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Results 281 - 290 of 361 for walkers (0.05 seconds)

  1. internal/dsync/drwmutex.go

    			}
    		}
    	}()
    
    	return quorumLocked
    }
    
    // checkFailedUnlocks determines whether we have sufficiently unlocked all
    // resources to ensure no deadlocks for future callers
    func checkFailedUnlocks(locks []string, tolerance int) bool {
    	unlocksFailed := 0
    	for lockID := range locks {
    		if isLocked(locks[lockID]) {
    			unlocksFailed++
    		}
    	}
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 20.3K bytes
    - Click Count (0)
  2. guava/src/com/google/common/base/Preconditions.java

      public static void checkState(
          boolean expression,
          /*
           * TODO(cpovirk): Consider removing @Nullable here, as we've done with the other methods'
           * errorMessageTemplate parameters: It is unlikely that callers intend for their string
           * template to be null (though we do handle that case gracefully at runtime). I've left this
           * one as it is because one of our users has defined a wrapper API around Preconditions,
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 08 18:10:02 GMT 2026
    - 53.5K bytes
    - Click Count (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/DiskLruCache.kt

     *
     * This class is tolerant of some I/O errors. If files are missing from the filesystem, the
     * corresponding entries will be dropped from the cache. If an error occurs while writing a cache
     * value, the edit will fail silently. Callers should handle other problems by catching
     * `IOException` and responding appropriately.
     *
     * @constructor Create a cache which will reside in [directory]. This cache is lazily initialized on
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 34.7K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/math/Stats.java

       *
       * <p>To ensure that the created instance obeys its contract, the parameters should satisfy the
       * following constraints. This is the callers responsibility and is not enforced here.
       *
       * <ul>
       *   <li>If {@code count} is 0, {@code mean} may have any finite value (its only usage will be to
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Jul 08 18:32:10 GMT 2025
    - 25.1K bytes
    - Click Count (0)
  5. cmd/admin-heal-ops.go

    	if source.noWait {
    		select {
    		case globalBackgroundHealRoutine.tasks <- task:
    			if serverDebugLog {
    				fmt.Printf("Task in the queue: %#v\n", task)
    			}
    		default:
    			// task queue is full, no more workers, we shall move on and heal later.
    			return nil
    		}
    		// Don't wait for result
    		return nil
    	}
    
    	// respCh must be set to wait for result.
    	// We make it size 1, so a result can always be written
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 25.4K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/reflect/ClassPath.java

        @Override
        public String toString() {
          return className;
        }
      }
    
      /**
       * Returns all locations that {@code classloader} and parent loaders load classes and resources
       * from. Callers can {@linkplain LocationInfo#scanResources scan} individual locations selectively
       * or even in parallel.
       */
      static ImmutableSet<LocationInfo> locationsFrom(ClassLoader classloader) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 24.8K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/primitives/Ints.java

        public Integer get(int index) {
          checkElementIndex(index, size());
          return array[start + index];
        }
    
        @Override
        /*
         * This is an override that is not directly visible to callers, so NewApi will catch calls to
         * Collection.spliterator() where necessary.
         */
        @IgnoreJRERequirement
        public Spliterator.OfInt spliterator() {
          return Spliterators.spliterator(array, start, end, 0);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Mar 17 16:45:58 GMT 2026
    - 31.3K bytes
    - Click Count (0)
  8. docs/zh/docs/alternatives.md

    它不是 Web 框架,而是服务器。例如它不提供按路径路由的工具——这是 Starlette(或 **FastAPI**)这类框架在其之上提供的功能。
    
    它是 Starlette 与 **FastAPI** 推荐的服务器。
    
    /// check | **FastAPI** 推荐将其作为:
    
    运行 **FastAPI** 应用的主要 Web 服务器。
    
    你也可以使用 `--workers` 命令行选项以获得异步的多进程服务器。
    
    更多细节见[部署](deployment/index.md)一节。
    
    ///
    
    ## 基准与速度 { #benchmarks-and-speed }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 17:06:37 GMT 2026
    - 20.1K bytes
    - Click Count (0)
  9. android/guava/src/com/google/common/base/Preconditions.java

      public static void checkState(
          boolean expression,
          /*
           * TODO(cpovirk): Consider removing @Nullable here, as we've done with the other methods'
           * errorMessageTemplate parameters: It is unlikely that callers intend for their string
           * template to be null (though we do handle that case gracefully at runtime). I've left this
           * one as it is because one of our users has defined a wrapper API around Preconditions,
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 08 18:10:02 GMT 2026
    - 53.5K bytes
    - Click Count (0)
  10. docs/ja/docs/deployment/concepts.md

    FastAPI アプリケーションでは、Uvicorn を実行する `fastapi` コマンドのようなサーバープログラムを使用し、**1つのプロセス**で1度に複数のクライアントに同時に対応できます。
    
    しかし、多くの場合、複数のワーカー・プロセスを同時に実行したいと考えるでしょう。
    
    ### 複数のプロセス - Worker { #multiple-processes-workers }
    
    クライアントの数が単一のプロセスで処理できる数を超えており(たとえば仮想マシンがそれほど大きくない場合)、かつサーバーの CPU に**複数のコア**がある場合、同じアプリケーションで同時に**複数のプロセス**を実行させ、すべてのリクエストを分散させることができます。
    
    同じAPIプログラムの**複数のプロセス**を実行する場合、それらは一般的に**Worker/ワーカー**と呼ばれます。
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Fri Mar 20 14:07:17 GMT 2026
    - 24.5K bytes
    - Click Count (0)
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