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docs/en/docs/tutorial/first-steps.md
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Wed Dec 17 20:41:43 GMT 2025 - 12.8K bytes - Click Count (0) -
cmd/xl-storage-format-v1_gen_test.go
v := ChecksumInfo{} b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { v.MarshalMsg(nil) } } func BenchmarkAppendMsgChecksumInfo(b *testing.B) { v := ChecksumInfo{} bts := make([]byte, 0, v.Msgsize()) bts, _ = v.MarshalMsg(bts[0:0]) b.SetBytes(int64(len(bts))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { bts, _ = v.MarshalMsg(bts[0:0]) } }Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 13.2K bytes - Click Count (0) -
cmd/bucket-replication-metrics_gen_test.go
v := ActiveWorkerStat{} b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { v.MarshalMsg(nil) } } func BenchmarkAppendMsgActiveWorkerStat(b *testing.B) { v := ActiveWorkerStat{} bts := make([]byte, 0, v.Msgsize()) bts, _ = v.MarshalMsg(bts[0:0]) b.SetBytes(int64(len(bts))) b.ReportAllocs() b.ResetTimer() for i := 0; i < b.N; i++ { bts, _ = v.MarshalMsg(bts[0:0]) } }Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 17.4K bytes - Click Count (0) -
mockwebserver/README.md
.body("yo dog") .build()); // Start the server. server.start(); // Ask the server for its URL. You'll need this to make HTTP requests. HttpUrl baseUrl = server.url("/v1/chat/"); // Exercise your application code, which should make those HTTP requests. // Responses are returned in the same order that they are enqueued. Chat chat = new Chat(baseUrl); chat.loadMore();
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Thu Oct 30 21:39:59 GMT 2025 - 8.1K bytes - Click Count (0) -
docs/en/docs/deployment/index.md
# Deployment { #deployment } Deploying a **FastAPI** application is relatively easy. ## What Does Deployment Mean { #what-does-deployment-mean } To **deploy** an application means to perform the necessary steps to make it **available to the users**.Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Mon Nov 17 19:33:53 GMT 2025 - 1.5K bytes - Click Count (0) -
internal/grid/grid.go
defaultSingleRequestTimeout = time.Minute ) var internalByteBuffer = bpool.Pool[*[]byte]{ New: func() *[]byte { m := make([]byte, 0, defaultBufferSize) return &m }, } var internal32KByteBuffer = bpool.Pool[*[]byte]{ New: func() *[]byte { m := make([]byte, 0, biggerBufMin) return &m }, } // GetByteBuffer can be replaced with a function that returns a small // byte buffer.
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Mar 30 00:56:02 GMT 2025 - 7K bytes - Click Count (0) -
cmd/bitrot.go
logger.Fatal(errSelfTestFailure, fmt.Sprintf("bitrot: failed to decode %v checksum %s for selftest: %v", algorithm, checksums[algorithm], err)) } var ( hash = algorithm.New() msg = make([]byte, 0, hash.Size()*hash.BlockSize()) sum = make([]byte, 0, hash.Size()) ) for i := 0; i < hash.Size()*hash.BlockSize(); i += hash.Size() { hash.Write(msg) sum = hash.Sum(sum[:0]) msg = append(msg, sum...) hash.Reset()
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 7.7K bytes - Click Count (0) -
cmd/api-response.go
listMultipartUploadsResponse.CommonPrefixes = make([]CommonPrefix, len(multipartsInfo.CommonPrefixes)) for index, commonPrefix := range multipartsInfo.CommonPrefixes { listMultipartUploadsResponse.CommonPrefixes[index] = CommonPrefix{ Prefix: s3EncodeName(commonPrefix, encodingType), } } listMultipartUploadsResponse.Uploads = make([]Upload, len(multipartsInfo.Uploads))
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Oct 24 04:05:19 GMT 2025 - 35K bytes - Click Count (0) -
internal/s3select/jstream/scanner.go
fillReq chan struct{} fillReady chan int64 readerErr error // underlying reader error, if any } func newScanner(r io.Reader) *scanner { sr := &scanner{ end: maxInt, fillReq: make(chan struct{}), fillReady: make(chan int64), } go func() { var rpos int64 // total bytes read into buffer defer func() { atomic.StoreInt64(&sr.end, rpos) close(sr.fillReady) }()Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Mon Sep 23 19:35:41 GMT 2024 - 2.5K bytes - Click Count (0) -
android/guava/src/com/google/common/graph/StandardNetwork.java
private final ElementOrder<N> nodeOrder; private final ElementOrder<E> edgeOrder; final MapIteratorCache<N, NetworkConnections<N, E>> nodeConnections; // We could make this a Map<E, EndpointPair<N>>. It would make incidentNodes(edge) slightly // faster, but also make Networks consume 5 to 20+% (increasing with average degree) more memory. final MapIteratorCache<E, N> edgeToReferenceNode; // referenceNode == source if directed
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Sat Dec 21 03:10:51 GMT 2024 - 6.9K bytes - Click Count (0)