Search Options

Results per page
Sort
Preferred Languages
Advance

Results 21 - 22 of 22 for CheckFunc (0.1 sec)

  1. src/text/template/parse/parse.go

    //
    // A term is a simple "expression".
    // A nil return means the next item is not a term.
    func (t *Tree) term() Node {
    	switch token := t.nextNonSpace(); token.typ {
    	case itemIdentifier:
    		checkFunc := t.Mode&SkipFuncCheck == 0
    		if checkFunc && !t.hasFunction(token.val) {
    			t.errorf("function %q not defined", token.val)
    		}
    		return NewIdentifier(token.val).SetTree(t).SetPos(token.pos)
    	case itemDot:
    		return t.newDot(token.pos)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 20:57:51 UTC 2024
    - 21.3K bytes
    - Viewed (0)
  2. src/cmd/compile/internal/ssa/compile.go

    		}
    	}()
    
    	// Run all the passes
    	if f.Log() {
    		printFunc(f)
    	}
    	f.HTMLWriter.WritePhase("start", "start")
    	if BuildDump[f.Name] {
    		f.dumpFile("build")
    	}
    	if checkEnabled {
    		checkFunc(f)
    	}
    	const logMemStats = false
    	for _, p := range passes {
    		if !f.Config.optimize && !p.required || p.disabled {
    			continue
    		}
    		f.pass = &p
    		phaseName = p.name
    		if f.Log() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 22 14:55:18 UTC 2024
    - 18.6K bytes
    - Viewed (0)
Back to top