: return t.newDot(token.pos)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Feb 26 20:57:51 UTC 2024 - 21.3K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/compile.go
} }() // Run all the passes if f.Log() { printFunc(f) } f.HTMLWriter.WritePhase("start", "start") if BuildDump[f.Name] { f.dumpFile("build") } if checkEnabled { checkFunc(f) } const logMemStats = false for _, p := range passes { if !f.Config.optimize && !p.required || p.disabled { continue } f.pass = &p phaseName = p.name if f.Log() {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 22 14:55:18 UTC 2024 - 18.6K bytes - Viewed (0)